markdown 转 html ios,GitHub - jiaciOS/showdown: A bidirectional Markdown to HTML to Markdown converte...

Showdown是一个基于Markdown到HTML的JavaScript库,可用于浏览器或Node.js服务器。本文介绍了下载、设置选项、内置功能如表格和任务列表,以及如何通过预设口味或自定义选项实现不同Markdown风格。还提到了GitHub风味Markdown(GFM)支持和XSS风险。最后,展示了如何使用扩展和如何为贡献者提供帮助。
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Showdown is a Javascript Markdown to HTML converter, based on the original works by John Gruber.

Showdown can be used client side (in the browser) or server side (with NodeJs).

Live DEMO

f6842679c14636b4d5f58891071ae9dc.png

As you know, ShowdownJS is a free library and it will remain free forever. However, maintaining and improving the library costs time and money.

If you like our work and find our library useful, please donate through patreon or directly through paypal!! Your contribution will be greatly appreciated and help me continue to develop this awesome library.

License

ShowdownJS v 2.0 is release under the MIT version.

Previous versions are release under BSD.

Who uses Showdown (or a fork)

Installation

Download tarball

You can download the latest release tarball directly from releases

Bower

bower install showdown

npm (server-side)

npm install showdown

NuGet package

PM> Install-Package showdownjs

The NuGet Packages can be found here.

CDN

You can also use one of several CDNs available:

jsDelivr

https://cdn.jsdelivr.net/npm/showdown@/dist/showdown.min.js

cdnjs

https://cdnjs.cloudflare.com/ajax/libs/showdown//showdown.min.js

unpkg

https://unpkg.com/showdown/dist/showdown.min.js

Note: replace with an actual full length version you're interested in e.g. 1.9.0

Browser Compatibility

Showdown has been tested successfully with:

Firefox 1.5 and 2.0

Chrome 12.0

Internet Explorer 6 and 7

Safari 2.0.4

Opera 8.54 and 9.10

Netscape 8.1.2

Konqueror 3.5.4

In theory, Showdown will work in any browser that supports ECMA 262 3rd Edition (JavaScript 1.5).

The converter itself might even work in things that aren't web browsers, like Acrobat. No promises.

Node compatibility

Showdown has been tested with node 0.8 and 0.10. However, it should work with previous versions, such as node 0.6.

Legacy version

If you're looking for showdown v<1.0.0, you can find it in the legacy branch.

Changelog

You can check the full changelog

Extended documentation

Check our wiki pages for examples and a more in-depth documentation.

Quick Example

Node

var showdown = require('showdown'),

converter = new showdown.Converter(),

text = '# hello, markdown!',

html = converter.makeHtml(text);

Browser

var converter = new showdown.Converter(),

text = '# hello, markdown!',

html = converter.makeHtml(text);

Output

Both examples should output...

hello, markdown!

Options

You can change some of showdown's default behavior through options.

Setting options

Options can be set:

Globally

Setting a "global" option affects all instances of showdown

showdown.setOption('optionKey', 'value');

Locally

Setting a "local" option only affects the specified Converter object.

Local options can be set:

through the constructor

var converter = new showdown.Converter({optionKey: 'value'});

through the setOption() method

var converter = new showdown.Converter();

converter.setOption('optionKey', 'value');

Getting an option

Showdown provides 2 methods (both local and global) to retrieve previous set options.

getOption()

// Global

var myOption = showdown.getOption('optionKey');

//Local

var myOption = converter.getOption('optionKey');

getOptions()

// Global

var showdownGlobalOptions = showdown.getOptions();

//Local

var thisConverterSpecificOptions = converter.getOptions();

Retrieve the default options

You can get showdown's default options with:

var defaultOptions = showdown.getDefaultOptions();

Valid Options

omitExtraWLInCodeBlocks: (boolean) [default false] Omit the trailing newline in a code block. Ex:

This:

var foo = 'bar';

Becomes this:

var foo = 'bar';

noHeaderId: (boolean) [default false] Disable the automatic generation of header ids.

Setting to true overrides prefixHeaderId

customizedHeaderId: (boolean) [default false] Use text in curly braces as header id. (since v1.7.0)

Example:

## Sample header {real-id} will use real-id as id

ghCompatibleHeaderId: (boolean) [default false] Generate header ids compatible with github style

(spaces are replaced with dashes and a bunch of non alphanumeric chars are removed) (since v1.5.5)

prefixHeaderId: (string/boolean) [default false] Add a prefix to the generated header ids.

Passing a string will prefix that string to the header id. Setting to true will add a generic 'section' prefix.

rawPrefixHeaderId: (boolean) [default false] Setting this option to true will prevent showdown from modifying the prefix.

This might result in malformed IDs (if, for instance, the " char is used in the prefix).

Has no effect if prefixHeaderId is set to false. (since v 1.7.3)

rawHeaderId: (boolean) [default false] Remove only spaces, ' and " from generated header ids (including prefixes),

replacing them with dashes (-). WARNING: This might result in malformed ids (since v1.7.3)

headerLevelStart: (integer) [default 1] Set the header starting level. For instance, setting this to 3 means that

# foo

will be parsed as

foo

parseImgDimensions: (boolean) [default false] Enable support for setting image dimensions from within markdown syntax.

Examples:

![foo](foo.jpg =100x80) simple, assumes units are in px

![bar](bar.jpg =100x*) sets the height to "auto"

![baz](baz.jpg =80%x5em) Image with width of 80% and height of 5em

simplifiedAutoLink: (boolean) [default false] Turning this option on will enable automatic linking to urls.

This means that:

some text www.google.com

will be parsed as

some text www.google.com

excludeTrailingPunctuationFromURLs: (boolean) [default false] This option excludes trailing punctuation from autolinking urls.

Punctuation excluded: . ! ? ( ). Only applies if simplifiedAutoLink option is set to true.

literalMidWordUnderscores: (boolean) [default false] Turning this on will stop showdown from interpreting

underscores in the middle of words as and and instead treat them as literal underscores.

Example:

some text with__underscores__in middle

will be parsed as

some text with__underscores__in middle

literalMidWordAsterisks: (boolean) [default false] Turning this on will stop showdown from interpreting asterisks

in the middle of words as and and instead treat them as literal asterisks.

strikethrough: (boolean) [default false] Enable support for strikethrough syntax.

~~strikethrough~~ as strikethrough

tables: (boolean) [default false] Enable support for tables syntax. Example:

| h1 | h2 | h3 |

|:------|:-------:|--------:|

| 100 | [a][1] | ![b][2] |

| *foo* | **bar** | ~~baz~~ |

See the wiki for more info

tablesHeaderId: (boolean) [default false] If enabled adds an id property to table headers tags.

ghCodeBlocks: (boolean) [default true] Enable support for GFM code block style.

tasklists: (boolean) [default false] Enable support for GFM tasklists. Example:

- [x] This task is done

- [ ] This is still pending

smoothLivePreview: (boolean) [default false] Prevents weird effects in live previews due to incomplete input

smartIndentationFix: (boolean) [default false] Tries to smartly fix indentation problems related to es6 template

strings in the midst of indented code.

disableForced4SpacesIndentedSublists: (boolean) [default false] Disables the requirement of indenting sublists

by 4 spaces for them to be nested, effectively reverting to the old behavior where 2 or 3 spaces were enough.

(since v1.5.0)

simpleLineBreaks: (boolean) [default false] Parses line breaks as
, without

needing 2 spaces at the end of the line (since v1.5.1)

a line

wrapped in two

turns into:

a line

wrapped in two

requireSpaceBeforeHeadingText: (boolean) [default false] Makes adding a space between # and the header text mandatory (since v1.5.3)

ghMentions: (boolean) [default false] Enables github @mentions, which link to the username mentioned (since v1.6.0)

ghMentionsLink: (string) [default https://github.com/{u}] Changes the link generated by @mentions.

Showdown will replace {u} with the username. Only applies if ghMentions option is enabled.

Example: @tivie with ghMentionsOption set to //mysite.com/{u}/profile will result in @tivie

encodeEmails: (boolean) [default true] Enable e-mail addresses encoding through the use of Character Entities, transforming ASCII e-mail addresses into its equivalent decimal entities. (since v1.6.1)

NOTE: Prior to version 1.6.1, emails would always be obfuscated through dec and hex encoding.

openLinksInNewWindow: (boolean) [default false] Open all links in new windows

(by adding the attribute target="_blank" to tags) (since v1.7.0)

backslashEscapesHTMLTags: (boolean) [default false] Support for HTML Tag escaping. ex: \

foo\
(since v1.7.2)

emoji: (boolean) [default false] Enable emoji support. Ex: this is a :smile: emoji

For more info on available emojis, see https://github.com/showdownjs/showdown/wiki/Emojis (since v.1.8.0)

underline: (boolean) [default false] EXPERIMENTAL FEATURE Enable support for underline.

Syntax is double or triple underscores ex: __underlined word__. With this option enabled, underscores are no longer parses into and .

completeHTMLDocument: (boolean) [default false] Outputs a complete html document,

including ,

and tags' instead of an HTML fragment. (since v.1.8.5)

metadata: (boolean) [default false] Enable support for document metadata (defined at the top of the document

between ««« and »»» or between --- and ---). (since v.1.8.5)

var conv = new showdown.Converter({metadata: true});

var html = conv.makeHtml(someMd);

var metadata = conv.getMetadata(); // returns an object with the document metadata

splitAdjacentBlockquotes: (boolean) [default false] Split adjacent blockquote blocks.(since v.1.8.6)

NOTE: Please note that until version 1.6.0, all of these options are DISABLED by default in the cli tool.

Flavors

You can also use flavors or presets to set the correct options automatically, so that showdown behaves like popular markdown flavors.

Currently, the following flavors are available:

original - original markdown flavor as in John Gruber's spec

vanilla - showdown base flavor (as from v1.3.1)

github - GFM (GitHub Flavored Markdown)

Global

showdown.setFlavor('github');

Instance

converter.setFlavor('github');

CLI Tool

Showdown also comes bundled with a Command Line Interface tool. You can check the CLI wiki page for more info

Integration with AngularJS

ShowdownJS project also provides seamlessly integration with AngularJS via a "plugin".

Please visit https://github.com/showdownjs/ngShowdown for more information.

Integration with TypeScript

If you're using TypeScript you maybe want to use the types from DefinitelyTyped

Integration with SystemJS/JSPM

Integration with SystemJS can be obtained via the third party "system-md" plugin.

Integration with VueJS

To use ShowdownJS as a Vue component quickly, you can check vue-showdown.

XSS vulnerability

Showdown doesn't sanitize the input. This is by design since markdown relies on it to allow certain features to be correctly parsed into HTML.

This, however, means XSS injection is quite possible.

Please refer to the wiki article Markdown's XSS Vulnerability (and how to mitigate it)

for more information.

Extensions

Showdown allows additional functionality to be loaded via extensions. (you can find a list of known showdown extensions here)

You can also find a boilerplate, to create your own extensions in this repository

Client-side Extension Usage

var converter = new showdown.Converter({ extensions: ['twitter'] });

Server-side Extension Usage

var showdown = require('showdown'),

myExtension = require('myExtension'),

converter = new showdown.Converter({ extensions: ['myExtension'] });

Tests

A suite of tests is available which require node.js. Once node is installed, run the following command from

the project root to install the dependencies:

npm install

Once installed the tests can be run from the project root using:

npm test

New test cases can easily be added. Create a markdown file (ending in .md) which contains the markdown to test.

Create a .html file of the exact same name. It will automatically be tested when the tests are executed with mocha.

Contributing

If you wish to contribute please read the following quick guide.

Want a Feature?

You can request a new feature by submitting an issue. If you would like to implement a new feature feel free to issue a

Pull Request.

Pull requests (PRs)

PRs are awesome. However, before you submit your pull request consider the following guidelines:

Search GitHub for an open or closed Pull Request that relates to your submission. You don't want to duplicate effort.

When issuing PRs that change code, make your changes in a new git branch based on master:

git checkout -b my-fix-branch master

Documentation (i.e: README.md) changes can be made directly against master.

Run the full test suite before submitting and make sure all tests pass (obviously =P).

Try to follow our coding style rules.

Breaking them prevents the PR to pass the tests.

Refrain from fixing multiple issues in the same pull request. It's preferable to open multiple small PRs instead of one

hard to review big one.

If the PR introduces a new feature or fixes an issue, please add the appropriate test case.

We use commit notes to generate the changelog. It's extremely helpful if your commit messages adhere to the

AngularJS Git Commit Guidelines.

If we suggest changes then:

Make the required updates.

Re-run the Angular test suite to ensure tests are still passing.

Rebase your branch and force push to your GitHub repository (this will update your Pull Request):

git rebase master -i

git push origin my-fix-branch -f

After your pull request is merged, you can safely delete your branch.

If you have time to contribute to this project, we feel obliged that you get credit for it.

These rules enable us to review your PR faster and will give you appropriate credit in your GitHub profile.

We thank you in advance for your contribution!

Joining the team

We're looking for members to help maintaining Showdown.

Please see this issue to express interest or comment on this note.

Credits

Showdown is powered by:

68747470733a2f2f7777772e6a6574627261696e732e636f6d2f77656273746f726d2f646f63756d656e746174696f6e2f646f63732f6c6f676f5f77656273746f726d2e706e67

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