1、实现步骤
1.1 另起一个窗口作为消息提示的窗口,在主窗体中调用,先处理一下消息框的展示问题, AllowsTransparency="True" WindowStyle="None" WindowStartupLocation="Manual",实现允许透明,隐藏自带的工具条(关闭、最大/最小化),自定义窗口位置。
1.2 修改窗体的展示位置为右下角
1.3 通过渐入动画展示窗体,通过定时器自动关闭消息框,关闭时通过渐出动画关闭窗体。
2、关键代码:
渐出动画:
<Window.Resources>
<Storyboard x:Key="ClosedStoryboard" Storyboard.TargetName="mGrid">
<DoubleAnimation From="0" To="1" Duration="0:0:0.2" Storyboard.TargetProperty="OpacityMask.(GradientBrush.GradientStops)[1].Offset"/>
<DoubleAnimation From="0" To="1" Duration="0:0:0" BeginTime="0:0:0.2" Storyboard.TargetProperty="OpacityMask.(GradientBrush.GradientStops)[2].Offset"/>
<ColorAnimation To="#00000000" Duration="0" Storyboard.TargetProperty="OpacityMask.(GradientBrush.GradientStops)[2].Color"/>
</Storyboard>
<LinearGradientBrush x:Key="ClosedBrush" StartPoint="0.5,0" EndPoint="0.5,1">
<GradientStop Color="#FF000000" Offset="1"/>
<GradientStop Color="#FF000000" Offset="1"/>
<GradientStop Color="#FF000000" Offset="0"/>
</LinearGradientBrush>
</Window.Resources>
添加遮罩层:
<Grid.OpacityMask>
<LinearGradientBrush StartPoint="0.5,0" EndPoint="0.5,1">
<GradientStop Color="#00000000" Offset="0"/>
<GradientStop Color="#00000000" Offset="1"/>
<GradientStop Color="#00000000" Offset="1"/>
</LinearGradientBrush>
</Grid.OpacityMask>
添加触发器,窗体加载完后启动渐入动画:
<Grid.Triggers>
<EventTrigger RoutedEvent="Window.Loaded">
<EventTrigger.Actions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation From="1" To="0" Duration="0:0:0.2" Storyboard.TargetProperty="OpacityMask.(GradientBrush.GradientStops)[1].Offset"/>
<DoubleAnimation From="1" To="0" Duration="0:0:0" BeginTime="0:0:0.2" Storyboard.TargetProperty="OpacityMask.(GradientBrush.GradientStops)[2].Offset"/>
<ColorAnimation To="#FF000000" Duration="0" Storyboard.TargetProperty="OpacityMask.(GradientBrush.GradientStops)[2].Color"/>
</Storyboard>
</BeginStoryboard>
</EventTrigger.Actions>
</EventTrigger>
</Grid.Triggers>
关闭提示框是先启动渐出动画,再关闭窗体:
this.IsEnabled = false;
mGrid.OpacityMask = this.Resources["ClosedBrush"] as LinearGradientBrush;
Storyboard std = this.Resources["ClosedStoryboard"] as Storyboard;
std.Completed += delegate { this.Close(); };
std.Begin();
效果: