本文实例讲述了JavaScript+html5 canvas制作色彩斑斓的正方形效果。分享给大家供大家参考,具体如下:
运行效果截图如下:
index.html:
canvas中的透明度#canvas {
background:black; margin-top:100px; margin-left:200px;
}
cache = {};
var offsetX = 50,
offsetY = 20;
cache.context = dyl.createContext('canvas');
for(var i=0; i<10; i++) {
for(var j=0; j<10; j++) {
var alpha = j * 0.1 + 0.1;
(function(i, j ,alpha) {
setTimeout(function() {
dyl.rect(dyl.createColor(), i*50, j*50, 100, 100, alpha);
}, 100*j*i);
})(i, j ,alpha);
}
}
canvas.js:
(function() {
var dyl = {cache: {}};
dyl.setContext = function(context) {
dyl.cache._context = context;
return context;
};
dyl.getDom = function(id) {
return document.getElementById(id);
};
dyl._getContext = function() {
return dyl.cache._context;
};
dyl.save = function() {
var context = dyl._getContext();
context ? context.save() : void(0);
};
dyl.restore = function() {
var context = dyl._getContext();
context ? context.restore() : void(0);
};
dyl.createContext = function(canvasID) {
var canvas = this.getDom(canvasID);
if(!canvas) {
return null;
}
return dyl.setContext(canvas.getContext("2d"));
};
dyl.createColor = function() {
var color = "rgb(";
color += Math.round(Math.random()*255);
color += ",";
color += Math.round(Math.random()*255);
color += ",";
color += Math.round(Math.random()*255);
color += ")";
return color;
};
dyl.addImg = function(img, x, y) {
var context = dyl._getContext();
if(!img || !context) {
return;
}
if(typeof img === "string") {
var oImg = new Image();
oImg.src = img;
oImg.onload = function() {
context.drawImage(oImg, x, y);
}
return;
}
context.drawImage(img, x, y);
};
dyl.rect = function(color, x, y, width, height, alpha) {
var context = dyl._getContext();
if(!context) {
return;
}
context.save();
context.fillStyle = color;
context.globalAlpha = alpha ? alpha : 1;
context.fillRect(x, y, width, height);
context.restore();
};
dyl.circle = function(color, x, y, r, alpha) {
var context = dyl._getContext();
context.save();
context.fillStyle = color;
context.beginPath();
context.globalAlpha = alpha ? alpha : 1;
context.arc(x, y, r, 0, 2*Math.PI);
context.fill();
context.stroke();
};
dyl.clearRect = function(x, y, width, height) {
var context = dyl._getContext();
if(!context) {
return;
}
context.clearRect(x, y, width, height);
};
dyl.scale = function(x, y) {
var context = dyl._getContext();
if(!context) {
return;
}
x = x ? x : 1;
y = y ? y : 1;
context.scale(x, y);
};
if(!window.dyl) {
window.dyl = dyl;
}
})();
希望本文所述对大家JavaScript程序设计有所帮助。