#include
<
stdio.h
>
#include < stdlib.h >
#define DataType int
#define TRUE 1
#define FALSE -1
struct Node{
DataType data;
struct Node * next;
};
typedef struct {
struct Node * node_Pointer;
int Size;
} set , * set_Pointer;
int init_Set(set_Pointer s){
s -> node_Pointer = NULL;
s -> Size = 0 ;
return TRUE;
}
int insert_Item(set_Pointer * s, const DataType item){
struct Node * p = ( * s) -> node_Pointer;
while (p){
if (item == p -> data){
return FALSE;
}
p = p -> next;
}
p = ( * s) -> node_Pointer;
struct Node * q = ( struct Node * )malloc( sizeof (Node));
if ( ! q){
exit( 1 );
}
q -> data = item;
q -> next = p;
( * s) -> node_Pointer = q;
++ ( * s) -> Size;
return TRUE;
}
int remove_Item(set_Pointer * s, const int item){
if (( * s) -> node_Pointer){
struct Node * p, * q;
p = q = ( * s) -> node_Pointer;
if (item == p -> data){
( * s) -> node_Pointer = p -> next;
-- ( * s) -> Size;
free(p);
return TRUE;
}
while (p){
p = p -> next;
if (item == p -> data){
q -> next = p -> next;
free(p);
-- ( * s) -> Size;
break ;
}
q = q -> next;
}
return TRUE;
}
return FALSE;
}
int search_Item( const set_Pointer s, const DataType item){
if (s -> node_Pointer){
unsigned int index = 1 ;
struct Node * p = s -> node_Pointer;
while (p){
if (item == p -> data){
return index;
}
++ index;
p = p -> next;
}
}
return FALSE;
}
int difference_Set( const set_Pointer s1, const set_Pointer s2, set_Pointer * s){
if (s1 -> node_Pointer && s2 -> node_Pointer) {
struct Node * p = s1 -> node_Pointer;
DataType item;
while (p){
item = p -> data;
if (search_Item(s2, item) <= 0 ){
insert_Item(s, item);
}
p = p -> next;
}
return TRUE;
}
return FALSE;
}
int show_Item( const set_Pointer s){
if (s -> node_Pointer){
struct Node * p = s -> node_Pointer;
printf_s( " Set Size : %d\n " , s -> Size);
while (p){
printf_s( " %d\n " , p -> data);
p = p -> next;
}
return TRUE;
}
return FALSE;
}
int main(){
return EXIT_SUCCESS;
}
#include < stdlib.h >
#define DataType int
#define TRUE 1
#define FALSE -1
struct Node{
DataType data;
struct Node * next;
};
typedef struct {
struct Node * node_Pointer;
int Size;
} set , * set_Pointer;
int init_Set(set_Pointer s){
s -> node_Pointer = NULL;
s -> Size = 0 ;
return TRUE;
}
int insert_Item(set_Pointer * s, const DataType item){
struct Node * p = ( * s) -> node_Pointer;
while (p){
if (item == p -> data){
return FALSE;
}
p = p -> next;
}
p = ( * s) -> node_Pointer;
struct Node * q = ( struct Node * )malloc( sizeof (Node));
if ( ! q){
exit( 1 );
}
q -> data = item;
q -> next = p;
( * s) -> node_Pointer = q;
++ ( * s) -> Size;
return TRUE;
}
int remove_Item(set_Pointer * s, const int item){
if (( * s) -> node_Pointer){
struct Node * p, * q;
p = q = ( * s) -> node_Pointer;
if (item == p -> data){
( * s) -> node_Pointer = p -> next;
-- ( * s) -> Size;
free(p);
return TRUE;
}
while (p){
p = p -> next;
if (item == p -> data){
q -> next = p -> next;
free(p);
-- ( * s) -> Size;
break ;
}
q = q -> next;
}
return TRUE;
}
return FALSE;
}
int search_Item( const set_Pointer s, const DataType item){
if (s -> node_Pointer){
unsigned int index = 1 ;
struct Node * p = s -> node_Pointer;
while (p){
if (item == p -> data){
return index;
}
++ index;
p = p -> next;
}
}
return FALSE;
}
int difference_Set( const set_Pointer s1, const set_Pointer s2, set_Pointer * s){
if (s1 -> node_Pointer && s2 -> node_Pointer) {
struct Node * p = s1 -> node_Pointer;
DataType item;
while (p){
item = p -> data;
if (search_Item(s2, item) <= 0 ){
insert_Item(s, item);
}
p = p -> next;
}
return TRUE;
}
return FALSE;
}
int show_Item( const set_Pointer s){
if (s -> node_Pointer){
struct Node * p = s -> node_Pointer;
printf_s( " Set Size : %d\n " , s -> Size);
while (p){
printf_s( " %d\n " , p -> data);
p = p -> next;
}
return TRUE;
}
return FALSE;
}
int main(){
return EXIT_SUCCESS;
}