首先是框架:
创建一个进程:
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
et_path = (EditText) findViewById(R.id.et_path);
iv = (ImageView) findViewById(R.id.iv);
主线程创建消息处理器:
private Handler handler = new Handler(){
public void handleMessage(android.os.Message msg) {
if(msg.what == CHANGE_UI){
Bitmap bitmap = (Bitmap) msg.obj;
iv.setImageBitmap(bitmap);
}else if(msg.what == ERROR){
Toast.makeText(MainActivity.this, "显示图片错误", 0).show();
}
};
};
创建点击事件以及子线程;
public void click(View view) {
final String path = et_path.getText().toString().trim();
if (TextUtils.isEmpty(path)) {
Toast.makeText(this, "图片路径不能为空", Toast.LENGTH_SHORT).show();
} else {
//子线程请求网络,Android4.0以后访问网络不能放在主线程中
new Thread() {
public void run() {
// 连接服务器 get 请求 获取图片.
try {
URL url = new URL(path); //创建URL对象
// 根据url 发送 http的请求.
HttpURLConnection conn = (HttpURLConnection) url
.openConnection();
// 设置请求的方式
conn.setRequestMethod("GET");
//设置超时时间
conn.setConnectTimeout(5000);
// 得到服务器返回的响应码
int code = conn.getResponseCode();
//请求网络成功后返回码是200
if (code == 200) {
//获取输入流
InputStream is = conn.getInputStream();
//将流转换成Bitmap对象
Bitmap bitmap = BitmapFactory.decodeStream(is);
//iv.setImageBitmap(bitmap);
//TODO: 告诉主线程一个消息:帮我更改界面。内容:bitmap
Message msg = new Message();
msg.what = CHANGE_UI;
msg.obj = bitmap;
handler.sendMessage(msg);
} else {
//返回码不是200 请求服务器失败
Message msg = new Message();
msg.what = ERROR;
handler.sendMessage(msg);
}
} catch (Exception e) {
e.printStackTrace();
Message msg = new Message();
msg.what = ERROR;
handler.sendMessage(msg);
}
};
}.start();
}
实现功能。