第五天:Swift拖动 item 重排 CollectionView

 参考链接:https://www.jianshu.com/p/96f956f1479e

                                

  1 import UIKit
  2 
  3 enum VC: String {
  4     case ViewController
  5     case CollectionViewController
  6     
  7     func segueIdentifier() -> String {
  8         switch self {
  9         case .ViewController:
 10             return "SegueIdentifierViewController"
 11         case .CollectionViewController:
 12             return "SegueIdentifeirCollectionViewController"
 13         }
 14     }
 15 }
 16 
 17 private let CellID = "CellId"
 18 
 19 class MCMainTableViewController: UITableViewController {
 20 
 21     lazy var tempArr: [VC] = {
 22         var arr: [VC] = [.ViewController, .CollectionViewController];
 23         return arr
 24     }()
 25     
 26     override func viewDidLoad() {
 27         super.viewDidLoad()
 28 
 29         
 30         // Uncomment the following line to preserve selection between presentations
 31         // self.clearsSelectionOnViewWillAppear = false
 32 
 33         // Uncomment the following line to display an Edit button in the navigation bar for this view controller.
 34         // self.navigationItem.rightBarButtonItem = self.editButtonItem
 35     }
 36 
 37     override func didReceiveMemoryWarning() {
 38         super.didReceiveMemoryWarning()
 39         // Dispose of any resources that can be recreated.
 40     }
 41 
 42     // MARK: - Table view data source
 43 
 44     override func numberOfSections(in tableView: UITableView) -> Int {
 45         // #warning Incomplete implementation, return the number of sections
 46         return 1
 47     }
 48 
 49     override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
 50         // #warning Incomplete implementation, return the number of rows
 51         return tempArr.count
 52     }
 53 
 54     
 55     override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
 56         let cell = tableView.dequeueReusableCell(withIdentifier: CellID, for: indexPath)
 57 
 58         // Configure the cell...
 59         cell.textLabel?.text = tempArr[indexPath.row].rawValue
 60 
 61         return cell
 62     }
 63     
 64     override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
 65         self.performSegue(withIdentifier: tempArr[indexPath.row].segueIdentifier(), sender: tableView)
 66     }
 67     
 68     /*
 69     // Override to support conditional editing of the table view.
 70     override func tableView(_ tableView: UITableView, canEditRowAt indexPath: IndexPath) -> Bool {
 71         // Return false if you do not want the specified item to be editable.
 72         return true
 73     }
 74     */
 75 
 76     /*
 77     // Override to support editing the table view.
 78     override func tableView(_ tableView: UITableView, commit editingStyle: UITableViewCellEditingStyle, forRowAt indexPath: IndexPath) {
 79         if editingStyle == .delete {
 80             // Delete the row from the data source
 81             tableView.deleteRows(at: [indexPath], with: .fade)
 82         } else if editingStyle == .insert {
 83             // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
 84         }    
 85     }
 86     */
 87 
 88     /*
 89     // Override to support rearranging the table view.
 90     override func tableView(_ tableView: UITableView, moveRowAt fromIndexPath: IndexPath, to: IndexPath) {
 91 
 92     }
 93     */
 94 
 95     /*
 96     // Override to support conditional rearranging of the table view.
 97     override func tableView(_ tableView: UITableView, canMoveRowAt indexPath: IndexPath) -> Bool {
 98         // Return false if you do not want the item to be re-orderable.
 99         return true
100     }
101     */
102 
103 
104     // MARK: - Navigation
105 
106     // In a storyboard-based application, you will often want to do a little preparation before navigation
107     override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
108         // Get the new view controller using segue.destinationViewController.
109         // Pass the selected object to the new view controller.
110         
111         for index in 0..<tempArr.count {
112             if segue.identifier == tempArr[index].segueIdentifier() {
113                 segue.destination.title = tempArr[index].rawValue
114                 break
115             }
116         }
117     }
118 
119 }
 1 import UIKit
 2 
 3 private let CellId: String = "CellId"
 4 
 5 class MCViewController: UIViewController, UICollectionViewDelegate, UICollectionViewDataSource {
 6 
 7     lazy var tempArr: [String] = {
 8         var arr: [String] = []
 9         for i in 0..<100{
10             let tempStr = "\(i)"
11             arr.append(tempStr)
12         }
13         return arr
14     }()
15     
16     @IBOutlet weak var collectionView: UICollectionView!
17     
18     override func viewDidLoad() {
19         super.viewDidLoad()
20 
21         // Do any additional setup after loading the view.
22         
23         let longGestureRecognizer: UILongPressGestureRecognizer = UILongPressGestureRecognizer.init(target: self, action: #selector(longPressAction(_:)))
24         self.collectionView.addGestureRecognizer(longGestureRecognizer)
25     }
26 
27     @objc func longPressAction(_ longPressGes: UILongPressGestureRecognizer) {
28         switch longPressGes.state {
29         case .began:
30             guard let selectIndexPath = collectionView.indexPathForItem(at: longPressGes.location(in: collectionView)) else { return }
31             collectionView.beginInteractiveMovementForItem(at: selectIndexPath)
32         case .changed:
33             collectionView.updateInteractiveMovementTargetPosition(longPressGes.location(in: collectionView))
34         case .ended:
35             collectionView.endInteractiveMovement()
36         default:
37             collectionView.cancelInteractiveMovement()
38         }
39     }
40     
41     override func didReceiveMemoryWarning() {
42         super.didReceiveMemoryWarning()
43         // Dispose of any resources that can be recreated.
44     }
45     
46 
47     /*
48     // MARK: - Navigation
49 
50     // In a storyboard-based application, you will often want to do a little preparation before navigation
51     override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
52         // Get the new view controller using segue.destinationViewController.
53         // Pass the selected object to the new view controller.
54     }
55     */
56 
57 }
58 
59 extension MCViewController {
60     func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
61         return tempArr.count
62     }
63     
64     func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
65         let cell = collectionView.dequeueReusableCell(withReuseIdentifier: CellId, for: indexPath) as! MCTextCollectionViewCell
66         
67         cell.textLabel.text = tempArr[indexPath.item]
68         
69         return cell
70     }
71     
72     func collectionView(_ collectionView: UICollectionView, moveItemAt sourceIndexPath: IndexPath, to destinationIndexPath: IndexPath) {
73         let tempCell = tempArr.remove(at: sourceIndexPath.item)
74         tempArr.insert(tempCell, at: destinationIndexPath.item)
75     }
76 }
  1 import UIKit
  2 
  3 private let reuseIdentifier: String = "CellID"
  4 
  5 class MCCollectionViewController: UICollectionViewController {
  6 
  7     lazy var tempArr: [String] = {
  8         var arr: [String] = []
  9         for i in 0..<100 {
 10             let str = "\(i)"
 11             arr.append(str)
 12         }
 13         return arr
 14     }()
 15     
 16     override func viewDidLoad() {
 17         super.viewDidLoad()
 18 
 19         // Uncomment the following line to preserve selection between presentations
 20         // self.clearsSelectionOnViewWillAppear = false
 21 
 22         // Register cell classes
 23         
 24 //        self.collectionView!.register(MCTextCollectionViewCell.self, forCellWithReuseIdentifier: reuseIdentifier)
 25 
 26         // Do any additional setup after loading the view.
 27     }
 28 
 29     override func didReceiveMemoryWarning() {
 30         super.didReceiveMemoryWarning()
 31         // Dispose of any resources that can be recreated.
 32     }
 33 
 34     /*
 35     // MARK: - Navigation
 36 
 37     // In a storyboard-based application, you will often want to do a little preparation before navigation
 38     override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
 39         // Get the new view controller using [segue destinationViewController].
 40         // Pass the selected object to the new view controller.
 41     }
 42     */
 43 
 44     // MARK: UICollectionViewDataSource
 45 
 46 //    override func numberOfSections(in collectionView: UICollectionView) -> Int {
 47 //        // #warning Incomplete implementation, return the number of sections
 48 //        return 1
 49 //    }
 50 
 51 
 52     override func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
 53         // #warning Incomplete implementation, return the number of items
 54         return tempArr.count
 55     }
 56 
 57     override func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
 58         let cell = collectionView.dequeueReusableCell(withReuseIdentifier: reuseIdentifier, for: indexPath) as! MCTextCollectionViewCell
 59         
 60         // Configure the cell
 61         cell.textLabel.text = tempArr[indexPath.item]
 62     
 63         return cell
 64     }
 65     
 66     override func collectionView(_ collectionView: UICollectionView, moveItemAt sourceIndexPath: IndexPath, to destinationIndexPath: IndexPath) {
 67         let tempCell = tempArr.remove(at: sourceIndexPath.item)
 68         tempArr.insert(tempCell, at: destinationIndexPath.item)
 69     }
 70 
 71     // MARK: UICollectionViewDelegate
 72 
 73     /*
 74     // Uncomment this method to specify if the specified item should be highlighted during tracking
 75     override func collectionView(_ collectionView: UICollectionView, shouldHighlightItemAt indexPath: IndexPath) -> Bool {
 76         return true
 77     }
 78     */
 79 
 80     /*
 81     // Uncomment this method to specify if the specified item should be selected
 82     override func collectionView(_ collectionView: UICollectionView, shouldSelectItemAt indexPath: IndexPath) -> Bool {
 83         return true
 84     }
 85     */
 86 
 87     /*
 88     // Uncomment these methods to specify if an action menu should be displayed for the specified item, and react to actions performed on the item
 89     override func collectionView(_ collectionView: UICollectionView, shouldShowMenuForItemAt indexPath: IndexPath) -> Bool {
 90         return false
 91     }
 92 
 93     override func collectionView(_ collectionView: UICollectionView, canPerformAction action: Selector, forItemAt indexPath: IndexPath, withSender sender: Any?) -> Bool {
 94         return false
 95     }
 96 
 97     override func collectionView(_ collectionView: UICollectionView, performAction action: Selector, forItemAt indexPath: IndexPath, withSender sender: Any?) {
 98     
 99     }
100     */
101 
102 }

 

转载于:https://www.cnblogs.com/chmhml/p/8338227.html

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