#include
extern "C"
{
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
}
using namespace std;
int main(int argc, char* argv[])
{
cout << "01_Read_Stack" << endl;
/**//* Create a LUA VMachine */
lua_State *L = lua_open();
luaopen_base(L);
luaopen_table(L);
luaL_openlibs(L);
luaopen_string(L);
luaopen_math(L);
int iError;
iError = luaL_loadfile(L, "../test01.lua");
if (iError)
{
cout << "Load script FAILED!" << lua_tostring(L, -1)<< endl;
lua_close(L);
return 1;
}
iError = lua_pcall(L, 0, 0, 0);
if (iError)
{
cout << "pcall FAILED"<< lua_tostring(L, -1)<< iError<< endl;
lua_close(L);
return 1;
}
lua_getglobal(L, "rows");
lua_getglobal(L, "cols");
if (!lua_isnumber(L, -2))
{
cout << "[rows] is not a number" << endl;
lua_close(L);
return 1;
}
if (!lua_isnumber(L, -1))
{
cout << "[cols] is not a number" << endl;
lua_close(L);
return 1;
}
cout << "[rows]"
<< static_cast (lua_tonumber(L, -2))
<< "[cols]"
<< static_cast (lua_tonumber(L, -1))
<< endl;
lua_pop(L,2);
lua_close(L);
return 0;
}