Android NDK r8b 和 FFmpeg 0.11.2 移植

Android NDK r8bFFmpeg 0.11.2移植

 

1、 准备Ubuntu 12.04虚拟机,推荐使用VirtualBox

2、 Ubuntu中安装相应的编译开发软件,如:build-essential之类的东西

3、 下载Android NDK r8b和Android SDK, all for linux,注意这个文档中使用的是Android NDK r8b和Android SDK 20

4、 下载FFmpeg,这个文档中使用的是:FFmpeg 0.11.2版本

5、 详细编译步骤:

5.1、创建工作目录:当前目录为:~/

1)、

mkdir lpayer

2)、

mkdir jni

5.2、进入目录jni,当前目录为:~/lplayer/jni,解压ffmpeg源码包

1)、

tar zxvf filename

2)、解压后,重命名ffmpeg源码文件为:

mv ffmpeg_original ffmpeg

3)、得到目录为:~/lpayer/jni/ffmpeg

5.3、创建相应NDK配置文件:

1~/lplayer/jni/Android.mk

include $(all-subdir-makefiles)

2~/lplayer/jni/ffmpeg/Android.mk

LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

LOCAL_WHOLE_STATIC_LIBRARIES := libavformat libavcodec libavutil libpostproc libswscale

LOCAL_MODULE := ffmpeg

include $(BUILD_SHARED_LIBRARY)

include $(call all-makefiles-under,$(LOCAL_PATH))

3~/lplayer/jni/ffmpeg/av.mk

# LOCAL_PATH is one of libavutil, libavcodec, libavformat, or libswscale

#include $(LOCAL_PATH)/../config-$(TARGET_ARCH).mak

include $(LOCAL_PATH)/../config.mak

OBJS :=

OBJS-yes :=

MMX-OBJS-yes :=

include $(LOCAL_PATH)/Makefile

# collect objects

OBJS-$(HAVE_MMX) += $(MMX-OBJS-yes)

OBJS += $(OBJS-yes)

FFNAME := lib$(NAME)

FFLIBS := $(foreach,NAME,$(FFLIBS),lib$(NAME))

FFCFLAGS  = -DHAVE_AV_CONFIG_H -Wno-sign-compare -Wno-switch -Wno-pointer-sign

FFCFLAGS += -DTARGET_CONFIG=\"config-$(TARGET_ARCH).h\"

ALL_S_FILES := $(wildcard $(LOCAL_PATH)/$(TARGET_ARCH)/*.S)

ALL_S_FILES := $(addprefix $(TARGET_ARCH)/, $(notdir $(ALL_S_FILES)))

ifneq ($(ALL_S_FILES),)

ALL_S_OBJS := $(patsubst %.S,%.o,$(ALL_S_FILES))

C_OBJS := $(filter-out $(ALL_S_OBJS),$(OBJS))

S_OBJS := $(filter $(ALL_S_OBJS),$(OBJS))

else

C_OBJS := $(OBJS)

S_OBJS :=

endif

C_FILES := $(patsubst %.o,%.c,$(C_OBJS))

S_FILES := $(patsubst %.o,%.S,$(S_OBJS))

FFFILES := $(sort $(S_FILES)) $(sort $(C_FILES))

4~/lplayer/jni/ffmpeg/libavcodec/Android.mk

LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

include $(LOCAL_PATH)/../av.mk

LOCAL_SRC_FILES := $(FFFILES)

LOCAL_C_INCLUDES :=        \

    $(LOCAL_PATH)        \

    $(LOCAL_PATH)/..

LOCAL_CFLAGS += $(FFCFLAGS)

LOCAL_LDLIBS := -lz

LOCAL_STATIC_LIBRARIES := $(FFLIBS)

LOCAL_MODULE := $(FFNAME)

include $(BUILD_STATIC_LIBRARY)

5~/lplayer/jni/ffmpeg/libavformat/Android.mk

LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

include $(LOCAL_PATH)/../av.mk

LOCAL_SRC_FILES := $(FFFILES)

LOCAL_C_INCLUDES :=        \

    $(LOCAL_PATH)        \

    $(LOCAL_PATH)/..

LOCAL_CFLAGS += $(FFCFLAGS)

LOCAL_CFLAGS += -include "string.h" -Dipv6mr_interface=ipv6mr_ifindex

LOCAL_LDLIBS := -lz

LOCAL_STATIC_LIBRARIES := $(FFLIBS)

LOCAL_MODULE := $(FFNAME)

include $(BUILD_STATIC_LIBRARY)

6~/lplayer/jni/ffmpeg/libavfilter/Android.mk

LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

include $(LOCAL_PATH)/../av.mk

LOCAL_SRC_FILES := $(FFFILES)

LOCAL_C_INCLUDES :=        \

    $(LOCAL_PATH)        \

    $(LOCAL_PATH)/..

LOCAL_CFLAGS += $(FFCFLAGS)

LOCAL_STATIC_LIBRARIES := $(FFLIBS)

LOCAL_MODULE := $(FFNAME)

include $(BUILD_STATIC_LIBRARY)

7~/lplayer/jni/ffmpeg/libavutil/Android.mk

LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

include $(LOCAL_PATH)/../av.mk

LOCAL_SRC_FILES := $(FFFILES)

LOCAL_C_INCLUDES :=        \

    $(LOCAL_PATH)        \

    $(LOCAL_PATH)/..

LOCAL_CFLAGS += $(FFCFLAGS)

LOCAL_STATIC_LIBRARIES := $(FFLIBS)

LOCAL_MODULE := $(FFNAME)

include $(BUILD_STATIC_LIBRARY)

8)、~/lplayer/jni/ffmpeg/libpostproc/Android.mk

LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

include $(LOCAL_PATH)/../av.mk

LOCAL_SRC_FILES := $(FFFILES)

LOCAL_C_INCLUDES :=        \

    $(LOCAL_PATH)        \

    $(LOCAL_PATH)/..

LOCAL_CFLAGS += $(FFCFLAGS)

LOCAL_STATIC_LIBRARIES := $(FFLIBS)

LOCAL_MODULE := $(FFNAME)

include $(BUILD_STATIC_LIBRARY)

    9)、~/lplayer/jni/ffmpeg/libswscale/Android.mk

LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

include $(LOCAL_PATH)/../av.mk

LOCAL_SRC_FILES := $(FFFILES)

LOCAL_C_INCLUDES :=        \

    $(LOCAL_PATH)        \

    $(LOCAL_PATH)/..

LOCAL_CFLAGS += $(FFCFLAGS)

LOCAL_STATIC_LIBRARIES := $(FFLIBS)

LOCAL_MODULE := $(FFNAME)

include $(BUILD_STATIC_LIBRARY)

5.4、配置ffmpeg

1)编写配置脚本:~/lpayer/jni/ffmpeg/config.sh

注意其中的NDK路径,请修改成你系统中对应的安装路径

#!/bin/bash

 

PREBUILT=/home/long/androiddev/android-ndk-r8b/toolchains/arm-linux-androideabi-4.4.3/prebuilt/linux-x86

PLATFORM=/home/long/androiddev/android-ndk-r8b/platforms/android-9/arch-arm

 

./configure --target-os=linux \

         --arch=arm \

         --enable-version3 \

         --enable-gpl \

         --enable-nonfree \

         --disable-stripping \

         --disable-ffmpeg \

         --disable-ffplay \

         --disable-ffserver \

         --disable-ffprobe \

         --disable-encoders \

         --disable-muxers \

         --disable-devices \

         --disable-protocols \

         --enable-protocol=file \

         --enable-avfilter \

         --disable-network \

         --disable-avdevice \

         --disable-asm \

         --enable-cross-compile \

         --cc=$PREBUILT/bin/arm-linux-androideabi-gcc \

         --cross-prefix=$PREBUILT/bin/arm-linux-androideabi- \

         --strip=$PREBUILT/bin/arm-linux-androideabi-strip \

         --extra-cflags="-fPIC -DANDROID" \

         --extra-ldflags="-Wl,-T,$PREBUILT/arm-linux-androideabi/lib/ldscripts/armelf_linux_eabi.x -Wl,-rpath-link=$PLATFORM/usr/lib -L$PLATFORM/usr/lib -nostdlib $PREBUILT/lib/gcc/arm-linux-androideabi/4.4.3/crtbegin.o $PREBUILT/lib/gcc/arm-linux-androideabi/4.4.3/crtend.o -lc -lm -ldl"

         2)、运行上配置文件:

chmod 755 config.sh

./config.sh

         3)、这时会在~/lplayer/jni/ffmpeg目录下生成三个文件: config.hconfig.makconfig.log

我们需要修改config.h文件,将其中的

#define restrict restrict

修改成

#define restrict

5.5、修改ffmpeg代码,以便在NDK中编译通过

1)、修改~/lplayer/jni/ffmpeg/libavutil/libm.h文件,将其中的所有static方法都注释掉

2)、修改ffmpeg源码目录中的libavcodevlibavfilterlibavformatlibavutillibpostproclibswscale中的Makefile,将Makefile中的开头:include $(SUBDIR)../config.mak都注释掉。

5.6、现在可以开始编译了

1)、进入目录:~/lplayer

2)、运行命令:ndk-build,找到该命令的前提是你已经把NDK目录加到了PATH系统环境变量中。

5.7、经过漫长的等待,可能会失败,不要紧张,看看下面的问题修复章节。

假如你没有错误,恭喜你,在目录~/lplayer/libs/armeabi下会有libffmpeg.so文件,这就是ffmpeg的库文件,可以直接拿来在通过JNI或者P/Invoke技术,使用了!

6、 编译问题修复

6.1error: libavcodec/codec_names.h: No such file or directory

源文档 http://bbs.rosoo.net/thread-13749-1-1.html

 

ffmpeg目录下运行

cat libavcodec/avcodec.h | libavcodec/codec_names.sh config.h libavcodec/codec_names.h

即可解决!

源文档 http://bbs.rosoo.net/thread-13749-1-1.html

6.2ERROR:

按照Scott所写的增加系列mk文件以及对libm.h进行修改,并生成及修改config.h后,开始尝试编译,一直到最后链接时出现以下的问题:

/home/chf0001/android-ndk/android-ndk-r5/samples/ffmpeg/obj/local/armeabi/libavutil.a(inverse.o):(.rodata+0x0): multiple definition of `ff_inverse'

/home/chf0001/android-ndk/android-ndk-r5/samples/ffmpeg/obj/local/armeabi/libavcodec.a(inverse.o):(.rodata+0x0): first defined here

 

 

查看后发现:

在目录libavcodec下有文件inverse.c,内容为:

#include "libavutil/inverse.c"

 

libavutil下的inverse.c中定义了变量ff_inverse,所以在libavutil.alibavcodec.a中都存在变量ff_inverse的定义,当这二个文件一起链接成libffmpeg.so时,就出现了上面的问题。

 

了解了原因,解决办法就很简单,直接修改libavcodec/Makefile,把下面一行删掉:

OBJS-$(!CONFIG_SMALL)                  += inverse.o

 

那么这是不是ffmpeg的一个问题呢?应该不是,因为它的编译目标为libavutil.so, libavcodec.so,也就是说都是独立的小的so文件,而我们这边是最终产生一个统合的文件libffmpeg.so,其中包含了libavutil.a, libavcodec.a, 所以才产生了以上的问题。

源文档 http://blog.csdn.net/chf0001/article/details/6430667

6.3、要是还有其他问题就自己google去吧,我这里暂时没有遇到其他问题了,有问题也可以联系:long.wangqin@outlook.com

转载于:https://my.oschina.net/wangqin/blog/80345

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