代码
//
ex_23Dlg.cpp : implementation file
//
#include " stdafx.h "
#include " ex_23.h "
#include " ex_23Dlg.h "
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/// //
// CEx_23Dlg dialog
CEx_23Dlg::CEx_23Dlg(CWnd * pParent /* =NULL */ )
: CDialog(CEx_23Dlg::IDD, pParent)
{
// {{AFX_DATA_INIT(CEx_23Dlg)
// NOTE: the ClassWizard will add member initialization here
// }}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp() -> LoadIcon(IDR_MAINFRAME);
}
void CEx_23Dlg::DoDataExchange(CDataExchange * pDX)
{
CDialog::DoDataExchange(pDX);
// {{AFX_DATA_MAP(CEx_23Dlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
// }}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CEx_23Dlg, CDialog)
// {{AFX_MSG_MAP(CEx_23Dlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
// }}AFX_MSG_MAP
END_MESSAGE_MAP()
/// //
// CEx_23Dlg message handlers
BOOL CEx_23Dlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CEx_23Dlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc( this ); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0 );
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect( & rect);
int x = (rect.Width() - cxIcon + 1 ) / 2 ;
int y = (rect.Height() - cyIcon + 1 ) / 2 ;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
// //画bitmap上去
CPaintDC dc( this );
CBitmap BackBMP;
BackBMP.LoadBitmap(IDB_BITMAP1);
BITMAP bm;
BackBMP.GetBitmap( & bm);
CDC ImageDC;
ImageDC.CreateCompatibleDC( & dc);
CBitmap * pOldImageBMP = ImageDC.SelectObject( & BackBMP);
dc.StretchBlt( 0 , 0 ,bm.bmWidth,bm.bmHeight, & ImageDC, 0 , 0 ,bm.bmWidth,bm.bmHeight,SRCCOPY); // 绘制底图
ImageDC.SelectObject(pOldImageBMP);
// //END
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CEx_23Dlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
//
#include " stdafx.h "
#include " ex_23.h "
#include " ex_23Dlg.h "
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/// //
// CEx_23Dlg dialog
CEx_23Dlg::CEx_23Dlg(CWnd * pParent /* =NULL */ )
: CDialog(CEx_23Dlg::IDD, pParent)
{
// {{AFX_DATA_INIT(CEx_23Dlg)
// NOTE: the ClassWizard will add member initialization here
// }}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp() -> LoadIcon(IDR_MAINFRAME);
}
void CEx_23Dlg::DoDataExchange(CDataExchange * pDX)
{
CDialog::DoDataExchange(pDX);
// {{AFX_DATA_MAP(CEx_23Dlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
// }}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CEx_23Dlg, CDialog)
// {{AFX_MSG_MAP(CEx_23Dlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
// }}AFX_MSG_MAP
END_MESSAGE_MAP()
/// //
// CEx_23Dlg message handlers
BOOL CEx_23Dlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CEx_23Dlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc( this ); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0 );
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect( & rect);
int x = (rect.Width() - cxIcon + 1 ) / 2 ;
int y = (rect.Height() - cyIcon + 1 ) / 2 ;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
// //画bitmap上去
CPaintDC dc( this );
CBitmap BackBMP;
BackBMP.LoadBitmap(IDB_BITMAP1);
BITMAP bm;
BackBMP.GetBitmap( & bm);
CDC ImageDC;
ImageDC.CreateCompatibleDC( & dc);
CBitmap * pOldImageBMP = ImageDC.SelectObject( & BackBMP);
dc.StretchBlt( 0 , 0 ,bm.bmWidth,bm.bmHeight, & ImageDC, 0 , 0 ,bm.bmWidth,bm.bmHeight,SRCCOPY); // 绘制底图
ImageDC.SelectObject(pOldImageBMP);
// //END
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CEx_23Dlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
显示结果: