Null

In the first case, the compiler knows that you're trying to unbox a compile-time constant of null.

In the second case, the type of the conditional expression is Integer, so you're effectively writing:

Integer tmp = new Random().nextBoolean() ? 1 : null;
return (int) tmp;

... so the unboxing isn't happening on a constant expression, and the compiler will allow it.

If you changed it to force the conditional expression to be of type int by unboxing there, it would fail:

// Compile-time failure
return new Random().nextBoolean() ? 1 : (int) null;


Boxing partially hides the distinction between primitives and corresponding wrapper objects, but it doesn't remove it.

There are two distinctions which are not changed by boxing:

  • objects can be null, while primitives cannot
  • objects have both state and identity, while primitives have only state (the value)

Occasionally, these differences can cause problems when using boxing.

Some points to remember :

  • be careful with nulls. Auto-unboxing a null object will cause a NullPointerException.
  • comparing items with == and equals must be done with care.


 

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值