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//
ex_83Dlg.cpp : implementation file
//
#include " stdafx.h "
#include " ex_83.h "
#include " ex_83Dlg.h "
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/// //
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public :
CAboutDlg();
// Dialog Data
// {{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
// }}AFX_DATA
// ClassWizard generated virtual function overrides
// {{AFX_VIRTUAL(CAboutDlg)
protected :
virtual void DoDataExchange(CDataExchange * pDX); // DDX/DDV support
// }}AFX_VIRTUAL
// Implementation
protected :
// {{AFX_MSG(CAboutDlg)
// }}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
// {{AFX_DATA_INIT(CAboutDlg)
// }}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange * pDX)
{
CDialog::DoDataExchange(pDX);
// {{AFX_DATA_MAP(CAboutDlg)
// }}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
// {{AFX_MSG_MAP(CAboutDlg)
// No message handlers
// }}AFX_MSG_MAP
END_MESSAGE_MAP()
/// //
// CEx_83Dlg dialog
CEx_83Dlg::CEx_83Dlg(CWnd * pParent /* =NULL */ )
: CDialog(CEx_83Dlg::IDD, pParent)
{
// {{AFX_DATA_INIT(CEx_83Dlg)
// NOTE: the ClassWizard will add member initialization here
// }}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp() -> LoadIcon(IDR_MAINFRAME);
}
void CEx_83Dlg::DoDataExchange(CDataExchange * pDX)
{
CDialog::DoDataExchange(pDX);
// {{AFX_DATA_MAP(CEx_83Dlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
// }}AFX_DATA_MAP
DDX_Control(pDX,IDC_ANIMATE1,m_AVI); // ZGHONG 需要加这个!!
}
BEGIN_MESSAGE_MAP(CEx_83Dlg, CDialog)
// {{AFX_MSG_MAP(CEx_83Dlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
// }}AFX_MSG_MAP
END_MESSAGE_MAP()
/// //
// CEx_83Dlg message handlers
BOOL CEx_83Dlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0 ) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000 );
CMenu * pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if ( ! strAboutMenu.IsEmpty())
{
pSysMenu -> AppendMenu(MF_SEPARATOR);
pSysMenu -> AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CEx_83Dlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0 ) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CEx_83Dlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc( this ); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0 );
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect( & rect);
int x = (rect.Width() - cxIcon + 1 ) / 2 ;
int y = (rect.Height() - cyIcon + 1 ) / 2 ;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CEx_83Dlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CEx_83Dlg::OnButton1()
{
// TODO: Add your control notification handler code here
char szFilter[] = " AVI Files(*.avi)\0*avi\0\0 " ;
CFileDialog dlg(TRUE);
CString aa;
dlg.m_ofn.lpstrFilter = (LPSTR)szFilter;
if (dlg.DoModal() == IDOK)
{
aa = dlg.GetPathName();
m_AVI.Open(dlg.GetPathName());
m_AVI.Play( 0 , - 1 , - 1 );
}
}
//
#include " stdafx.h "
#include " ex_83.h "
#include " ex_83Dlg.h "
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/// //
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public :
CAboutDlg();
// Dialog Data
// {{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
// }}AFX_DATA
// ClassWizard generated virtual function overrides
// {{AFX_VIRTUAL(CAboutDlg)
protected :
virtual void DoDataExchange(CDataExchange * pDX); // DDX/DDV support
// }}AFX_VIRTUAL
// Implementation
protected :
// {{AFX_MSG(CAboutDlg)
// }}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
// {{AFX_DATA_INIT(CAboutDlg)
// }}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange * pDX)
{
CDialog::DoDataExchange(pDX);
// {{AFX_DATA_MAP(CAboutDlg)
// }}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
// {{AFX_MSG_MAP(CAboutDlg)
// No message handlers
// }}AFX_MSG_MAP
END_MESSAGE_MAP()
/// //
// CEx_83Dlg dialog
CEx_83Dlg::CEx_83Dlg(CWnd * pParent /* =NULL */ )
: CDialog(CEx_83Dlg::IDD, pParent)
{
// {{AFX_DATA_INIT(CEx_83Dlg)
// NOTE: the ClassWizard will add member initialization here
// }}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp() -> LoadIcon(IDR_MAINFRAME);
}
void CEx_83Dlg::DoDataExchange(CDataExchange * pDX)
{
CDialog::DoDataExchange(pDX);
// {{AFX_DATA_MAP(CEx_83Dlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
// }}AFX_DATA_MAP
DDX_Control(pDX,IDC_ANIMATE1,m_AVI); // ZGHONG 需要加这个!!
}
BEGIN_MESSAGE_MAP(CEx_83Dlg, CDialog)
// {{AFX_MSG_MAP(CEx_83Dlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
// }}AFX_MSG_MAP
END_MESSAGE_MAP()
/// //
// CEx_83Dlg message handlers
BOOL CEx_83Dlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0 ) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000 );
CMenu * pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if ( ! strAboutMenu.IsEmpty())
{
pSysMenu -> AppendMenu(MF_SEPARATOR);
pSysMenu -> AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CEx_83Dlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0 ) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CEx_83Dlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc( this ); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0 );
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect( & rect);
int x = (rect.Width() - cxIcon + 1 ) / 2 ;
int y = (rect.Height() - cyIcon + 1 ) / 2 ;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CEx_83Dlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CEx_83Dlg::OnButton1()
{
// TODO: Add your control notification handler code here
char szFilter[] = " AVI Files(*.avi)\0*avi\0\0 " ;
CFileDialog dlg(TRUE);
CString aa;
dlg.m_ofn.lpstrFilter = (LPSTR)szFilter;
if (dlg.DoModal() == IDOK)
{
aa = dlg.GetPathName();
m_AVI.Open(dlg.GetPathName());
m_AVI.Play( 0 , - 1 , - 1 );
}
}
执行结果: