public var gameTimer:Timer;
gameTimer = new Timer(1000);
gameTimer.start();
gameTimer.addEventListener(TimerEvent.TIMER, onTick, false, 0, true);
public var gameTimer:Timer;
gameTimer = new Timer(1000);
gameTimer.start();
gameTimer.addEventListener(TimerEvent.TIMER, onTick, false, 0, true);
转载于:https://www.cnblogs.com/jaoye/archive/2013/05/27/3101126.html