利用openresty写一个简易的基于websocket的即时通讯(im)聊天

1.配置文件

server{

 listen 8009; 
 proxy_ignore_client_abort on; #不允许客户端主动关闭连接


 location /test/websocket {
        lua_check_client_abort on; #是否监视client提前关闭请求的事件,如果打开监视,会调用ngx.on_abort()注册的回调

        lua_socket_log_errors off; #当套接字发生错误时,底层ngx_lua模块会进行错误记录,如果你已经在自己的lua代码中进行了适当的错误处理,那么建议关闭lua_socket_log_errors指令来禁用此自动错误日志记录


        content_by_lua_file /Users/guanguan/study/2017/or-websocket/websocket.lua;
}





    access_log   /usr/local/openresty/nginx/logs/websocket_access.log  main;
    error_log    /usr/local/openresty/nginx/logs/websocket_error.log  debug;


}

2.websocket.lua 利用redis的订阅/发布来实现消息的接收与发送

--[[

- @desc   用于调试  lua数据输出

- @param  string   字符串 

- return  string

--]]
function dump(v)
    if not __dump then
        function __dump(v, t, p)
            local k = p or "";

            if type(v) ~= "table" then
                table.insert(t, k .. " : " .. tostring(v));
            else
                for key, value in pairs(v) do
                    __dump(value, t, k .. "[" .. key .. "]");
                end
            end
        end
    end
    local t = { '======== Lib:Dump Content ========' };
    __dump(v, t);
    print(table.concat(t, "\n"));
end


local server = require "resty.websocket.server"
local redis = require "resty.redis"
local cjson = require "cjson"
ngx.log(ngx.ERR, "HH")

local function exit()
    --获取URL参数

    local _GET = ngx.req.get_uri_args()
    ngx.log(ngx.ERR, "用户" .. _GET['rnd'] .. " 离开了房间  : ", err)
    --if is_ws == nil then ngx.eof() end 

    ngx.flush(true)
    ngx.exit(ngx.HTTP_OK)
    return nil
end

local ok, err = ngx.on_abort(exit) --注册一个函数  当客户端断开连接时执行

ngx.log(ngx.ERR,ok)
if err then
    ngx.log(ngx.ERR,err)
    return exit()
end

--获取聊天室id 

local channel_id = 800
local channel_name = "chat_" .. tostring(channel_id)
ngx.log(ngx.ERR, "channel_name=> ", channel_name)

--create connection

local wb, err = server:new {
    timeout = 5000,
    max_payload_len = 65535
}


ngx.log(ngx.ERR,"创建websocket服务成功")
if not wb then
    ngx.log(ngx.ERR, "failed to new websocket: ", err)
    return exit()
end
ngx.log(ngx.ERR,"创建了~~~")


--- -创建redis实例

local getRedis = function(key)
    if not key then
        return nil
    end

    if ngx.ctx[key] then
        return ngx.ctx[key]
    end

    --dump('-------------创建redis实例---------------------')

    local red = redis:new()
    --red:set_timeout(5000) -- 1 sec 设置连接超时1秒

    local ok, err = red:connect("127.0.0.1", 6379)
    if not ok then
        ngx.log(ngx.ERR, "failed to connect redis: ", err)
    end
    ngx.ctx[key] = red
    return red
end


local pub = function()
    local red = getRedis('redisfn1')
    --redis 订阅 

    local res, err = red:subscribe(channel_name)
    if not res then
        ngx.log(ngx.ERR, "failed to sub redis: ", err)
        wb:send_close()
        return exit()
    end

    -- 不断读取数据如果有值立刻发送给客户端

    while true do
        local res, err = red:read_reply()

        if res then
            local bytes, err = wb:send_text(cjson.encode(res))
            if not bytes then
                wb:send_close()
                ngx.log(ngx.ERR, "failed to send text: ", err)
                return exit()
            end
        end
        ngx.sleep(0.5)
    end
end

local co = ngx.thread.spawn(pub)



--main loop 

while true do
    -- 获取数据

    local data, typ, err = wb:recv_frame()
    -- 如果连接损坏 退出

    if wb.fatal then
        ngx.log(ngx.ERR, "failed to receive frame: ", err)
        return exit()
    end

    if not data then

        local bytes, err = wb:send_ping()
        if not bytes then
            ngx.log(ngx.ERR, "failed to send ping: ", err)
            return exit()
        end

    elseif typ == "close" then

        break

    elseif typ == "ping" then

        local bytes, err = wb:send_pong()
        if not bytes then
            ngx.log(ngx.ERR, "failed to send pong: ", err)
            return exit()
        end

    elseif typ == "pong" then

        --ngx.log(ngx.ERR, "client ponged")


    elseif typ == "text" then

        --接收消息写入redis 

        local red = getRedis('redisfn2')
        local res, err = red:publish(channel_name, data)
        if not res then
            ngx.log(ngx.ERR, " 接收消息写入redis错误 failed to publish redis: ", err)
        end

    else
        break
    end
    ngx.sleep(0.5)
end

getRedis('redisfn1'):set_keepalive(10000, 100)
getRedis('redisfn2'):set_keepalive(10000, 100)
wb:send_close()
ngx.thread.wait(co)

3.页面

<html>
<head>
    <title>lua_socket方式做聊天</title>
    <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
    <meta content="width=device-width, initial-scale=1.0, user-scalable=no" name="viewport" />
</head>
<body>
<script type="text/javascript">
    var ws = null;

    function WebSocketConn() {
        if (ws != null && ws.readyState == 1) {
            log("已经在线");
            return
        }

        if ("WebSocket" in window) {

//            ws = new WebSocket("ws://www.im.cn:80/test/websocket?rnd="+(Math.ceil(Math.random()*1000)) );
            ws = new WebSocket("ws://127.0.0.1:8009/test/websocket?rnd="+(Math.ceil(Math.random()*1000)) );

            ws.onopen = function() {
                log('成功进入聊天室');
            };

            ws.onmessage = function(event) {
                log(event.data)
            };

            ws.onclose = function() {
                // websocket is closed.

                log("已经和服务器断开");
            };

            ws.onerror = function(event) {
                console.log("error " + event.data);
            };
        } else {
            // The browser doesn't support WebSocket

            alert("你的浏览器不支持 WebSocket!");
        }
    }

    function SendMsg() {
        if (ws != null && ws.readyState == 1) {
            var msg = document.getElementById('msgtext').value;
            ws.send(msg);
        } else {
            log('请先进入聊天室');
        }
    }

    function WebSocketClose() {
        if (ws != null && ws.readyState == 1) {
            ws.close();
            log("发送断开服务器请求");
        } else {
            log("当前没有连接服务器")
        }
    }

    function log(text) {
        var li = document.createElement('li');
        li.appendChild(document.createTextNode(text));
        document.getElementById('log').appendChild(li);
        return false;
    }
</script>


<div id="sse">
    <code class="language-html hljs ">
        <a href="#" onclick="WebSocketConn();">进入聊天室</a> &nbsp;
        <a href="#" onclick="WebSocketClose();">离开聊天室</a>
    </code>

    <br />
    <br />

    <input id="msgtext" type="text" value=""/><br />
    <a  onclick="SendMsg();">发送信息</a><br />
    <ol id="log"></ol>
</div>
</body>
</html>

4.运行结果:

172701_LWfZ_2263272.png

 

转载于:https://my.oschina.net/u/2263272/blog/1586493

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