注入DLL注册热键方案之一:替换窗口过程

  1 #include "stdafx.h"
  2 #include "HotKey.h"
  3 using namespace std;
  4 
  5 HWND CHotKey::m_hMainWnd = NULL;
  6 HHOOK CHotKey::m_hMsgHook= NULL;
  7 WNDPROC CHotKey::m_OldWndProc = NULL;
  8 
  9 std::vector<HOT_KEY_INFO> CHotKey::m_vecHotKey;
 10 
 11 BOOL CHotKey::InitHotKey()
 12 {
 13     m_vecHotKey.clear();
 14 
 15     GetMainWindowHandle();
 16     if (m_hMainWnd == NULL)
 17     {
 18         return FALSE;
 19     }
 20 
 21     m_OldWndProc = (WNDPROC)SetWindowLong(m_hMainWnd, GWL_WNDPROC, (LONG)HookWndProc);
 22 
 23     DWORD threadId = GetWindowThreadProcessId(m_hMainWnd, NULL);
 24 
 25     m_hMsgHook = SetWindowsHookEx(WH_GETMESSAGE, HookProc, GetModuleHandle(NULL), threadId);
 26 
 27     return TRUE;
 28 }
 29 
 30 BOOL CHotKey::SetHotKey(VOIDFUNC pfnAddr, DWORD dwVK)
 31 {
 32     static BOOL bInit = FALSE;
 33     if (!bInit)
 34     {
 35         InitHotKey();
 36         bInit = TRUE;
 37     }
 38     HOT_KEY_INFO stHotKey    = { 0 };
 39     stHotKey.atHotKey        = 0;
 40     stHotKey.bRegistered     = FALSE;
 41     stHotKey.pfnCallBackAddr = pfnAddr;
 42     stHotKey.dwVK             = dwVK;
 43     m_vecHotKey.push_back(stHotKey);
 44 
 45     return TRUE;
 46 }
 47 
 48 VOID CHotKey::GetMainWindowHandle()
 49 {
 50     DWORD dwCurrentProcessId = GetCurrentProcessId();
 51     EnumWindows(EnumWindowsProc, (LPARAM)&dwCurrentProcessId);
 52 
 53 }
 54 
 55 BOOL CALLBACK CHotKey::EnumWindowsProc(HWND hwnd, LPARAM lParam)
 56 {
 57     DWORD dwCurProcessId = *((DWORD*)lParam);
 58     DWORD dwProcessId = 0;
 59 
 60     GetWindowThreadProcessId(hwnd, &dwProcessId);
 61     if (dwProcessId == dwCurProcessId && GetParent(hwnd) == NULL)
 62     {
 63         m_hMainWnd = hwnd;
 64         return FALSE;
 65     }
 66     return TRUE;
 67 }
 68 
 69 //钩子回调函数
 70 LRESULT CALLBACK CHotKey::HookProc(int nCode, WPARAM wParam, LPARAM lParam)
 71 {
 72     vector<HOT_KEY_INFO>::iterator p = m_vecHotKey.begin();
 73     for (;p != m_vecHotKey.end(); p++)
 74     {
 75         if (p->bRegistered)
 76         {
 77             continue;
 78         }
 79         char szAtom[MAX_PATH] = { 0 };
 80         _snprintf_s(szAtom, sizeof(szAtom), "%s_%d", "GameAssist", p->dwVK);
 81         p->atHotKey = GlobalAddAtomA(szAtom);
 82         p->bRegistered = RegisterHotKey(m_hMainWnd, p->atHotKey, 0, p->dwVK);
 83     }
 84 
 85     return CallNextHookEx(m_hMsgHook, nCode, wParam, lParam);
 86 }
 87 
 88 //替换的窗口过程
 89 LRESULT CALLBACK CHotKey::HookWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
 90 {
 91 
 92     if (uMsg == WM_HOTKEY)
 93     {
 94         vector<HOT_KEY_INFO>::iterator p = m_vecHotKey.begin();
 95         for (;p != m_vecHotKey.end(); p++)
 96         {
 97             if (wParam == p->atHotKey && p->pfnCallBackAddr != NULL && p->bRegistered)
 98             {
 99                 (p->pfnCallBackAddr)();
100             }
101         }
102     }
103 
104     return CallWindowProc(m_OldWndProc, hwnd, uMsg, wParam, lParam);
105 
106 }
 1 #pragma once
 2 #include <windows.h>
 3 #include <vector>
 4 
 5 typedef void(*VOIDFUNC)();
 6 
 7 struct HOT_KEY_INFO
 8 {
 9     DWORD        dwVK;
10     VOIDFUNC    pfnCallBackAddr;
11     ATOM        atHotKey;
12     BOOL        bRegistered;
13 };
14 
15 
16 class CHotKey
17 {
18 public:
19     static BOOL SetHotKey(VOIDFUNC pfnAddr, DWORD dwVK);
20 private:
21     static VOID GetMainWindowHandle();
22     static BOOL CALLBACK EnumWindowsProc(HWND hwnd, LPARAM lParam);
23     static LRESULT CALLBACK HookProc(int nCode, WPARAM wParam, LPARAM lParam);
24     static LRESULT CALLBACK HookWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
25     static BOOL InitHotKey();
26     static HWND m_hMainWnd;
27     static HHOOK m_hMsgHook;
28     static WNDPROC m_OldWndProc;
29 
30     static std::vector<HOT_KEY_INFO> m_vecHotKey;
31 };

实现任意时候注册热键

转载于:https://www.cnblogs.com/zhugege/p/5893235.html

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值