class OperaTime { public static void DisPlayTime() { //使用Timer,在应用程序中生成定期事件。 System.Timers.Timer timer1 = new System.Timers.Timer(); //注册一个达到间隔时间执行的事件 timer1.Elapsed += new ElapsedEventHandler(timer_Elapsed); //设置事件间隔 timer1.Interval = 10000; //指示事件一次引发还是多次引发 timer1.AutoReset = true; //启动 timer1.Start(); Console.ReadLine(); } public static void timer_Elapsed(Object sender, ElapsedEventArgs e) { //Console.Write(e.SignalTime.ToLongTimeString()); Console.Write("\r{0}", DateTime.Now.ToLongTimeString()+" "); } }
转载于:https://www.cnblogs.com/Sky-cloudless/archive/2012/04/17/2454019.html