bonecp mysql_bonecp数据源的使用

bonecp.properties jdbc.driverClass=oracle.jdbc.driver.OracleDriverjdbc.jdbcUrl=jdbc:oracle:thin:@192.168.30.4:1521:testjdbc.username=testjdbc.password=test#Sets the minimum number of connections that will be contained in every partition. bo

bonecp.properties

jdbc.driverClass=oracle.jdbc.driver.OracleDriver

jdbc.jdbcUrl=jdbc:oracle:thin:@192.168.30.4:1521:test

jdbc.username=test

jdbc.password=test

#Sets the minimum number of connections that will be contained in every partition.

bonecp.minConnectionsPerPartition=1

#Sets the maximum number of connections that will be contained in every partition.

#Setting this to 5 with 3 partitions means you will have 15 unique

#connections to the database. Note that the connection pool will not create all

#these connections in one go but rather start off with minConnectionsPerPartition and gradually

#increase connections as required.

bonecp.maxConnectionsPerPartition=5

#Sets the acquireIncrement property. When the available connections are about to run

#out, BoneCP will dynamically create new ones in batches. This property controls how

#many new connections to create in one go (up to a maximum of

#maxConnectionsPerPartition). Note: This is a per partition setting.

bonecp.acquireIncrement=1

#Sets number of partitions to use. In order to reduce lock contention

#and thus improve performance, each incoming connection request picks off a connection from

#a pool that has thread-affinity, i.e. pool[threadId % partition_count]. The higher this number,

#the better your performance will be for the case when you have plenty

#of short-lived threads. Beyond a certain threshold, maintenance of these pools will start

#to have a negative effect on performance (and only for the case when

#connections on a partition start running out). Default: 1, minimum: 1, recommended:

#2-4 (but very app specific)

bonecp.partitionCount=1

#Sets the idleConnectionTestPeriod. This sets the time (in minutes), for a connection

#to remain idle before sending a test query to the DB. This is

#useful to prevent a DB from timing out connections on its end. Do

#not use aggressive values here! Default: 240 min, set to 0

#to disable

bonecp.idleConnectionTestPeriodInMinutes=240

#Sets the idleConnectionTestPeriod. This sets the time (in seconds), for a connection

#to remain idle before sending a test query to the DB. This is

#useful to prevent a DB from timing out connections on its end. Do

#not use aggressive values here! Default: 240 min, set to 0

#to disable

bonecp.idleConnectionTestPeriodInSeconds=14400

#Sets Idle max age (in min). The time (in minutes), for a

#connection to remain unused before it is closed off. Do not use aggressive

#values here! Default: 60 minutes, set to 0 to disable.

bonecp.idleMaxAgeInMinutes=60

#Sets Idle max age (in seconds). The time (in seconds), for a

#connection to remain unused before it is closed off. Do not use aggressive

#values here! Default: 60 minutes, set to 0 to disable.

bonecp.idleMaxAgeInSeconds=3600

#Sets statementsCacheSize setting. The number of statements to cache.

bonecp.statementsCacheSize=0

#Sets number of helper threads to create that will handle releasing a connection.

#When this value is set to zero, the application thread is blocked

#until the pool is able to perform all the necessary cleanup to recycle

#the connection and make it available for another thread. When a non-zero

#value is set, the pool will create threads that will take care of

#recycling a connection when it is closed (the application dumps the connection into

#a temporary queue to be processed asychronously to the application via the release

#helper threads). Useful when your application is doing lots of work on

#each connection (i.e. perform an SQL query, do lots of non-DB stuff and

#perform another query), otherwise will probably slow things down.

bonecp.releaseHelperThreads=3

#Instruct the pool to create a helper thread to watch over connection acquires

#that are never released (or released twice). This is for debugging purposes only

#and will create a new thread for each call to getConnection(). Enabling this

#option will have a big negative impact on pool performance.

bonecp.closeConnectionWatch=false

#If enabled, log SQL statements being executed.

bonecp.logStatementsEnabled=false

#Sets the number of ms to wait before attempting to obtain a connection

#again after a failure.

bonecp.acquireRetryDelayInMs=7000

#Set to true to force the connection pool to obtain the initial connections

#lazily.

bonecp.lazyInit=false

#Set to true to enable recording of all transaction activity and replay the

#transaction automatically in case of a connection failure.

bonecp.transactionRecoveryEnabled=false

#After attempting to acquire a connection and failing, try to connect these many

#times before giving up. Default 5.

bonecp.acquireRetryAttempts=5

#Set to true to disable JMX.

bonecp.disableJMX=false

#Queries taking longer than this limit to execute are logged.

bonecp.queryExecuteTimeLimitInMs=0

#Sets the Pool Watch thread threshold. The pool watch thread attempts to

#maintain a number of connections always available (between minConnections and maxConnections). This value

#sets the percentage value to maintain. For example, setting it to 20 means

#that if the following condition holds: Free Connections / MaxConnections < poolAvailabilityThreshold

#new connections will be created. In other words, it tries to keep at

#least 20% of the pool full of connections. Setting the value to zero

#will make the pool create new connections when it needs them but it

#also means your application may have to wait for new connections to be

#obtained at times. Default: 20.

bonecp.poolAvailabilityThreshold=20

#If set to true, the pool will not monitor connections for proper closure.

#Enable this option if you only ever obtain your connections via a mechanism

#that is guaranteed to release the connection back to the pool (eg Spring's

#jdbcTemplate, some kind of transaction manager, etc).

bonecp.disableConnectionTracking=false

#Sets the maximum time (in milliseconds) to wait before a call to getConnection

#is timed out. Setting this to zero is similar to setting it

#to Long.MAX_VALUE Default: 0 ( = wait forever )

bonecp.connectionTimeoutInMs=0

#Sets the no of ms to wait when close connection watch threads are

#enabled. 0 = wait forever.

bonecp.closeConnectionWatchTimeoutInMs=0

#Sets number of statement helper threads to create that will handle releasing a

#statement. When this value is set to zero, the application thread is

#blocked until the pool and JDBC driver are able to close off the

#statement. When a non-zero value is set, the pool will create threads

#that will take care of closing off the statement asychronously to the application

#via the release helper threads). Useful when your application is opening up

#lots of statements otherwise will probably slow things down.

bonecp.statementReleaseHelperThreads=0

#Sets the maxConnectionAge in seconds. Any connections older than this setting will be

#closed off whether it is idle or not. Connections currently in use will

#not be affected until they are returned to the pool.

bonecp.maxConnectionAgeInSeconds=0

#If set to true, keep track of some more statistics for exposure via

#JMX. Will slow down the pool operation.

bonecp.statisticsEnabled=false

#If set to true, no attempts at passing in a username/password will be

#attempted when trying to obtain a raw (driver) connection. Useful for cases when

#you already have another mechanism on authentication eg NTLM.

bonecp.externalAuth=false

applicationContenxt.xml

classpath:cn/com/config/dataSource/bonecp.properties

f68f2add0b68e4f9810432fce46917b7.png

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