组合模式:将对象组合成树形结构以表示“部分-整体”的层次结构。组合模式使得用户对单个对象和组合对象的使用具有一致性。
整体与部分可以被一致对待。(看上去也有递归的感觉)
类设计图:
DEMO代码:
代码
class
RunCompositePattern
{
static void Main( string [] args)
{
Composite root = new Composite( " root " );
root.Add( new Leaf( " A " ));
root.Add( new Leaf( " B " ));
Composite comp = new Composite( " Compostie X " );
comp.Add( new Leaf( " Leaf XA " ));
comp.Add( new Leaf( " Leaf XB " ));
root.Add(comp);
Composite comp2 = new Composite( " Compostie XY " );
comp2.Add( new Leaf( " Leaf XYA " ));
comp2.Add( new Leaf( " Leaf XYB " ));
comp.Add(comp2);
root.Add( new Leaf( " C " ));
Leaf leaf = new Leaf( " D " );
root.Add(leaf);
root.Remove(leaf);
root.Display( 1 );
Console.ReadKey();
}
}
abstract class Component
{
protected string Name;
public Component( string name)
{
this .Name = name;
}
public abstract void Add(Component c);
public abstract void Remove(Component c);
public abstract void Display( int depth);
}
class Leaf : Component
{
public Leaf( string name)
: base (name)
{
}
public override void Add(Component c)
{
Console.WriteLine( " 不能为叶子节点添加子元素 " );
}
public override void Remove(Component c)
{
Console.WriteLine( " 不能从叶子节点删除子元素 " );
}
public override void Display( int depth)
{
Console.WriteLine( new String( ' - ' , depth) + Name);
}
}
class Composite : Component
{
private List < Component > children = new List < Component > ();
public Composite( string name)
: base (name)
{ }
public override void Add(Component c)
{
children.Add(c);
}
public override void Remove(Component c)
{
children.Remove(c);
}
public override void Display( int depth)
{
Console.WriteLine( new String( ' - ' , depth) + Name);
foreach (Component item in children)
{
item.Display(depth + 2 );
}
}
}
{
static void Main( string [] args)
{
Composite root = new Composite( " root " );
root.Add( new Leaf( " A " ));
root.Add( new Leaf( " B " ));
Composite comp = new Composite( " Compostie X " );
comp.Add( new Leaf( " Leaf XA " ));
comp.Add( new Leaf( " Leaf XB " ));
root.Add(comp);
Composite comp2 = new Composite( " Compostie XY " );
comp2.Add( new Leaf( " Leaf XYA " ));
comp2.Add( new Leaf( " Leaf XYB " ));
comp.Add(comp2);
root.Add( new Leaf( " C " ));
Leaf leaf = new Leaf( " D " );
root.Add(leaf);
root.Remove(leaf);
root.Display( 1 );
Console.ReadKey();
}
}
abstract class Component
{
protected string Name;
public Component( string name)
{
this .Name = name;
}
public abstract void Add(Component c);
public abstract void Remove(Component c);
public abstract void Display( int depth);
}
class Leaf : Component
{
public Leaf( string name)
: base (name)
{
}
public override void Add(Component c)
{
Console.WriteLine( " 不能为叶子节点添加子元素 " );
}
public override void Remove(Component c)
{
Console.WriteLine( " 不能从叶子节点删除子元素 " );
}
public override void Display( int depth)
{
Console.WriteLine( new String( ' - ' , depth) + Name);
}
}
class Composite : Component
{
private List < Component > children = new List < Component > ();
public Composite( string name)
: base (name)
{ }
public override void Add(Component c)
{
children.Add(c);
}
public override void Remove(Component c)
{
children.Remove(c);
}
public override void Display( int depth)
{
Console.WriteLine( new String( ' - ' , depth) + Name);
foreach (Component item in children)
{
item.Display(depth + 2 );
}
}
}
运行结果: