这是一款京东为配合双12年终盛宴活动在活动页面添加的雪花飞舞3D视觉特效。该雪花特效在页面中构建了一个3D雪花场景,在里面制作出非常有层次感的雪花飞舞效果,并且可以通过鼠标和雪花场景进行互动。
使用方法
HTML结构
该雪花飞舞使用一个空的
CSS样式
需要为雪花场景添加一些必要的CSS样式。
.snow-container{
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
pointer-events: none;
z-index: 100001;
}
初始化插件
在页面页面中引入three.js文件,然后调用randomRange()方法制作随机场景范围,最后在页面DOM元素加载完毕之后通过THREE.js来完成雪花场景的构建,以及添加相应的鼠标互动和移动触摸互动事件。
var container=document.querySelector(".snow-container");
if(/MSIE 6|MSIE 7|MSIE 8/.test(navigator.userAgent)){return}
else{
if(/MSIE 9|MSIE 10/.test(navigator.userAgent)){
$(container).css("height",$(window).height()).bind("click",function(){
$(this).fadeOut(1000, function(){
$(this).remove()
})
})
}
}
var containerWidth=$(container).width();
var containerHeight=$(container).height();
var particle;
var camera;
var scene;
var renderer;
var mouseX=0;
var mouseY=0;
var windowHalfX=window.innerWidth/2;
var windowHalfY=window.innerHeight/2;
var particles=[];
var particleImage=new Image();
particleImage.src="img/snow.png";
var snowNum=500;
function init(){
camera=new THREE.PerspectiveCamera(75,containerWidth/containerHeight,1,10000);
camera.position.z=1000;
scene=new THREE.Scene();
scene.add(camera);
renderer=new THREE.CanvasRenderer();
renderer.setSize(containerWidth,containerHeight);
var material=new THREE.ParticleBasicMaterial({map:new THREE.Texture(particleImage)});
for(var i=0;i
particle=new Particle3D(material);
particle.position.x=Math.random()*2000-1000;
particle.position.y=Math.random()*2000-1000;
particle.position.z=Math.random()*2000-1000;
particle.scale.x=particle.scale.y=1;
scene.add(particle);
particles.push(particle);
}
container.appendChild(renderer.domElement);
document.addEventListener("mousemove",onDocumentMouseMove,false);
document.addEventListener("touchstart",onDocumentTouchStart,false);
document.addEventListener("touchmove",onDocumentTouchMove,false);
setInterval(loop,1000/40);
}
function onDocumentMouseMove(event){
mouseX=event.clientX-windowHalfX;
mouseY=event.clientY-windowHalfY;
}
function onDocumentTouchStart(event){
if(event.touches.length==1){
event.preventDefault();
mouseX=event.touches[0].pageX-windowHalfX;
mouseY=event.touches[0].pageY-windowHalfY;
}
}
function onDocumentTouchMove(event){
if(event.touches.length==1){
event.preventDefault();
mouseX=event.touches[0].pageX-windowHalfX;
mouseY=event.touches[0].pageY-windowHalfY;
}
}
function loop(){
for(var i=0;i
var particle=particles[i];particle.updatePhysics();
with(particle.position){
if(y
if(x>1000){x-=2000}
else{
if(x
}
if(z>1000){z-=2000}
else{if(z
z+=2000;
}
}
}}
camera.position.x+=(
mouseX-camera.position.x)*0.005;
camera.position.y+=(-mouseY-camera.position.y)*0.005;
camera.lookAt(scene.position);
renderer.render(scene,camera)
}
init()
});