WPF性能调试系列 – Ants Performance Profiler

WPF性能调试系列文章:

    WPF页面渲染优化:Application Timeline

    WPF页面业务加载优化:Ants Performance Profiler  

    WPF内存优化:Ants Memory Profiler

 

Ants Performance Profiler

    Ant Performance Profiler是RedGate旗下强大的性能调优产品, 可以用于分析.NET Winform、webform以及Windows服务。使用在这里主要用来监测wpf 应用程序业务端执行所消耗的时间及性能影响。

 

  下载安装Ants Performance Profiler

    从RedGate官网下载,下载地址为http://www.red-gate.com/products/dotnet-development/ants-performance-profiler/

 

模拟分析应用程序

打开Ants Performance Profiler,通过菜单File -> New Profiling Session...(Ctrl+N)打开新的监测会话,在可监测程序类型中选择.Net executable。

 

 

Profiling Mode:设置对于应用程序监测的方式

  Line-level and method-level timings; all methods inc. framework:最详细代码级监控,包含framework内部的代码。

  Method-level timings; all methods inc. framework:较为详细方法级监控,包含framework内部的代码。

  Line-level and method-level timings; only methods with source:一般代码级监控,只包含项目内代码的监控。

  Method-level timings; only methods with source:较少方法级监控,指包含项目内代码的监控。

  Sample method-level timings:实例级监控。

 

开始执行后,wpf应用会打开执行,当需要检测的页面加载完成后可以关闭wpf应用,等待分析结果会显示如下图:

 

注:此工具针对的是页面逻辑的监控,对于xaml加载的监测可通过Application Timeline

 

业务逻辑代码级分析结果

 

 查看代码执行时间就可以分析出业务代码的瓶颈,对于高请求和高耗时的代码进行具体优化。

 

上面是RedGate的performance profiler的使用方法,主要用于检测页面业务逻辑性能瓶颈。接下来会介绍到RedGate另一个神级产品MemoryProfiler内存性能检测工具。

转载于:https://www.cnblogs.com/jingridong/p/6382676.html

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WPF 秒表 计时器 定时关机 到计时关机 public const uint WM_SYSCOMMAND = 0x0112; public const uint SC_MONITORPOWER = 0xF170; [DllImport("user32")] public static extern IntPtr SendMessage(IntPtr hWnd, uint wMsg, uint wParam, int lParam); /// /// 关闭显示器 /// public void CloseScreen() { IntPtr windowHandle = Process.GetCurrentProcess().MainWindowHandle; SendMessage(windowHandle, WM_SYSCOMMAND, SC_MONITORPOWER, 2); // 2 为关闭显示器, -1则打开显示器 } using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; using System.Windows.Threading; using IniFiles; namespace StopWatch { /// /// shutdonwCtrl.xaml 的交互逻辑 /// public partial class shutdonwCtrl : UserControl { DispatcherTimer timer1; DispatcherTimer timer2; public shutdonwCtrl() { InitializeComponent(); timer1 = new DispatcherTimer(); timer1.Tick += new EventHandler(OnTimer1); timer1.Interval = new TimeSpan(0, 0, 1); timer2 = new DispatcherTimer(); timer2.Tick += new EventHandler(OnTimer2); timer2.Interval = new TimeSpan(0, 0, 1); btn_cancel.IsEnabled = false; cancel1.IsEnabled = false; } IniFile INI = new IniFile(IniFile.AppIniName); public void LoadIni() { cbo_hour.Text = INI.ReadString("定时关机", "时", "0"); cbo_Minute.Text = INI.ReadString("定时关机", "分", "0"); cbo_Second.Text = INI.ReadString("定时关机", "秒", "0"); cbo1.Text = INI.ReadString("到计时关机", "分", "0"); //combobox1.Text = INI.ReadString("到计时", "时", "0"); //combobox2.Text = INI.ReadString("到计时", "分", "0"); //combobox3.Text = INI.ReadString("到计时", "秒", "0"); } public void SaveIni() { INI.WriteString("定时关机", "时", cbo_hour.Text); INI.WriteString("定时关机", "分", cbo_Minute.Text); INI.WriteString("定时关机", "秒", cbo_Second.Text); INI.WriteString("到计时关机", "分", cbo1.Text); } private void ShutDown() { System.Diagnostics.Process.Start("shutdown.exe", "-s -t 1"); } private void OnTimer1(object sender,EventArgs e) { if (second > 0) second--; label1.Content = string.Format("Windows将在 {0} 关机", TimerClass.GetTimeString1(second)); if (second <= 0 && !cbo1.IsEnabled) { ShutDown(); } } int second = 0; private void Button_Click(object sender, RoutedEventArgs e) { second = Convert.ToInt32(cbo1.Text) * 60; if (second <= 0) { MessageBox.Show("数值必须大于0!"); return; } timer1.Start(); cbo1.IsEnabled = false; cancel1.IsEnabled = true; start1.IsEnabled = false; } private void Button_Click_1(object sender, RoutedEventArgs e) { label1.Content = " "; timer1.Stop(); second = 0; cbo1.IsEnabled = true; cancel1.IsEnabled = false; start1.IsEnabled = true; } private void OnTimer2(object sender, EventArgs e) { if ( DateTime.Now.Hour == Convert.ToInt32(cbo_hour.Text) && DateTime.Now.Minute == Convert.ToInt32(cbo_Minute.Text) && DateTime.Now.Second == Convert.ToInt32(cbo_Second.Text) ) { ShutDown(); } } private void Button_Click_2(object sender, RoutedEventArgs e) { int s = Convert.ToInt32(cbo_hour.Text) * 3600 + Convert.ToInt32(cbo_Minute.Text) * 60 + Convert.ToInt32(cbo_Second.Text); timer2.Start(); label2.Content = string.Format("Windows将在 {0} 关机", TimerClass.GetTimeString1(s)); btn_start.IsEnabled = false; btn_cancel.IsEnabled = true; cbo_hour.IsEnabled = false; cbo_Minute.IsEnabled = false; cbo_Second.IsEnabled = false; } private void btn_cancel_Click(object sender, RoutedEventArgs e) { label2.Content = ""; timer2.Stop(); btn_start.IsEnabled = true; btn_cancel.IsEnabled = false; cbo_hour.IsEnabled = true; cbo_Minute.IsEnabled = true; cbo_Second.IsEnabled = true; } } } using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; using System.Threading.Tasks; using System.Runtime.InteropServices; using System.Windows.Threading; using IniFiles; namespace StopWatch { /// /// TimerCtrl.xaml 的交互逻辑 /// public partial class TimerCtrl : UserControl { private DispatcherTimer timer1 = null; private DispatcherTimer timer2 = null; int SND_SYNC = 0x0000; /* play asynchronously */ //异步 int SND_ASYNC = 0x0001; int SND_LOOP = 8; [DllImport("winmm")] public static extern bool PlaySound(string szSound, IntPtr hMod, int flags); private void playSound3() { Task tsk = new Task(new Action(proc)); tsk.Start(); } private void proc() { PlaySound(@"Sound\2.wav", IntPtr.Zero, SND_SYNC); PlaySound(@"Sound\2.wav", IntPtr.Zero, SND_SYNC); PlaySound(@"Sound\2.wav", IntPtr.Zero, SND_SYNC); } public TimerCtrl() { InitializeComponent(); timer1 = new DispatcherTimer(); timer1.Tick += new EventHandler(OnTimer1); timer1.Interval = new TimeSpan(0, 0, 1); timer2 = new DispatcherTimer(); timer2.Tick += new EventHandler(OnTimer2); timer2.Interval = new TimeSpan(0, 0, 1); btn_reset1.IsEnabled = false; btn_pause1.IsEnabled = false; } int h = 0; int m = 0; int s = 0; int seconds = 0; private void OnTimer1(object sender, EventArgs e) { if (seconds < 1) { PlaySound(@"Sound\2.wav", IntPtr.Zero, SND_ASYNC); btn_start.IsEnabled = false; btn_reset1.IsEnabled = true; btn_pause1.IsEnabled = false; combobox1.IsEnabled = true; combobox2.IsEnabled = true; combobox3.IsEnabled = true; return; } seconds--; label1.Content = TimerClass.GetTimeString1(seconds); } private void btn_start_Click(object sender, RoutedEventArgs e) { h = Convert.ToInt32(combobox1.Text); m = Convert.ToInt32(combobox2.Text); s = Convert.ToInt32(combobox3.Text); seconds = h * 3600 + m * 60 + s; label1.Content = TimerClass.GetTimeString1(seconds); timer1.Start(); btn_start.IsEnabled = false; btn_reset1.IsEnabled = true; btn_pause1.IsEnabled = true; combobox1.IsEnabled = false; combobox2.IsEnabled = false; combobox3.IsEnabled = false; } private void btn_reset_Click(object sender, RoutedEventArgs e) { seconds = 0; label1.Content = TimerClass.GetTimeString1(seconds); timer1.Stop(); btn_start.IsEnabled = true; btn_reset1.IsEnabled = false; btn_pause1.IsEnabled = false; combobox1.IsEnabled = true; combobox2.IsEnabled = true; combobox3.IsEnabled = true; } private void pause1_Click(object sender, RoutedEventArgs e) { if (btn_pause1.Content.ToString() == "暂停") { timer1.Stop(); btn_pause1.Content = "继续"; } else { timer1.Start(); btn_pause1.Content = "暂停"; } } int SEC = 0; private void OnTimer2(object sender, EventArgs e) { if (SEC < 1) { timer2.Stop(); playSound3(); btn_quick.IsEnabled = true; btn_cancel2.IsEnabled = false; combobox4.IsEnabled = true; return; } SEC--; label4.Content = TimerClass.GetTimeString1(SEC); } private void Button_Click(object sender, RoutedEventArgs e) { SEC = Convert.ToInt32(combobox4.Text) * 60; timer2.Start(); combobox4.IsEnabled = false; btn_quick.IsEnabled = false; btn_cancel2.IsEnabled = true; } private void Button_Click_1(object sender, RoutedEventArgs e) { SEC = 2; label4.Content = "00:00:00"; timer2.Stop(); combobox4.IsEnabled = true; btn_quick.IsEnabled = true; } IniFile INI = new IniFile(IniFile.AppIniName); public void LoadIni() { combobox1.Text = INI.ReadString("到计时", "时", "0"); combobox2.Text = INI.ReadString("到计时", "分", "0"); combobox4.Text = INI.ReadString("快速计时", "分", "0"); } public void SaveIni() { INI.WriteString("到计时", "时", combobox1.Text); INI.WriteString("到计时", "分", combobox2.Text); INI.WriteString("到计时", "秒", combobox3.Text); INI.WriteString("快速计时", "分", combobox4.Text); } } } using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; using System.Threading; using System.Windows.Threading; namespace StopWatch { /// /// WatchCtrl.xaml 的交互逻辑 /// public partial class WatchCtrl : UserControl { public WatchCtrl() { InitializeComponent(); timer1 = new DispatcherTimer(); timer1.Tick += new EventHandler(OnTimer1); timer1.Interval = new TimeSpan(0, 0, 1); timer1_1 = new DispatcherTimer(); timer1_1.Tick += new EventHandler(OnTimer1_1); timer1_1.Interval = new TimeSpan(0, 0, 0, 100); timer2 = new DispatcherTimer(); timer2.Tick += new EventHandler(OnTimer2); timer2.Interval = new TimeSpan(0, 0, 1); } private DispatcherTimer timer1 = null; private DispatcherTimer timer1_1 = null; private DispatcherTimer timer2 = null; private void OnTimer1(object sender, EventArgs e) { second++; label1.Content = TimerClass.GetTimeString1(second) ;//DateTime.Now.ToString("h:mm:ss"); } public int second = 0; private int second1 = 0; public int count = 0; private void OnTimer1_1(object sender, EventArgs e) { //label1.Content = TimerClass.GetTimeString1(second) + "." + count.ToString();//DateTime.Now.ToString("h:mm:ss"); //count++; //if (count > 9) // count = 0; } private void OnTimer2(object sender, EventArgs e) { second1++; label2.Content = TimerClass.GetTimeString1(second1) ;//.ToString("h:mm:ss"); } private void btn_start_Click(object sender, RoutedEventArgs e) { timer1.Start(); timer2.Start(); if (btn_start.Content.ToString() == "停止") { btn_start.Content = "开始"; btn_reset.Content = "复位"; timer1.Stop(); timer2.Stop(); } else { btn_start.Content = "停止"; btn_reset.Content = "计次"; } } private int counter = 0; private void btn_reset_Click(object sender, RoutedEventArgs e) { if (btn_reset.Content.ToString() == "复位") { second = 0; second1 = 0; label1.Content = "00:00:00"; label2.Content = "00:00:00"; timer1.Stop(); timer2.Stop(); } else { if (second1 > 0) { counter++; listbox1.Items.Add(string.Format(" {0}\t{1}", counter, label2.Content)); } second1 = 0; label2.Content = "00:00:00"; } if (btn_reset.Content.ToString() == "复位" && btn_start.Content.ToString()=="开始") { listbox1.Items.Clear(); } } } }

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