android在view树结构中的touch消息派发,主要是由类ViewGroup的方法dispatchTouchEvent完成的。最近阅读了它的源码,做了以下分析。
@Override
public boolean dispatchTouchEvent(MotionEvent ev) {
if (mInputEventConsistencyVerifier != null) {
mInputEventConsistencyVerifier.onTouchEvent(ev, 1);
}
// If the event targets the accessibility focused view and this is it, start
// normal event dispatch. Maybe a descendant is what will handle the click.
if (ev.isTargetAccessibilityFocus() && isAccessibilityFocusedViewOrHost()) {
ev.setTargetAccessibilityFocus(false);
}
boolean handled = false;
// 这里通常会check通过的,在touch消息派发时,onFilterTouchEventForSecurity一直返回true(通过单步调试发现它一直返回true)。
if (onFilterTouchEventForSecurity(ev)) {
final int action = ev.getAction();
final int actionMasked = action & MotionEvent.ACTION_MASK;
// Handle an initial down.
if (actionMasked == MotionEvent.ACTION_DOWN) {
// Throw away all previous state when starting a new touch gesture.
// The framework may have dropped the up or cancel event for the previous gesture
// due to an app switch, ANR, or some other state change.
cancelAndClearTouchTargets(ev);
resetTouchState();
}
// Check for interception.
final boolean intercepted;
// 假如是down消息,或者mFirstTouchTarget不为null,那么就要判断一下是否要拦截该消息。
// 那么mFirstTouchTarget什么时候不为null呢?是在当子分支上的某个view已经处理了之前的消息时
// 所说的某个view的onTouchEvent返回了true,进而它的dispatchTouchEvent也返回true的时候
if (actionMasked == MotionEvent.ACTION_DOWN
|| mFirstTouchTarget != null) {
final boolean disallowIntercept = (mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0;
if (!disallowIntercept) {
intercepted = onInterceptTouchEvent(ev);
ev.setAction(action); // restore action in case it was changed
} else {
intercepted = false;
}
} else {
// There are no touch targets and this action is not an initial down
// so this view group continues to intercept touches.
//
// 当不是down消息,并且mFirstTouchTarget为null,此时必然要拦截消息。
// 这也解释了为什么某个子view在onTouchEvent中处理down消息返回false之后,不会接收后续的消息了。
intercepted = true;
}
// If intercepted, start normal event dispatch. Also if there is already
// a view that is handling the gesture, do normal event dispatch.
if (intercepted || mFirstTouchTarget != null) {
ev.setTargetAccessibilityFocus(false);
}
// Check for cancelation.
final boolean canceled = resetCancelNextUpFlag(this)
|| actionMasked == MotionEvent.ACTION_CANCEL;
// Update list of touch targets for pointer down, if needed.
final boolean split = (mGroupFlags & FLAG_SPLIT_MOTION_EVENTS) != 0;
TouchTarget newTouchTarget = null;
boolean alreadyDispatchedToNewTouchTarget = false;
// 当不需要取消消息派发并且不需要拦截消息派发时,执行这个if里的代码
if (!canceled && !intercepted) {
// If the event is targeting accessibility focus we give it to the
// view that has accessibility focus and if it does not handle it
// we clear the flag and dispatch the event to all children as usual.
// We are looking up the accessibility focused host to avoid keeping
// state since these events are very rare.
View childWithAccessibilityFocus = ev.isTargetAccessibilityFocus()
? findChildWithAccessibilityFocus() : null;
// 当是down消息或者是pointer_down消息时,执行这个if里的代码
if (actionMasked == MotionEvent.ACTION_DOWN
|| (split && actionMasked == MotionEvent.ACTION_POINTER_DOWN)
|| actionMasked == MotionEvent.ACTION_HOVER_MOVE) {
final int actionIndex = ev.getActionIndex(); // always 0 for down
final int idBitsToAssign = split ? 1 << ev.getPointerId(actionIndex)
: TouchTarget.ALL_POINTER_IDS;
// Clean up earlier touch targets for this pointer id in case they
// have become out of sync.
removePointersFromTouchTargets(idBitsToAssign);
final int childrenCount = mChildrenCount;
//newTouchTarget一定是null(从前边的声明到这里,没有看到对它的赋值操作),同时viewgroup有子节点,执行以下if里的代码。
if (newTouchTarget == null && childrenCount != 0) {
final float x = ev.getX(actionIndex);
final float y = ev.getY(actionIndex);
// Find a child that can receive the event.
// Scan children from front to back.
final ArrayList<View> preorderedList = buildTouchDispatchChildList();
final boolean customOrder = preorderedList == null
&& isChildrenDrawingOrderEnabled();
final View[] children = mChildren;
// 循环处理每一个子节点(view)
for (int i = childrenCount - 1; i >= 0; i--) {
final int childIndex = getAndVerifyPreorderedIndex(
childrenCount, i, customOrder);
final View child = getAndVerifyPreorderedView(
preorderedList, children, childIndex);
// If there is a view that has accessibility focus we want it
// to get the event first and if not handled we will perform a
// normal dispatch. We may do a double iteration but this is
// safer given the timeframe.
if (childWithAccessibilityFocus != null) {
if (childWithAccessibilityFocus != child) {
continue;
}
childWithAccessibilityFocus = null;
i = childrenCount - 1;
}
// 如果该view不可以接收touch消息,
//或者touch消息的坐标没有落到该view的位置中,
//则跳过这一次迭代,
//进而执行下一次的迭代(也就是用同样的条件检查下一个view)
if (!canViewReceivePointerEvents(child)
|| !isTransformedTouchPointInView(x, y, child, null)) {
ev.setTargetAccessibilityFocus(false);
continue;
}
// 终于有个view可以接收touch消息,同时touch消息也落在它上面。
//这个时候通过该view来获取与它对应的touch target。
//touch target是什么呢?
//touch target是一个链表中的节点,
//这个链表中维护的所有touch target表明有多少view可以接收消息,
//每个touch target中不仅有next字段,
// 还有个child字段来引用可以接收touch消息的view。
//首先根据该view,查看它所对应的在链表中的TouchTarget。
//如果找到该touch target,则表明之前该view接收过消息,
//还记得这块代码是处理down消息和pointer_down消息,
//所以此时不要处理,直接break退出for循环。
newTouchTarget = getTouchTarget(child);
if (newTouchTarget != null) {
// Child is already receiving touch within its bounds.
// Give it the new pointer in addition to the ones it is handling.
newTouchTarget.pointerIdBits |= idBitsToAssign;
break;
}
resetCancelNextUpFlag(child);
// 该子节点view没有处理过down或者pointer_down消息,
// 则通过调用dispatchTransformedTouchEvent来处理它。
// dispatchTransformedTouchEvent还有可能对pointer_down消息转换成down消息,然后调用view的dispatchTouchEvent。
// 假如它返回了true,表明子节点view消费了该消息(down、pointer_down)。
if (dispatchTransformedTouchEvent(ev, false, child, idBitsToAssign)) {
// Child wants to receive touch within its bounds.
mLastTouchDownTime = ev.getDownTime();
if (preorderedList != null) {
// childIndex points into presorted list, find original index
for (int j = 0; j < childrenCount; j++) {
if (children[childIndex] == mChildren[j]) {
mLastTouchDownIndex = j;
break;
}
}
} else {
mLastTouchDownIndex = childIndex;
}
mLastTouchDownX = ev.getX();
mLastTouchDownY = ev.getY();
// 创建一个新的TouchTarget添加到链表中,这个新的TouchTarget的child字段指向该view
newTouchTarget = addTouchTarget(child, idBitsToAssign);
alreadyDispatchedToNewTouchTarget = true;
break;
}
// The accessibility focus didn't handle the event, so clear
// the flag and do a normal dispatch to all children.
ev.setTargetAccessibilityFocus(false);
}
if (preorderedList != null) preorderedList.clear();
}
if (newTouchTarget == null && mFirstTouchTarget != null) {
// Did not find a child to receive the event.
// Assign the pointer to the least recently added target.
newTouchTarget = mFirstTouchTarget;
while (newTouchTarget.next != null) {
newTouchTarget = newTouchTarget.next;
}
newTouchTarget.pointerIdBits |= idBitsToAssign;
}
}
}
// Dispatch to touch targets.
if (mFirstTouchTarget == null) {
// No touch targets so treat this as an ordinary view.
// 假如没有子节点view消费该touch消息,则调用方法dispatchTransformedTouchEvent,
// 第3个参数传入null,在该方法中可以调用super的dispatchTouchEvent,
// 在super的dispatchTouchEvent中调用onTouchEvent或者mOnTouchListener来处理该touch消息。
handled = dispatchTransformedTouchEvent(ev, canceled, null,
TouchTarget.ALL_POINTER_IDS);
} else {
// Dispatch to touch targets, excluding the new touch target if we already
// dispatched to it. Cancel touch targets if necessary.
TouchTarget predecessor = null;
TouchTarget target = mFirstTouchTarget;
// 循环遍历每个touch target。假如某个touch target在上边的代码中已经处理过
// (alreadyDispatchedToNewTouchTarget为true,target == newTouchTarget为true),
// 就跳过它。假如没有处理过,就调用dispatchTransformedTouchEvent把touch消息派发给子节点view
while (target != null) {
final TouchTarget next = target.next;
if (alreadyDispatchedToNewTouchTarget && target == newTouchTarget) {
handled = true;
} else {
final boolean cancelChild = resetCancelNextUpFlag(target.child)
|| intercepted;
if (dispatchTransformedTouchEvent(ev, cancelChild,
target.child, target.pointerIdBits)) {
handled = true;
}
if (cancelChild) {
// 把该target从列表中删除掉
if (predecessor == null) {
// 若target是在列表头部,则从头部删除掉
mFirstTouchTarget = next;
} else {
// 若target是在列表中间,则从列表中间删除掉
predecessor.next = next;
}
target.recycle();
target = next;
continue;
}
}
predecessor = target;
target = next;
}
}
// Update list of touch targets for pointer up or cancel, if needed.
if (canceled
|| actionMasked == MotionEvent.ACTION_UP
|| actionMasked == MotionEvent.ACTION_HOVER_MOVE) {
// 如果消息是取消,则重置状态,就是销毁链表,mFirstTouchTarget也置为null
resetTouchState();
} else if (split && actionMasked == MotionEvent.ACTION_POINTER_UP) {
final int actionIndex = ev.getActionIndex();
final int idBitsToRemove = 1 << ev.getPointerId(actionIndex);
removePointersFromTouchTargets(idBitsToRemove);
}
}
if (!handled && mInputEventConsistencyVerifier != null) {
mInputEventConsistencyVerifier.onUnhandledEvent(ev, 1);
}
return handled;
}
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