android 图片加载方案,Android应用开发之(UI界面中图片加载方案)

通过之前的分享,我们了解如何进行图片缓存,及异步加载,并发处理配置改变等相关的技术,今天给大家分享一下如何将以上技术运用到ViewPager、GridView组件图片加载中。

ViewPager中图片加载方案

图片加载时你可以在ViewPager中使用PagerAdapte,然而,FragmentStatePagerAdapter会更好些,因为它会在ViewPager离开屏幕时保存Fragment状态并自动销毁以节省内存空间。

注:如果你只使用很少的几张图片并确保他们不会超过应用的内存限制,这时使用PagerAdapter或FragmentPagerAdapter更适合。

下面是一个带ImageView的ViewPager实现,在外层的Activity中保存ViewPager及其adapter.

public class ImageDetailActivity extends FragmentActivity {

public static final String EXTRA_IMAGE = "extra_image";

private ImagePagerAdapter mAdapter;

private ViewPager mPager;

// A static dataset to back the ViewPager adapter

public final static Integer[] imageResIds = new Integer[] {

R.drawable.sample_image_1, R.drawable.sample_image_2, R.drawable.sample_image_3,

R.drawable.sample_image_4, R.drawable.sample_image_5, R.drawable.sample_image_6,

R.drawable.sample_image_7, R.drawable.sample_image_8, R.drawable.sample_image_9};

@Override

public void onCreate(Bundle savedInstanceState) {

super.onCreate(savedInstanceState);

setContentView(R.layout.image_detail_pager); // Contains just a ViewPager

mAdapter = new ImagePagerAdapter(getSupportFragmentManager(), imageResIds.length);

mPager = (ViewPager) findViewById(R.id.pager);

mPager.setAdapter(mAdapter);

}

public static class ImagePagerAdapter extends FragmentStatePagerAdapter {

private final int mSize;

public ImagePagerAdapter(FragmentManager fm, int size) {

super(fm);

mSize = size;

}

@Override

public int getCount() {

return mSize;

}

@Override

public Fragment getItem(int position) {

return ImageDetailFragment.newInstance(position);

}

}

}

Fragment中显示ImageView:

public class ImageDetailFragment extends Fragment {

private static final String IMAGE_DATA_EXTRA = "resId";

private int mImageNum;

private ImageView mImageView;

static ImageDetailFragment newInstance(int imageNum) {

final ImageDetailFragment f = new ImageDetailFragment();

final Bundle args = new Bundle();

args.putInt(IMAGE_DATA_EXTRA, imageNum);

f.setArguments(args);

return f;

}

// Empty constructor, required as per Fragment docs

public ImageDetailFragment() {}

@Override

public void onCreate(Bundle savedInstanceState) {

super.onCreate(savedInstanceState);

mImageNum = getArguments() != null ? getArguments().getInt(IMAGE_DATA_EXTRA) : -1;

}

@Override

public View onCreateView(LayoutInflater inflater, ViewGroup container,

Bundle savedInstanceState) {

// image_detail_fragment.xml contains just an ImageView

final View v = inflater.inflate(R.layout.image_detail_fragment, container, false);

mImageView = (ImageView) v.findViewById(R.id.imageView);

return v;

}

@Override

public void onActivityCreated(Bundle savedInstanceState) {

super.onActivityCreated(savedInstanceState);

final int resId = ImageDetailActivity.imageResIds[mImageNum];

mImageView.setImageResource(resId); // Load image into ImageView

}

}

希望你能够注意上述实现的问题:在UI线程中加载图片资源,从而导致应用被挂起强制关闭。

加载、处理图片时要在异步线程进行:

public class ImageDetailActivity extends FragmentActivity {

...

public void loadBitmap(int resId, ImageView imageView) {

mImageView.setImageResource(R.drawable.image_placeholder);

BitmapWorkerTask task = new BitmapWorkerTask(mImageView);

task.execute(resId);

}

... // include BitmapWorkerTask class

}

public class ImageDetailFragment extends Fragment {

...

@Override

public void onActivityCreated(Bundle savedInstanceState) {

super.onActivityCreated(savedInstanceState);

if (ImageDetailActivity.class.isInstance(getActivity())) {

final int resId = ImageDetailActivity.imageResIds[mImageNum];

// Call out to ImageDetailActivity to load the bitmap in a background thread

((ImageDetailActivity) getActivity()).loadBitmap(resId, mImageView);

}

}

}

任何额外的处理(如图片缩放或从网络上获取图像),都在BitmapWorkerTask的进行,这样就不影响主UI的响应。后台线程不仅直接从磁盘加载图像,也可以进行内存或磁盘高速缓存,这里有一个内存缓存补充例子:

public class ImageDetailActivity extends FragmentActivity {

...

private LruCache mMemoryCache;

@Override

public void onCreate(Bundle savedInstanceState) {

...

// initialize LruCache as per Use a Memory Cache section

}

public void loadBitmap(int resId, ImageView imageView) {

final String imageKey = String.valueOf(resId);

final Bitmap bitmap = mMemoryCache.get(imageKey);

if (bitmap != null) {

mImageView.setImageBitmap(bitmap);

} else {

mImageView.setImageResource(R.drawable.image_placeholder);

BitmapWorkerTask task = new BitmapWorkerTask(mImageView);

task.execute(resId);

}

}

... // include updated BitmapWorkerTask from Use a Memory Cache section

}

把上面的几点综合起来,在ViewPager中加载图片,尽量通过后台线程处理图片。

GridView中加载图片方案

格列表构造块是用于显示图像集非常有用,GirdView是其一种实现,它可以在一屏中一次显示很多图片。若用户向上或向下滚动时,你需要保证用户界面流畅性,内存的使用控制,并正确处理并发(因GridView中会回收子View).

我们从一个Fragment中带GirdView标准实现开始

public class ImageGridFragment extends Fragment implements AdapterView.OnItemClickListener {

private ImageAdapter mAdapter;

// A static dataset to back the GridView adapter

public final static Integer[] imageResIds = new Integer[] {

R.drawable.sample_image_1, R.drawable.sample_image_2, R.drawable.sample_image_3,

R.drawable.sample_image_4, R.drawable.sample_image_5, R.drawable.sample_image_6,

R.drawable.sample_image_7, R.drawable.sample_image_8, R.drawable.sample_image_9};

// Empty constructor as per Fragment docs

public ImageGridFragment() {}

@Override

public void onCreate(Bundle savedInstanceState) {

super.onCreate(savedInstanceState);

mAdapter = new ImageAdapter(getActivity());

}

@Override

public View onCreateView(

LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {

final View v = inflater.inflate(R.layout.image_grid_fragment, container, false);

final GridView mGridView = (GridView) v.findViewById(R.id.gridView);

mGridView.setAdapter(mAdapter);

mGridView.setOnItemClickListener(this);

return v;

}

@Override

public void onItemClick(AdapterView parent, View v, int position, long id) {

final Intent i = new Intent(getActivity(), ImageDetailActivity.class);

i.putExtra(ImageDetailActivity.EXTRA_IMAGE, position);

startActivity(i);

}

private class ImageAdapter extends BaseAdapter {

private final Context mContext;

public ImageAdapter(Context context) {

super();

mContext = context;

}

@Override

public int getCount() {

return imageResIds.length;

}

@Override

public Object getItem(int position) {

return imageResIds[position];

}

@Override

public long getItemId(int position) {

return position;

}

@Override

public View getView(int position, View convertView, ViewGroup container) {

ImageView imageView;

if (convertView == null) { // if it's not recycled, initialize some attributes

imageView = new ImageView(mContext);

imageView.setScaleType(ImageView.ScaleType.CENTER_CROP);

imageView.setLayoutParams(new GridView.LayoutParams(

LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));

} else {

imageView = (ImageView) convertView;

}

imageView.setImageResource(imageResIds[position]); // Load image into ImageView

return imageView;

}

}

}

上面实现存在的问题还是在UI线程中处理图片,少见简单图片它可以正常工作(因系统会对资源文件进行缓存),如果做过多的处理时,UI线程就会崩溃。

这里我们仍然需要通过异步加载和缓存的机制进行图片处理,然而,GridView会对子View进行回收,所以并发性的问题也是你需要考虑的,请看代码:

public class ImageGridFragment extends Fragment implements AdapterView.OnItemClickListener {

...

private class ImageAdapter extends BaseAdapter {

...

@Override

public View getView(int position, View convertView, ViewGroup container) {

...

loadBitmap(imageResIds[position], imageView)

return imageView;

}

}

public void loadBitmap(int resId, ImageView imageView) {

if (cancelPotentialWork(resId, imageView)) {

final BitmapWorkerTask task = new BitmapWorkerTask(imageView);

final AsyncDrawable asyncDrawable =

new AsyncDrawable(getResources(), mPlaceHolderBitmap, task);

imageView.setImageDrawable(asyncDrawable);

task.execute(resId);

}

}

static class AsyncDrawable extends BitmapDrawable {

private final WeakReference bitmapWorkerTaskReference;

public AsyncDrawable(Resources res, Bitmap bitmap,

BitmapWorkerTask bitmapWorkerTask) {

super(res, bitmap);

bitmapWorkerTaskReference =

new WeakReference(bitmapWorkerTask);

}

public BitmapWorkerTask getBitmapWorkerTask() {

return bitmapWorkerTaskReference.get();

}

}

public static boolean cancelPotentialWork(int data, ImageView imageView) {

final BitmapWorkerTask bitmapWorkerTask = getBitmapWorkerTask(imageView);

if (bitmapWorkerTask != null) {

final int bitmapData = bitmapWorkerTask.data;

if (bitmapData != data) {

// Cancel previous task

bitmapWorkerTask.cancel(true);

} else {

// The same work is already in progress

return false;

}

}

// No task associated with the ImageView, or an existing task was cancelled

return true;

}

private static BitmapWorkerTask getBitmapWorkerTask(ImageView imageView) {

if (imageView != null) {

final Drawable drawable = imageView.getDrawable();

if (drawable instanceof AsyncDrawable) {

final AsyncDrawable asyncDrawable = (AsyncDrawable) drawable;

return asyncDrawable.getBitmapWorkerTask();

}

}

return null;

}

... // include updated BitmapWorkerTask class

注: 上面的实现方案也适合在ListView中使用

希望通过上面的例子我们了解了相关技术使用方法,希望大家能够灵活运用到工作学习中。

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