iOS CGContextRef/UIBezierPath(绘图)

绘图的底层实现方法

注意:在drawRect方法中系统会默认创建一个上下文(C语言类型)在其他方法中不会有这样一个上下文(可以自己测试)
@implementation DrawView
//注意,在drawRect方法中系统会默认创建一个上下文(C语言类型)
//在其他方法中不会有这样一个上下文(可以自己测试) //下面这个方法中的rect参数会传入当前view的frame - (void)drawRect:(CGRect)rect{ //获取上下文 CGContextRef ctx = UIGraphicsGetCurrentContext(); //或者绘图路径对象(可以了理解为画笔) UIBezierPath *bezierPath = [UIBezierPath bezierPath]; //绘图 [bezierPath moveToPoint:CGPointMake(50, 50)]; //通过控制点(ControlPoint来改变直线的弧度) [bezierPath addQuadCurveToPoint:CGPointMake(250, 250) controlPoint:CGPointMake(50, 250)]; [bezierPath addLineToPoint:CGPointMake(250, 20)]; /**********设置上下文的状态***********/ CGContextSetLineWidth(ctx, 10); CGContextSetLineJoin(ctx, kCGLineJoinRound); CGContextSetLineCap(ctx, kCGLineCapRound); //改变路径颜色 [[UIColor redColor] setStroke]; /***********************************/ //把路径添加到上下文 CGContextAddPath(ctx, bezierPath.CGPath); //渲染上下文(layer) CGContextStrokePath(ctx); } @end 

效果图:

绘图底层执行机制.png

绘制图片(简易)

- (void)drawRect:(CGRect)rect{
    UIBezierPath *path = [UIBezierPath bezierPathWithRect:CGRectMake(50, 50, 150, 150)]; [[UIColor redColor] setStroke]; [path setLineWidth:10]; [[UIColor yellowColor] setFill]; //fill和stroke必须在绘图的最后一步进行 [path stroke]; [path fill]; } 
效果图:
绘制图片2.png

绘图三
- (void)drawRect:(CGRect)rect{
    //绘制扇形
    CGPoint center = CGPointMake(rect.size.width*0.5, rect.size.height*0.5); /*arcCenter:扇形圆心 *radius:半径 *clockWise:YES(逆时针),NO(顺时针) */ //注意不能位self.center作为扇形的圆形:self.center是以screen的左上角位坐标原点进行绘图 UIBezierPath *path = [UIBezierPath bezierPathWithArcCenter:center radius:100 startAngle:0 endAngle:M_PI_2 clockwise:YES]; [path addLineToPoint:center]; [path closePath]; [path setLineWidth:10]; [[UIColor redColor] setStroke]; [[UIColor yellowColor] setFill]; [path stroke]; [path fill]; //fill方法中,有进行路径的自动关闭,使用了fill有时候可以不使用closePath } 
效果图:
绘图三.png

绘图三

注意
[self setNeedsDisplay];可以重制绘图内容,刷新UI

//ViewController Slider方法
- (IBAction)progressValue:(UISlider *)sender {
    NSString *progress = [NSString stringWithFormat:@"%.2f%%",sender.value *100]; self.progressLabel.text = progress; self.drawView.progressValue = sender.value; [self.drawView drawRect:self.drawView.frame]; } //drawView中的方法 - (void)setProgressValue:(CGFloat)progressValue{ _progressValue = progressValue; [self setNeedsDisplay]; } - (void)drawRect:(CGRect)rect{ CGPoint center = CGPointMake(rect.size.width*0.5, rect.size.height*0.5); CGFloat angle = self.progressValue*M_PI*2; CGFloat endAngle = angle - M_PI_2; UIBezierPath *path = [UIBezierPath bezierPathWithArcCenter:center radius:rect.size.width*0.5 startAngle:-M_PI_2 endAngle:endAngle clockwise:YES]; [path setLineWidth:10]; [[UIColor redColor] setStroke]; [path stroke]; } 
效果图:
下载进度条.gif

绘图四 饼图
@implementation DrawView
- (void)drawRect:(CGRect)rect { //模拟获取数据 NSArray *numberArr = @[@20,@30,@50,@70]; CGFloat total = 0; CGPoint center = CGPointMake(rect.size.width*0.5, rect.size.width*0.5); CGFloat radius = rect.size.width*0.5-10; for(NSNumber *number in numberArr){ total += number.doubleValue; } CGFloat startAngel = 0; for(NSNumber *number in numberArr){ CGFloat numberValue = number.doubleValue / total *M_PI *2; [self drawRadiusWith:center WithRadius:radius withStartAngle:startAngel wihtNumber:(CGFloat)numberValue]; startAngel += numberValue; } } - (void)drawRadiusWith:(CGPoint)center WithRadius:(CGFloat)radius withStartAngle:(CGFloat)startAngle wihtNumber:(CGFloat)number{ CGFloat endAngle = startAngle + number; UIBezierPath *path = [UIBezierPath bezierPathWithArcCenter:center radius:radius startAngle:startAngle endAngle:endAngle clockwise:YES]; [path setLineWidth:5]; [path addLineToPoint:center]; [[self randomColor] setFill]; [path fill]; } //设置随机颜色 - (UIColor *)randomColor{ CGFloat red = arc4random_uniform(256) / 255.0; CGFloat blue = arc4random_uniform(256) / 255.0; CGFloat yellow = arc4random_uniform(256) / 255.0; return [UIColor colorWithRed:red green:blue blue:yellow alpha:1.0]; } - (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{ [self setNeedsDisplay]; } @end 

效果图:

饼图(随机颜色).gif
绘文字
- (void)drawRect:(CGRect)rect {
    NSString *str = @"HELLO";
    NSMutableDictionary *mutableDict = [NSMutableDictionary dictionary]; mutableDict[NSFontAttributeName] = [UIFont systemFontOfSize:50]; mutableDict[NSForegroundColorAttributeName] = [UIColor blueColor]; mutableDict[NSStrokeColorAttributeName] = [UIColor redColor]; mutableDict[NSStrokeWidthAttributeName] = @5; NSShadow *shadow = [[NSShadow alloc] init]; shadow.shadowOffset = CGSizeMake(30, 30); shadow.shadowColor = [UIColor yellowColor]; mutableDict[NSShadowAttributeName] = shadow; //drawInRect 会匹配内容,绘图适配 [str drawInRect:rect withAttributes:mutableDict]; } 
效果图:
绘文字.png

绘图/UIImage/裁剪
- (void)drawRect:(CGRect)rect {
    UIImage *image = [UIImage imageNamed:@"folder"]; //这是裁剪区域一定要在绘图前进行设置 UIRectClip(CGRectMake(50, 50, 50, 50)); [image drawAsPatternInRect:rect]; } 
效果图:
裁剪:绘图UIImage.png

不再DrawRect中开启位图上下文

注意关闭上下文

- (void)viewDidLoad {
    [super viewDidLoad];
    UIImage *image = [UIImage imageNamed:@"folder"]; //1.开启一个跟图片原始大小的上下文 //第二个参数opaque:不透明度 UIGraphicsBeginImageContextWithOptions(image.size, NO, 0); //2.把图片绘制到上下文中 [image drawAtPoint:CGPointZero]; //3.把文字绘制到上下文当中 NSString *str = @"HELLO"; [str drawAtPoint:CGPointMake(10, 20) withAttributes:nil]; //4.把上下文中的所有内容绘制成一张图片 UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext(); //5.手动关闭上下文 UIGraphicsEndImageContext(); self.imageView.image = newImage; } @end 

效果图类似于微博中的水印



转载于:https://www.cnblogs.com/Free-Thinker/p/11263864.html

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