hostname = "xorrox test run"; // Name of your server that is shown on the in-game server browser and 3rd Party Server browsers
password = ""; // Password for your server (Make it "" to have no password)
passwordAdmin = "password"; // Server Admin password (Type #login in the chat to login as admin)
maxPlayers = 20; // Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player.
logFile = "server_log.txt";
reportingIP = "0.0.0.0"; // IP address which your server will report to
timeStampFormat = "short";
motd[] = {
"TESTING",
"",
"",
}; // Message of the day; empty messages ("")
motdInterval = 0; // Time (Seconds) Between Each Message Of The MOTD Is Displayed
// JOINING RULES
// VOTING
voteMissionPlayers = 1; // Tells the server how many people must connect so that it displays the mission selection screen.
voteThreshold = 1; // 33% or more players need to vote for something, for example an admin or a new map, to become effective
//voteMissionPlayers = 0;
// INGAME SETTINGS
disableVoN = 0; // If set to 1, Voice over Net will not be available
vonCodecQuality = 8; // Quality from 1 to 10
persistent = 1; // If 1, missions still run on even after the last player disconnected.
class Missions {
class Mission1 {
template = dayzeaplus.ChernarusPlus; // Mission to load (Mission file located in MPMissions. For now I have it set to a default ARMA3 mission.)
difficulty = "Regular"; // Server difficulty Settings (Recruit, Regular, Veteran, Mercenary)
};
};