图片相册画廊展示html,index.html



3D立体式图片相册画廊效果

html {

overflow:hidden;

-ms-touch-action:none;

-ms-content-zooming:none;

}

body {

position:absolute;

margin:0px;

padding:0px;

background:#fff;

width:100%;

height:100%;

}

#canvas {

position:absolute;

width:100%;

height:100%;

background:#fff;

}

"use strict";

(function () {

/* ==== definitions ==== */

var diapo = [], layers = [], ctx, pointer, scr, camera, light, fps = 0, quality = [1,2],

// ---- poly constructor ----

Poly = function (parent, face) {

this.parent = parent;

this.ctx = ctx;

this.color = face.fill || false;

this.points = [];

if (!face.img) {

// ---- create points ----

for (var i = 0; i < 4; i++) {

this.points[i] = new ge1doot.transform3D.Point(

parent.pc.x + (face.x[i] * parent.normalZ) + (face.z[i] * parent.normalX),

parent.pc.y + face.y[i],

parent.pc.z + (face.x[i] * parent.normalX) + (-face.z[i] * parent.normalZ)

);

}

this.points[3].next = false;

}

},

// ---- diapo constructor ----

Diapo = function (path, img, structure) {

// ---- create image ----

this.img = new ge1doot.transform3D.Image(

this, path + img.img, 1, {

isLoaded: function(img) {

img.parent.isLoaded = true;

img.parent.loaded(img);

}

}

);

this.visible = false;

this.normalX = img.nx;

this.normalZ = img.nz;

// ---- point center ----

this.pc = new ge1doot.transform3D.Point(img.x, img.y, img.z);

// ---- target positions ----

this.tx = img.x + (img.nx * Math.sqrt(camera.focalLength) * 20);

this.tz = img.z - (img.nz * Math.sqrt(camera.focalLength) * 20);

// ---- create polygons ----

this.poly = [];

for (var i = -1, p; p = structure[++i];) {

layers[i] = (p.img === true ? 1 : 2);

this.poly.push(

new Poly(this, p)

);

}

},

// ---- init section ----

init = function (json) {

// draw poly primitive

Poly.prototype.drawPoly = ge1doot.transform3D.drawPoly;

// ---- init screen ----

scr = new ge1doot.Screen({

container: "canvas"

});

ctx = scr.ctx;

scr.resize();

// ---- init pointer ----

pointer = new ge1doot.Pointer({

tap: function () {

if (camera.over) {

if (camera.over === camera.target.elem) {

// ---- return to the center ----

camera.target.x = 0;

camera.target.z = 0;

camera.target.elem = false;

} else {

// ---- goto diapo ----

camera.target.elem = camera.over;

camera.target.x = camera.over.tx;

camera.target.z = camera.over.tz;

// ---- adapt tesselation level to distance ----

for (var i = 0, d; d = diapo[i++];) {

var dx = camera.target.x - d.pc.x;

var dz = camera.target.z - d.pc.z;

var dist = Math.sqrt(dx * dx + dz * dz);

var lev = (dist > 1500) ? quality[0] : quality[1];

d.img.setLevel(lev);

}

}

}

}

});

// ---- init camera ----

camera = new ge1doot.transform3D.Camera({

focalLength: Math.sqrt(scr.width) * 10,

easeTranslation: 0.025,

easeRotation: 0.06,

disableRz: true

}, {

move: function () {

this.over = false;

// ---- rotation ----

if (pointer.isDraging) {

this.target.elem = false;

this.target.ry = -pointer.Xi * 0.01;

this.target.rx = (pointer.Y - scr.height * 0.5) / (scr.height * 0.5);

} else {

if (this.target.elem) {

this.target.ry = Math.atan2(

this.target.elem.pc.x - this.x,

this.target.elem.pc.z - this.z

);

}

}

this.target.rx *= 0.9;

}

});

camera.z = -10000;

camera.py = 0;

// ---- create images ----

for (var i = 0, img; img = json.imgdata[i++];) {

diapo.push(

new Diapo(

json.options.imagesPath,

img,

json.structure

)

);

}

// ---- start engine ---- >>>

setInterval(function() {

quality = (fps > 50) ? [2,3] : [1,2];

fps = 0;

}, 1000);

run();

},

// ---- main loop ----

run = function () {

// ---- clear screen ----

ctx.clearRect(0, 0, scr.width, scr.height);

// ---- camera ----

camera.move();

// ---- draw layers ----

for (var k = -1, l; l = layers[++k];) {

light = false;

for (var i = 0, d; d = diapo[i++];) {

(l === 1 && d.draw()) ||

(d.visible && d.poly[k].draw());

}

}

// ---- cursor ----

if (camera.over && !pointer.isDraging) {

scr.setCursor("pointer");

} else {

scr.setCursor("move");

}

// ---- loop ----

fps++;

requestAnimFrame(run);

};

/* ==== prototypes ==== */

Poly.prototype.draw = function () {

// ---- color light ----

var c = this.color;

if (c.light || !light) {

var s = c.light ? this.parent.light : 1;

// ---- rgba color ----

light = "rgba(" +

Math.round(c.r * s) + "," +

Math.round(c.g * s) + "," +

Math.round(c.b * s) + "," + (c.a || 1) + ")";

ctx.fillStyle = light;

}

// ---- paint poly ----

if (!c.light || this.parent.light < 1) {

// ---- projection ----

for (

var i = 0;

this.points[i++].projection();

);

this.drawPoly();

ctx.fill();

}

}

/* ==== image onload ==== */

Diapo.prototype.loaded = function (img) {

// ---- create points ----

var d = [-1,1,1,-1,1,1,-1,-1];

var w = img.texture.width * 0.5;

var h = img.texture.height * 0.5;

for (var i = 0; i < 4; i++) {

img.points[i] = new ge1doot.transform3D.Point(

this.pc.x + (w * this.normalZ * d[i]),

this.pc.y + (h * d[i + 4]),

this.pc.z + (w * this.normalX * d[i])

);

}

}

/* ==== images draw ==== */

Diapo.prototype.draw = function () {

// ---- visibility ----

this.pc.projection();

if (this.pc.Z > -(camera.focalLength >> 1) && this.img.transform3D(true)) {

// ---- light ----

this.light = 0.5 + Math.abs(this.normalZ * camera.cosY - this.normalX * camera.sinY) * 0.6;

// ---- draw image ----

this.visible = true;

this.img.draw();

// ---- test pointer inside ----

if (pointer.hasMoved || pointer.isDown) {

if (

this.img.isPointerInside(

pointer.X,

pointer.Y

)

) camera.over = this;

}

} else this.visible = false;

return true;

}

return {

// --- load data ----

load : function (data) {

window.addEventListener('load', function () {

ge1doot.loadJS(

"js/imageTransform3D.js",

init, data

);

}, false);

}

}

})().load({

imgdata:[

// north

{img:'images/1.jpg', x:-1000, y:0, z:1500, nx:0, nz:1},

{img:'images/2.jpg', x:0, y:0, z:1500, nx:0, nz:1},

{img:'images/3.jpg', x:1000, y:0, z:1500, nx:0, nz:1},

// east

{img:'images/4.jpg', x:1500, y:0, z:1000, nx:-1, nz:0},

{img:'images/5.jpg', x:1500, y:0, z:0, nx:-1, nz:0},

{img:'images/6.jpg', x:1500, y:0, z:-1000, nx:-1, nz:0},

// south

{img:'images/7.jpg', x:1000, y:0, z:-1500, nx:0, nz:-1},

{img:'images/8.jpg', x:0, y:0, z:-1500, nx:0, nz:-1},

{img:'images/9.jpg', x:-1000, y:0, z:-1500, nx:0, nz:-1},

// west

{img:'images/10.jpg', x:-1500, y:0, z:-1000, nx:1, nz:0},

{img:'images/11.jpg', x:-1500, y:0, z:0, nx:1, nz:0},

{img:'images/12.jpg', x:-1500, y:0, z:1000, nx:1, nz:0}

],

structure:[

{

// wall

fill: {r:255, g:255, b:255, light:1},

x: [-1001,-490,-490,-1001],

z: [-500,-500,-500,-500],

y: [500,500,-500,-500]

},{

// wall

fill: {r:255, g:255, b:255, light:1},

x: [-501,2,2,-500],

z: [-500,-500,-500,-500],

y: [500,500,-500,-500]

},{

// wall

fill: {r:255, g:255, b:255, light:1},

x: [0,502,502,0],

z: [-500,-500,-500,-500],

y: [500,500,-500,-500]

},{

// wall

fill: {r:255, g:255, b:255, light:1},

x: [490,1002,1002,490],

z: [-500,-500,-500,-500],

y: [500,500,-500,-500]

},{

// shadow

fill: {r:0, g:0, b:0, a:0.2},

x: [-420,420,420,-420],

z: [-500,-500,-500,-500],

y: [150, 150,-320,-320]

},{

// shadow

fill: {r:0, g:0, b:0, a:0.2},

x: [-20,20,20,-20],

z: [-500,-500,-500,-500],

y: [250, 250,150,150]

},{

// shadow

fill: {r:0, g:0, b:0, a:0.2},

x: [-20,20,20,-20],

z: [-500,-500,-500,-500],

y: [-320, -320,-500,-500]

},{

// shadow

fill: {r:0, g:0, b:0, a:0.2},

x: [-20,20,10,-10],

z: [-500,-500,-100,-100],

y: [-500, -500,-500,-500]

},{

// base

fill: {r:32, g:32, b:32},

x: [-50,50,50,-50],

z: [-150,-150,-50,-50],

y: [-500,-500,-500,-500]

},{

// support

fill: {r:16, g:16, b:16},

x: [-10,10,10,-10],

z: [-100,-100,-100,-100],

y: [300,300,-500,-500]

},{

// frame

fill: {r:255, g:255, b:255},

x: [-320,-320,-320,-320],

z: [0,-20,-20,0],

y: [-190,-190,190,190]

},{

// frame

fill: {r:255, g:255, b:255},

x: [320,320,320,320],

z: [0,-20,-20,0],

y: [-190,-190,190,190]

},

{img:true},

{

// ceilingLight

fill: {r:255, g:128, b:0},

x: [-50,50,50,-50],

z: [450,450,550,550],

y: [500,500,500,500]

},{

// groundLight

fill: {r:255, g:128, b:0},

x: [-50,50,50,-50],

z: [450,450,550,550],

y: [-500,-500,-500,-500]

}

],

options:{

imagesPath: ""

}

});

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