Flip Game

 1 public class Solution {
 2     public List<String> generatePossibleNextMoves(String s) {
 3         List<String> result = new ArrayList<>();
 4         if (s.length() < 2) {
 5             return result;
 6         }
 7         
 8         for (int i = 0; i < s.length() - 1; i++) {
 9             if (s.charAt(i) == '+' && s.charAt(i+1) == '+') {
10                 result.add(s.substring(0, i) + "--" + s.substring(i+2));
11             }
12         }
13         return result;
14     }
15 }

 

转载于:https://www.cnblogs.com/shuashuashua/p/5645811.html

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pygame.transform.flip() is a method in the Pygame library that is used to flip an image along its axis. This method can be used to create mirror images or to change the orientation of an image. The method takes three arguments: the image to be flipped, a boolean value indicating whether to flip the image horizontally, and a boolean value indicating whether to flip the image vertically. Syntax: ``` pygame.transform.flip(surface, xbool, ybool) ``` - surface: The image to be flipped. - xbool: A boolean value indicating whether to flip the image horizontally (True or False). - ybool: A boolean value indicating whether to flip the image vertically (True or False). Example: ``` import pygame pygame.init() # Set up the display display_width = 640 display_height = 480 game_display = pygame.display.set_mode((display_width, display_height)) # Load the image my_image = pygame.image.load("image.png") # Flip the image horizontally flipped_image = pygame.transform.flip(my_image, True, False) # Display the original and flipped images game_display.blit(my_image, (0, 0)) game_display.blit(flipped_image, (display_width/2, 0)) pygame.display.update() # Quit the game pygame.quit() ``` In the above example, we first load an image using the `pygame.image.load()` method. We then use the `pygame.transform.flip()` method to create a flipped version of the image by passing in `True` as the first argument to indicate that we want to flip the image horizontally. We then display both the original and flipped images using the `blit()` method. Finally, we update the display and quit the game.

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