2017-5-3 打印控件、MDI 窗体容器

打印控件:
要打印,第一步先要想到制作打印对象

PrintDocument - 默认事件

Font f = new Font("黑体",20);
Brush b = new SolidBrush(Color.Red);
e.Graphics.DrawString(textBox1.Text, f, b, 20, 50);

通过对于事件数据的绘制来制作要打印的内容

--------------------------------------------------------
MDI 窗体容器

 IsMdiContainer----------------确定该窗体是否是MDI容器

MenuStrip-------------------往MDI容器中放置的菜单

企业仓库,销售,财务三个模块的制作(用到MDI容器和唯一窗体):

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace WindowsFormsApplication5
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();
        }
        List<Form> formlist = new List<Form>();
        private void 仓库模块ToolStripMenuItem_Click(object sender, EventArgs e)
        {
            bool has = false;
            Form2 f2 = new Form2();
            foreach(Form f in formlist)
            {
                if(f is Form2)
                {
                    has = true;
                    f2 = f as Form2;
                }
            }
            if (has == false)
            {
                f2.MdiParent = this;
                f2.WindowState = FormWindowState.Maximized;
                f2.Parent = panel1;
                f2.Show();
                formlist.Add(f2);
            }
            else 
            {
                foreach (Form f in formlist) { f.Hide(); }
                f2.Show();
            }
        }

        private void 销售模块ToolStripMenuItem_Click(object sender, EventArgs e)
        {
            bool has = false;
            Form3 f3 = new Form3();
            foreach (Form f in formlist)
            {
                if (f is Form3)
                {
                    has = true;
                    f3 = f as Form3;
                }
            }
            if (has == false)
            {
                f3.MdiParent = this;
                f3.WindowState = FormWindowState.Maximized;
                f3.Parent = panel1;
                f3.Show();
                formlist.Add(f3);
            }
            else
            {
                foreach (Form f in formlist) { f.Hide(); }
                f3.Show();
            }
        }

        private void 财务模块ToolStripMenuItem_Click(object sender, EventArgs e)
        {
            bool has = false;
            Form4 f4 = new Form4();
            foreach (Form f in formlist)
            {
                if (f is Form4)
                {
                    has = true;
                    f4= f as Form4;
                }
            }
            if (has == false)
            {
                f4.MdiParent = this;
                f4.WindowState = FormWindowState.Maximized;
                f4.Parent = panel1;
                f4.Show();
                formlist.Add(f4);
            }
            else
            {
                foreach (Form f in formlist) { f.Hide(); }
                f4.Show();
            }
        }
    }
}

 

 

转载于:https://www.cnblogs.com/zhengqian/p/6802650.html

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值