实现mapControl的滚轮缩放反效果

在axMapControl默认是可以实现滚轮缩放:前滚缩小,后滚放大。但是如果要实现前滚放大,后滚缩小的效果该怎么办?

查看了AE的资料以后,发现ESRI并没有提供实现滚轮滚动这一事件。

public event IMapControlEvents2_Ax_OnAfterDrawEventHandler OnAfterDraw;
public event IMapControlEvents2_Ax_OnAfterScreenDrawEventHandler OnAfterScreenDraw;
public event IMapControlEvents2_Ax_OnBeforeScreenDrawEventHandler OnBeforeScreenDraw;
public event IMapControlEvents2_Ax_OnDoubleClickEventHandler OnDoubleClick;
public event IMapControlEvents2_Ax_OnExtentUpdatedEventHandler OnExtentUpdated;
public event IMapControlEvents2_Ax_OnFullExtentUpdatedEventHandler OnFullExtentUpdated;
public event IMapControlEvents2_Ax_OnKeyDownEventHandler OnKeyDown;
public event IMapControlEvents2_Ax_OnKeyUpEventHandler OnKeyUp;
public event IMapControlEvents2_Ax_OnMapReplacedEventHandler OnMapReplaced;
public event IMapControlEvents2_Ax_OnMouseDownEventHandler OnMouseDown;
public event IMapControlEvents2_Ax_OnMouseMoveEventHandler OnMouseMove;
public event IMapControlEvents2_Ax_OnMouseUpEventHandler OnMouseUp;
public event IMapControlEvents2_Ax_OnOleDropEventHandler OnOleDrop;
public event EventHandler OnSelectionChanged;
public event IMapControlEvents2_Ax_OnViewRefreshedEventHandler OnViewRefreshed;

大家有什么方法可以实现这一功能呢?欢迎交流。下面说一下暂时的解决方法:

借助panel的事件实现,将axmapcontrol填充在一个panel里。

public partial class Form1 : Form
    {
        IEnvelope mEnvelope = null;
        IPoint mPoint = new PointClass();//缩放中心点
        IPoint mousePoint = null;//鼠标位置点

        public Form1()
        {
            InitializeComponent();
            panel1.MouseWheel += new MouseEventHandler(panel1_MouseWheel);
            axMapControl1.AutoMouseWheel = false;
            mEnvelope = axMapControl1.ActiveView.Extent;
            mPoint.X = (mEnvelope.XMax + mEnvelope.XMin) / 2;
            mPoint.Y= (mEnvelope.YMax + mEnvelope.YMin) / 2;
        }

        void panel1_MouseWheel(object sender, MouseEventArgs e)
        {
            mousePoint = axMapControl1.ActiveView.ScreenDisplay.DisplayTransformation.ToMapPoint(e.X, e.Y);
            double moveDisX = mousePoint.X - (mEnvelope.XMax + mEnvelope.XMin) / 2;
            double moveDisY = mousePoint.Y - (mEnvelope.YMax + mEnvelope.YMin) / 2;
            mEnvelope.CenterAt(mousePoint);
            if (e.Delta > 0)
            {
                mEnvelope.Width = mEnvelope.Width * 0.8;
                mEnvelope.Height = mEnvelope.Height * 0.8;
                mPoint.X =mousePoint.X- moveDisX * 0.8;
                mPoint.Y = mousePoint.Y - moveDisY* 0.8;
            }
            else if (e.Delta < 0)
            {
                mEnvelope.Width = mEnvelope.Width * 1.25;
                mEnvelope.Height = mEnvelope.Height * 1.25;
                mPoint.X = mousePoint.X - moveDisX * 1.25;
                mPoint.Y = mousePoint.Y - moveDisY * 1.25;
            }

            mEnvelope.CenterAt(mPoint);
            axMapControl1.ActiveView.Extent = mEnvelope;
            axMapControl1.ActiveView.Refresh();
        }

注解:上面缩放前后的鼠标的地图位置保持不变,这样可以实现鼠标指在哪里缩放至哪里的效果。大家有什么更好的想法欢迎给我留言。

转载于:https://www.cnblogs.com/zhangyaoyunyu/archive/2013/05/29/3105953.html

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