在C#中使用消息队列RabbitMQ

参考文章:http://www.cnblogs.com/qy1141/p/4054135.html

开发环境&工具: VS2017 RabbitMq Erlang运行环境

先安装Erlang运行环境然后再安装RabbitMq

安装和配置就不说了

默认安装路径:C:\Program Files\RabbitMQ Server,在rabbitmq_server-3.6.11\sbin文件夹下有bat文件

默认配置文件路径: C:\Users\wangshibang\AppData\Roaming\RabbitMQ\rabbitmq.config

下面直接说代码

客户端Client把发送的消息储存到RabbitMq中,服务器开启的时候会从Rabbitmq中读取储存的消息

项目结构图

 

Clinet端代码(记得添加 RabbitMQ.Client的Nuget包)

 1 using Newtonsoft.Json;
 2 using RabbitMQ.Client;
 3 using System;
 4 using System.Text;
 5 using RabbitMqLib;
 6 
 7 namespace RabbitMqClient
 8 {
 9     class Program
10     {
11         static void Main(string[] args)
12         {
13             try
14             {
15                 ConnectionFactory factory = new ConnectionFactory();
16                 factory.HostName = Constants.MqHost;
17                 factory.Port = Constants.MqPort;
18                 factory.UserName = Constants.MqPwd;
19                 using (IConnection conn = factory.CreateConnection())
20                 {
21                     using (IModel channel = conn.CreateModel())
22                     {
23                         channel.QueueDeclare("MyFirstQueue", true, false, false, null);
24                         while (true)
25                         {
26                             string customStr = Console.ReadLine();
27                             RequestMsg requestMsg = new RequestMsg
28                             {
29                                 Name = $"Name_{customStr}",
30                                 Code = $"Code_{customStr}"
31                             };
32                             string jsonStr = JsonConvert.SerializeObject(requestMsg);
33                             byte[] bytes = Encoding.UTF8.GetBytes(jsonStr);
34 
35                             //设置消息持久化
36                             IBasicProperties properties = channel.CreateBasicProperties();
37                             properties.DeliveryMode = 2;
38                             channel.BasicPublish("", "MyFirstQueue", properties, bytes);
39 
40                             Console.WriteLine("消息已经发送:" + requestMsg.ToString());
41                         }
42                     }
43                 }
44             }
45             catch (Exception ex)
46             {
47                 Console.WriteLine(ex.ToString());
48             }
49             Console.ReadLine();
50         }
51     }
52 }

Server端代码(记得添加 RabbitMQ.Client Nuget包)

 1 using Newtonsoft.Json;
 2 using RabbitMQ.Client;
 3 using RabbitMQ.Client.Events;
 4 using RabbitMqLib;
 5 using System;
 6 using System.Text;
 7 
 8 namespace RabbitMqServer
 9 {
10     class Program
11     {
12         static void Main(string[] args)
13         {
14             try
15             {
16                 ConnectionFactory factory = new ConnectionFactory();
17                 factory.HostName = Constants.MqHost;
18                 factory.Port = Constants.MqPort;
19                 factory.UserName = Constants.MqUserName;
20                 factory.Password = Constants.MqPwd;
21                 using (IConnection conn = factory.CreateConnection())
22                 {
23                     using (IModel channel = conn.CreateModel())
24                     {
25                         //在MQ上定义一个持久化队列,如果名称相同不会重复创建
26                         channel.QueueDeclare("MyFirstQueue", true, false, false, null);
27                         //输入1,那如果接收一个消息,但是没有应答,则客户端不会收到下一个消息
28                         channel.BasicQos(0, 1, false);
29                         Console.WriteLine("Listening...");
30                         //在队列上定义一个消费者
31                         QueueingBasicConsumer consumer = new QueueingBasicConsumer(channel);
32                         //消费队列,并设置应答模式为程序主动应答
33                         channel.BasicConsume("MyFirstQueue", false, consumer);
34 
35                         while (true)
36                         {
37                             //阻塞函数,获取队列中的消息
38                             BasicDeliverEventArgs ea = (BasicDeliverEventArgs)consumer.Queue.Dequeue();
39                             byte[] bytes = ea.Body;
40                             string str = Encoding.UTF8.GetString(bytes);
41                             RequestMsg msg = JsonConvert.DeserializeObject<RequestMsg>(str);
42                             Console.WriteLine("HandleMsg:" + msg.ToString());
43                             //回复确认
44                             channel.BasicAck(ea.DeliveryTag, false);
45                         }
46                     }
47                 }
48             }
49             catch (Exception ex)
50             {
51                 Console.WriteLine(ex.ToString());
52             }
53             Console.ReadLine();
54         }
55     }
56 }

客户端显示效果

服务端显示效果

最后还有类库的两个类

 1 using System;
 2 using System.Collections.Generic;
 3 using System.Linq;
 4 using System.Text;
 5 using System.Threading.Tasks;
 6 
 7 namespace RabbitMqLib
 8 {
 9     public static class Constants
10     {
11         public static string MqHost { get; } = "localhost";
12 
13         public static int MqPort { get; } = 5672;
14 
15         public static string MqPwd { get; } = "guest";
16 
17         public static string MqUserName { get; } = "guest";
18     }
19 }
 1 namespace RabbitMqLib
 2 {
 3     public class RequestMsg
 4     {
 5         public string Name { get; set; }
 6 
 7         public string Code { get; set; }
 8 
 9         public override string ToString()
10         {
11             return $"Name: {Name}, Code: {Code}";
12         }
13     }
14 }

Constants的具体配置可以参考这篇文章

http://www.rabbitmq.com/dotnet-api-guide.html

poster: 由于QueueingBasicConsumer已经过时,所以Server的代码需要修改

 1           try
 2             {
 3                 ConnectionFactory factory = new ConnectionFactory
 4                 {
 5                     HostName = Constants.MqHost,
 6                     Port = Constants.MqPort,
 7                     UserName = Constants.MqUserName,
 8                     //Password = Constants.MqPwd
 9                 };
10                 using (IConnection conn = factory.CreateConnection())
11                 using (IModel channel = conn.CreateModel())
12                 {
13 
14                     //在MQ上定义一个持久化队列,如果名称相同不会重复创建
15                     channel.QueueDeclare("MyFirstQueue", true, false, false, null);
16                     //输入1,那如果接收一个消息,但是没有应答,则客户端不会收到下一个消息
17                     channel.BasicQos(0, 1, false);
18                     Console.WriteLine("Listening...");
19 
20                     //该代码为原始程序
21                     //在队列上定义一个消费者
22                     EventingBasicConsumer consumer = new EventingBasicConsumer(channel);
23                     consumer.Received += (sender, e) =>
24                     {
25                         var body = e.Body;
26                         string message = Encoding.UTF8.GetString(body);
27                         //RequestMsg msg = JsonConvert.DeserializeObject<RequestMsg>(message);
28                         Console.WriteLine("HandleMsg:" + message);
29                         //Thread.Sleep(1000);
30                         //回复确认
31                         channel.BasicAck(e.DeliveryTag, false);
32                     };
33                     //进行消费
34                     channel.BasicConsume("MyFirstQueue", false, consumer);
35                     Console.WriteLine("Press Enter to Exit");
36                     Console.ReadLine();
37                     /*该代码为原始程序,正常。但QueueingBasicConsumer已经过时
38                     //在队列上定义一个消费者
39                     QueueingBasicConsumer consumer = new QueueingBasicConsumer(channel);
40                     //消费队列,并设置应答模式为程序主动应答
41                     channel.BasicConsume("MyFirstQueue", false, consumer);
42                     while (true)
43                     {
44                         //阻塞函数,获取队列中的消息
45                         BasicDeliverEventArgs ea = consumer.Queue.Dequeue();
46                         byte[] bytes = ea.Body;
47                         string str = Encoding.UTF8.GetString(bytes);
48                         RequestMsg msg = JsonConvert.DeserializeObject<RequestMsg>(str);
49                         Console.WriteLine("HandleMsg:" + msg.ToString());
50                         //回复确认
51                         channel.BasicAck(ea.DeliveryTag, false);
52                     }
53                     */
54                 }
55             }
56             catch (Exception ex)
57             {
58                 Console.WriteLine(ex.ToString());
59             }

 

转载于:https://www.cnblogs.com/wangyulong/p/7452465.html

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