我有一些代码可以检测光标是向左还是向右拖动,这样做会循环显示图像序列(类似于现代创世网站及其旋转车的图像序列)。
然而,evertime函数被调用,它在html页面的底部创建了空格。
知道可能导致这种情况的原因吗?
这是用于将图像序列加载到数组中的Javascript:
var cache = [];
function imgList(base,firstNum,lastNum) {
var imageFunction;
for(var i = firstNum;i <= lastNum; i++) {
imageFunction = new Image();
if(i <=9){ var EXT = '000'}
else if(i <= 99){var EXT = '00'}
else if(i <= 999){var EXT = '0'}
else{var EXT = ''}
imageFunction.src = base + "." + EXT + i + ".png";
cache.push(imageFunction);
console.log(cache.length);
}
}
以下是发生拖动事件时调用的Javascript函数:
var prevX = -1;
var i = 0;
var drgleft = 0;
var drgright = 0;
function sequence(event){
if(prevX == -1){
prevX = event.pageX;
return false;
}
//drag left
if(prevX > event.pageX){
console.log('dragged left');
drgleft++;
if(drgleft == 2){
drgleft = 0;
i--;
if(i < 0){
i = 30; //for optimization reasons, input the cache.length value manually (this avoids unnecessary errors in the console and laggy framerate as a result).
}
document.getElementById("TheBigOne").src = cache[i].src; //use console.log(i); as a method of verifying that the code is executing correctly
}
}
else if(prevX < event.pageX){
console.log('dragged right');
drgright++;
if(drgright == 2){
drgright = 0;
i++;
if(i > 30){ //for optimization reasons, input the cache.length value manually (this avoids unnecessary errors in the console and laggy framerate as a result).
i=0;
}
document.getElementById("TheBigOne").src = cache[i].src;
}
}
else{}
prevX = event.pageX
}
这是html: