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C#仿QQ皮肤-实现原理系列文章导航 最新版源码下载
http://www.sufeinet.com/thread-2-1-1.html
今天的这个功能是很重要的一块哦,他是换皮肤的一个关键窗体,因为这个窗体是控件皮肤的变化的,它的变化关系到整个皮肤的调整,关联到的类和方法甚多。我们还是先来看看实现的效果吧
界面的布局上我就不多讲了,主要的是一个tabControl1和一些ImageLayout等,干翠我把InitializeComponent()方法的代码贴上来大家看看吧,感觉 这样更直观一些。
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this .tabControl1 = new System.Windows.Forms.TabControl();
this .tabPage2 = new System.Windows.Forms.TabPage();
this .tkbLightnes = new System.Windows.Forms.TrackBar();
this .stkbSaturation = new System.Windows.Forms.TrackBar();
this .tkbHue = new System.Windows.Forms.TrackBar();
this .btnSkinColor7 = new CRD.WinUI.Misc.CommandButton();
this .btnSkinColor3 = new CRD.WinUI.Misc.CommandButton();
this .btnSkinColor6 = new CRD.WinUI.Misc.CommandButton();
this .btnSkinColor5 = new CRD.WinUI.Misc.CommandButton();
this .btnSkinColor2 = new CRD.WinUI.Misc.CommandButton();
this .btnSkinColor4 = new CRD.WinUI.Misc.CommandButton();
this .btnSkinColor1 = new CRD.WinUI.Misc.CommandButton();
this .btnSkinColor0 = new CRD.WinUI.Misc.CommandButton();
this .tabPage1 = new System.Windows.Forms.TabPage();
this .btnShading8 = new CRD.WinUI.Misc.CommandButton();
this .btnShading5 = new CRD.WinUI.Misc.CommandButton();
this .btnShading2 = new CRD.WinUI.Misc.CommandButton();
this .btnShading7 = new CRD.WinUI.Misc.CommandButton();
this .btnShading6 = new CRD.WinUI.Misc.CommandButton();
this .btnShading4 = new CRD.WinUI.Misc.CommandButton();
this .btnShading3 = new CRD.WinUI.Misc.CommandButton();
this .btnShading1 = new CRD.WinUI.Misc.CommandButton();
this .btnShading0 = new CRD.WinUI.Misc.CommandButton();
this .tabControl1.SuspendLayout();
this .tabPage2.SuspendLayout();
((System.ComponentModel.ISupportInitialize)( this .tkbLightnes)).BeginInit();
((System.ComponentModel.ISupportInitialize)( this .stkbSaturation)).BeginInit();
((System.ComponentModel.ISupportInitialize)( this .tkbHue)).BeginInit();
this .tabPage1.SuspendLayout();
this .SuspendLayout();
//
// tabControl1
//
this .tabControl1.Controls.Add( this .tabPage2);
this .tabControl1.Controls.Add( this .tabPage1);
this .tabControl1.Dock = System.Windows.Forms.DockStyle.Fill;
this .tabControl1.Location = new System.Drawing.Point( 0 , 0 );
this .tabControl1.Name = " tabControl1 " ;
this .tabControl1.SelectedIndex = 0 ;
this .tabControl1.Size = new System.Drawing.Size( 165 , 184 );
this .tabControl1.TabIndex = 0 ;
//
// tabPage2
//
this .tabPage2.BackColor = System.Drawing.Color.White;
this .tabPage2.Controls.Add( this .tkbLightnes);
this .tabPage2.Controls.Add( this .stkbSaturation);
this .tabPage2.Controls.Add( this .tkbHue);
this .tabPage2.Controls.Add( this .btnSkinColor7);
this .tabPage2.Controls.Add( this .btnSkinColor3);
this .tabPage2.Controls.Add( this .btnSkinColor6);
this .tabPage2.Controls.Add( this .btnSkinColor5);
this .tabPage2.Controls.Add( this .btnSkinColor2);
this .tabPage2.Controls.Add( this .btnSkinColor4);
this .tabPage2.Controls.Add( this .btnSkinColor1);
this .tabPage2.Controls.Add( this .btnSkinColor0);
this .tabPage2.Location = new System.Drawing.Point( 4 , 21 );
this .tabPage2.Name = " tabPage2 " ;
this .tabPage2.Padding = new System.Windows.Forms.Padding( 3 );
this .tabPage2.Size = new System.Drawing.Size( 157 , 159 );
this .tabPage2.TabIndex = 1 ;
this .tabPage2.Text = " 调色 " ;
//
// tkbLightnes
//
this .tkbLightnes.AutoSize = false ;
this .tkbLightnes.LargeChange = 2 ;
this .tkbLightnes.Location = new System.Drawing.Point( 10 , 125 );
this .tkbLightnes.Maximum = 15 ;
this .tkbLightnes.Minimum = - 15 ;
this .tkbLightnes.Name = " tkbLightnes " ;
this .tkbLightnes.Size = new System.Drawing.Size( 129 , 25 );
this .tkbLightnes.SmallChange = 3 ;
this .tkbLightnes.TabIndex = 4 ;
this .tkbLightnes.TickStyle = System.Windows.Forms.TickStyle.None;
this .tkbLightnes.Scroll += new System.EventHandler( this .ChangeSkinColor_Scroll);
//
// stkbSaturation
//
this .stkbSaturation.AutoSize = false ;
this .stkbSaturation.Location = new System.Drawing.Point( 10 , 95 );
this .stkbSaturation.Maximum = 150 ;
this .stkbSaturation.Minimum = - 150 ;
this .stkbSaturation.Name = " stkbSaturation " ;
this .stkbSaturation.Size = new System.Drawing.Size( 129 , 25 );
this .stkbSaturation.SmallChange = 15 ;
this .stkbSaturation.TabIndex = 4 ;
this .stkbSaturation.TickStyle = System.Windows.Forms.TickStyle.None;
this .stkbSaturation.Scroll += new System.EventHandler( this .ChangeSkinColor_Scroll);
//
// tkbHue
//
this .tkbHue.AutoSize = false ;
this .tkbHue.Location = new System.Drawing.Point( 10 , 65 );
this .tkbHue.Maximum = 180 ;
this .tkbHue.Minimum = - 180 ;
this .tkbHue.Name = " tkbHue " ;
this .tkbHue.Size = new System.Drawing.Size( 129 , 24 );
this .tkbHue.SmallChange = 15 ;
this .tkbHue.TabIndex = 4 ;
this .tkbHue.TickStyle = System.Windows.Forms.TickStyle.None;
this .tkbHue.Scroll += new System.EventHandler( this .ChangeSkinColor_Scroll);
//
// btnSkinColor7
//
this .btnSkinColor7.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Center;
this .btnSkinColor7.ImageTransparentColor = System.Drawing.Color.Empty;
this .btnSkinColor7.Location = new System.Drawing.Point( 117 , 40 );
this .btnSkinColor7.MouseDownImage = null ;
this .btnSkinColor7.MouseMoveImage = null ;
this .btnSkinColor7.Name = " btnSkinColor7 " ;
this .btnSkinColor7.NormalImage = null ;
this .btnSkinColor7.Size = new System.Drawing.Size( 24 , 24 );
this .btnSkinColor7.TabIndex = 3 ;
this .btnSkinColor7.Tag = " OFFICE " ;
this .btnSkinColor7.ToolTip = " OFFICE " ;
this .btnSkinColor7.Click += new System.EventHandler( this .ChangeSkinColor_Click);
//
// btnSkinColor3
//
this .btnSkinColor3.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Center;
this .btnSkinColor3.ImageTransparentColor = System.Drawing.Color.Empty;
this .btnSkinColor3.Location = new System.Drawing.Point( 117 , 10 );
this .btnSkinColor3.MouseDownImage = null ;
this .btnSkinColor3.MouseMoveImage = null ;
this .btnSkinColor3.Name = " btnSkinColor3 " ;
this .btnSkinColor3.NormalImage = null ;
this .btnSkinColor3.Size = new System.Drawing.Size( 24 , 24 );
this .btnSkinColor3.TabIndex = 3 ;
this .btnSkinColor3.Tag = " 青草 " ;
this .btnSkinColor3.ToolTip = " 青草 " ;
this .btnSkinColor3.Click += new System.EventHandler( this .ChangeSkinColor_Click);
//
// btnSkinColor6
//
this .btnSkinColor6.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Center;
this .btnSkinColor6.ImageTransparentColor = System.Drawing.Color.Empty;
this .btnSkinColor6.Location = new System.Drawing.Point( 82 , 40 );
this .btnSkinColor6.MouseDownImage = null ;
this .btnSkinColor6.MouseMoveImage = null ;
this .btnSkinColor6.Name = " btnSkinColor6 " ;
this .btnSkinColor6.NormalImage = null ;
this .btnSkinColor6.Size = new System.Drawing.Size( 24 , 24 );
this .btnSkinColor6.TabIndex = 3 ;
this .btnSkinColor6.Tag = " 巧克力 " ;
this .btnSkinColor6.ToolTip = " 巧克力 " ;
this .btnSkinColor6.Click += new System.EventHandler( this .ChangeSkinColor_Click);
//
// btnSkinColor5
//
this .btnSkinColor5.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Center;
this .btnSkinColor5.ImageTransparentColor = System.Drawing.Color.Empty;
this .btnSkinColor5.Location = new System.Drawing.Point( 47 , 40 );
this .btnSkinColor5.MouseDownImage = null ;
this .btnSkinColor5.MouseMoveImage = null ;
this .btnSkinColor5.Name = " btnSkinColor5 " ;
this .btnSkinColor5.NormalImage = null ;
this .btnSkinColor5.Size = new System.Drawing.Size( 24 , 24 );
this .btnSkinColor5.TabIndex = 2 ;
this .btnSkinColor5.Tag = " 紫罗兰 " ;
this .btnSkinColor5.ToolTip = " 紫罗兰 " ;
this .btnSkinColor5.Click += new System.EventHandler( this .ChangeSkinColor_Click);
//
// btnSkinColor2
//
this .btnSkinColor2.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Center;
this .btnSkinColor2.ImageTransparentColor = System.Drawing.Color.Empty;
this .btnSkinColor2.Location = new System.Drawing.Point( 82 , 10 );
this .btnSkinColor2.MouseDownImage = null ;
this .btnSkinColor2.MouseMoveImage = null ;
this .btnSkinColor2.Name = " btnSkinColor2 " ;
this .btnSkinColor2.NormalImage = null ;
this .btnSkinColor2.Size = new System.Drawing.Size( 24 , 24 );
this .btnSkinColor2.TabIndex = 3 ;
this .btnSkinColor2.Tag = " 橘子 " ;
this .btnSkinColor2.ToolTip = " 橘子 " ;
this .btnSkinColor2.Click += new System.EventHandler( this .ChangeSkinColor_Click);
//
// btnSkinColor4
//
this .btnSkinColor4.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Center;
this .btnSkinColor4.ImageTransparentColor = System.Drawing.Color.Empty;
this .btnSkinColor4.Location = new System.Drawing.Point( 12 , 40 );
this .btnSkinColor4.MouseDownImage = null ;
this .btnSkinColor4.MouseMoveImage = null ;
this .btnSkinColor4.Name = " btnSkinColor4 " ;
this .btnSkinColor4.NormalImage = null ;
this .btnSkinColor4.Size = new System.Drawing.Size( 24 , 24 );
this .btnSkinColor4.TabIndex = 1 ;
this .btnSkinColor4.Tag = " 灰蓝 " ;
this .btnSkinColor4.ToolTip = " 灰蓝 " ;
this .btnSkinColor4.Click += new System.EventHandler( this .ChangeSkinColor_Click);
//
// btnSkinColor1
//
this .btnSkinColor1.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Center;
this .btnSkinColor1.ImageTransparentColor = System.Drawing.Color.Empty;
this .btnSkinColor1.Location = new System.Drawing.Point( 47 , 10 );
this .btnSkinColor1.MouseDownImage = null ;
this .btnSkinColor1.MouseMoveImage = null ;
this .btnSkinColor1.Name = " btnSkinColor1 " ;
this .btnSkinColor1.NormalImage = null ;
this .btnSkinColor1.Size = new System.Drawing.Size( 24 , 24 );
this .btnSkinColor1.TabIndex = 2 ;
this .btnSkinColor1.Tag = " 草莓 " ;
this .btnSkinColor1.ToolTip = " 草莓 " ;
this .btnSkinColor1.Click += new System.EventHandler( this .ChangeSkinColor_Click);
//
// btnSkinColor0
//
this .btnSkinColor0.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Center;
this .btnSkinColor0.ImageTransparentColor = System.Drawing.Color.Empty;
this .btnSkinColor0.Location = new System.Drawing.Point( 12 , 10 );
this .btnSkinColor0.MouseDownImage = null ;
this .btnSkinColor0.MouseMoveImage = null ;
this .btnSkinColor0.Name = " btnSkinColor0 " ;
this .btnSkinColor0.NormalImage = null ;
this .btnSkinColor0.Size = new System.Drawing.Size( 24 , 24 );
this .btnSkinColor0.TabIndex = 1 ;
this .btnSkinColor0.Tag = " Default " ;
this .btnSkinColor0.ToolTip = " Default " ;
this .btnSkinColor0.Click += new System.EventHandler( this .ChangeSkinColor_Click);
//
// tabPage1
//
this .tabPage1.BackColor = System.Drawing.Color.White;
this .tabPage1.Controls.Add( this .btnShading8);
this .tabPage1.Controls.Add( this .btnShading5);
this .tabPage1.Controls.Add( this .btnShading2);
this .tabPage1.Controls.Add( this .btnShading7);
this .tabPage1.Controls.Add( this .btnShading6);
this .tabPage1.Controls.Add( this .btnShading4);
this .tabPage1.Controls.Add( this .btnShading3);
this .tabPage1.Controls.Add( this .btnShading1);
this .tabPage1.Controls.Add( this .btnShading0);
this .tabPage1.Location = new System.Drawing.Point( 4 , 21 );
this .tabPage1.Name = " tabPage1 " ;
this .tabPage1.Padding = new System.Windows.Forms.Padding( 3 );
this .tabPage1.Size = new System.Drawing.Size( 157 , 159 );
this .tabPage1.TabIndex = 0 ;
this .tabPage1.Text = " 底纹 " ;
//
// btnShading8
//
this .btnShading8.BackColor = System.Drawing.Color.Transparent;
this .btnShading8.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Center;
this .btnShading8.ImageTransparentColor = System.Drawing.Color.Empty;
this .btnShading8.Location = new System.Drawing.Point( 104 , 102 );
this .btnShading8.MouseDownImage = null ;
this .btnShading8.MouseMoveImage = null ;
this .btnShading8.Name = " btnShading8 " ;
this .btnShading8.NormalImage = null ;
this .btnShading8.Size = new System.Drawing.Size( 35 , 35 );
this .btnShading8.TabIndex = 0 ;
this .btnShading8.Tag = " 腊梅飘香 " ;
this .btnShading8.ToolTip = " 腊梅飘香 " ;
this .btnShading8.Click += new System.EventHandler( this .ChangeBackgroundStripe_Click);
//
// btnShading5
//
this .btnShading5.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Center;
this .btnShading5.ImageTransparentColor = System.Drawing.Color.Empty;
this .btnShading5.Location = new System.Drawing.Point( 104 , 59 );
this .btnShading5.MouseDownImage = null ;
this .btnShading5.MouseMoveImage = null ;
this .btnShading5.Name = " btnShading5 " ;
this .btnShading5.NormalImage = null ;
this .btnShading5.Size = new System.Drawing.Size( 35 , 35 );
this .btnShading5.TabIndex = 0 ;
this .btnShading5.Tag = " 清雅幽兰 " ;
this .btnShading5.ToolTip = " 清雅幽兰 " ;
this .btnShading5.Click += new System.EventHandler( this .ChangeBackgroundStripe_Click);
//
// btnShading2
//
this .btnShading2.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Center;
this .btnShading2.ImageTransparentColor = System.Drawing.Color.Empty;
this .btnShading2.Location = new System.Drawing.Point( 104 , 18 );
this .btnShading2.MouseDownImage = null ;
this .btnShading2.MouseMoveImage = null ;
this .btnShading2.Name = " btnShading2 " ;
this .btnShading2.NormalImage = null ;
this .btnShading2.Size = new System.Drawing.Size( 35 , 35 );
this .btnShading2.TabIndex = 0 ;
this .btnShading2.Tag = " 芙蓉轻粉 " ;
this .btnShading2.ToolTip = " 芙蓉轻粉 " ;
this .btnShading2.Click += new System.EventHandler( this .ChangeBackgroundStripe_Click);
//
// btnShading7
//
this .btnShading7.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Center;
this .btnShading7.ImageTransparentColor = System.Drawing.Color.Empty;
this .btnShading7.Location = new System.Drawing.Point( 58 , 102 );
this .btnShading7.MouseDownImage = null ;
this .btnShading7.MouseMoveImage = null ;
this .btnShading7.Name = " btnShading7 " ;
this .btnShading7.NormalImage = null ;
this .btnShading7.Size = new System.Drawing.Size( 35 , 35 );
this .btnShading7.TabIndex = 0 ;
this .btnShading7.Tag = " 柔和雅灰 " ;
this .btnShading7.ToolTip = " 柔和雅灰 " ;
this .btnShading7.Click += new System.EventHandler( this .ChangeBackgroundStripe_Click);
//
// btnShading6
//
this .btnShading6.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Center;
this .btnShading6.ImageTransparentColor = System.Drawing.Color.Empty;
this .btnShading6.Location = new System.Drawing.Point( 14 , 102 );
this .btnShading6.MouseDownImage = null ;
this .btnShading6.MouseMoveImage = null ;
this .btnShading6.Name = " btnShading6 " ;
this .btnShading6.NormalImage = null ;
this .btnShading6.Size = new System.Drawing.Size( 35 , 35 );
this .btnShading6.TabIndex = 0 ;
this .btnShading6.Tag = " 空灵淡蓝 " ;
this .btnShading6.ToolTip = " 空灵淡蓝 " ;
this .btnShading6.Click += new System.EventHandler( this .ChangeBackgroundStripe_Click);
//
// btnShading4
//
this .btnShading4.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Center;
this .btnShading4.ImageTransparentColor = System.Drawing.Color.Empty;
this .btnShading4.Location = new System.Drawing.Point( 58 , 59 );
this .btnShading4.MouseDownImage = null ;
this .btnShading4.MouseMoveImage = null ;
this .btnShading4.Name = " btnShading4 " ;
this .btnShading4.NormalImage = null ;
this .btnShading4.Size = new System.Drawing.Size( 35 , 35 );
this .btnShading4.TabIndex = 0 ;
this .btnShading4.Tag = " 橘黄雪花 " ;
this .btnShading4.ToolTip = " 橘黄雪花 " ;
this .btnShading4.Click += new System.EventHandler( this .ChangeBackgroundStripe_Click);
//
// btnShading3
//
this .btnShading3.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Center;
this .btnShading3.ImageTransparentColor = System.Drawing.Color.Empty;
this .btnShading3.Location = new System.Drawing.Point( 14 , 59 );
this .btnShading3.MouseDownImage = null ;
this .btnShading3.MouseMoveImage = null ;
this .btnShading3.Name = " btnShading3 " ;
this .btnShading3.NormalImage = null ;
this .btnShading3.Size = new System.Drawing.Size( 35 , 35 );
this .btnShading3.TabIndex = 0 ;
this .btnShading3.Tag = " 荷叶嫩绿 " ;
this .btnShading3.ToolTip = " 荷叶嫩绿 " ;
this .btnShading3.Click += new System.EventHandler( this .ChangeBackgroundStripe_Click);
//
// btnShading1
//
this .btnShading1.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Center;
this .btnShading1.ImageTransparentColor = System.Drawing.Color.Empty;
this .btnShading1.Location = new System.Drawing.Point( 58 , 18 );
this .btnShading1.MouseDownImage = null ;
this .btnShading1.MouseMoveImage = null ;
this .btnShading1.Name = " btnShading1 " ;
this .btnShading1.NormalImage = null ;
this .btnShading1.Size = new System.Drawing.Size( 35 , 35 );
this .btnShading1.TabIndex = 0 ;
this .btnShading1.Tag = " 淡淡墨绿 " ;
this .btnShading1.ToolTip = " 淡淡墨绿 " ;
this .btnShading1.Click += new System.EventHandler( this .ChangeBackgroundStripe_Click);
//
// btnShading0
//
this .btnShading0.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Center;
this .btnShading0.ImageTransparentColor = System.Drawing.Color.Empty;
this .btnShading0.Location = new System.Drawing.Point( 14 , 18 );
this .btnShading0.MouseDownImage = null ;
this .btnShading0.MouseMoveImage = null ;
this .btnShading0.Name = " btnShading0 " ;
this .btnShading0.NormalImage = null ;
this .btnShading0.Size = new System.Drawing.Size( 35 , 35 );
this .btnShading0.TabIndex = 0 ;
this .btnShading0.Tag = " Default " ;
this .btnShading0.ToolTip = " Default " ;
this .btnShading0.Click += new System.EventHandler( this .ChangeBackgroundStripe_Click);
//
// SkinForm
//
this .AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
this .AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this .BackColor = System.Drawing.Color.White;
this .ClientSize = new System.Drawing.Size( 165 , 184 );
this .Controls.Add( this .tabControl1);
this .Name = " SkinForm " ;
this .ShowInTaskbar = false ;
this .Text = " SkinForm " ;
this .tabControl1.ResumeLayout( false );
this .tabPage2.ResumeLayout( false );
((System.ComponentModel.ISupportInitialize)( this .tkbLightnes)).EndInit();
((System.ComponentModel.ISupportInitialize)( this .stkbSaturation)).EndInit();
((System.ComponentModel.ISupportInitialize)( this .tkbHue)).EndInit();
this .tabPage1.ResumeLayout( false );
this .ResumeLayout( false );
}
这个窗体是继承自 FormBase 这个窗体,具体的大家可以参考基窗体FormBase与基用户控件FormBase1的实现 相关的文章来了解,首先我们得重写一下Load事件并宜添加两个方法 SetSkinColorBitmap()和SetTexturesBitmap()方法,这两个的方法代码我会在在文章结尾处给出请大家查阅哦,还就是是启动一下当前的皮肤 this.CurrentSkinColor = Shared.CurrentSkinColor;
每当我们选择一个皮肤或是底纹时都会处理ChangeBackgroundStripe_Click事件来调整皮肤
{
Shared.MainForm.PerformChangeBackgroundStripe(GetBackgroundStripeEnum(((Control)sender).Tag.ToString()));
this .Hide();
}
另外还有一个ChangeSkinColor_Scroll事件也得做一下处理
方法如下所示
{
Shared.HSLFilter.Hue = tkbHue.Value > 0 ? tkbHue.Value * 150 / 180 : tkbHue.Value * 210 / 180 ;
Shared.HSLFilter.Saturation = stkbSaturation.Value > 0 ? stkbSaturation.Value * 100 / 150 : stkbSaturation.Value * 200 / 150 ;
Shared.HSLFilter.Lightness = tkbLightnes.Value > 0 ? tkbLightnes.Value * 10 / 15 : tkbLightnes.Value * 20 / 15 ;
Shared.MainForm.PerformChangeSkinColor();
Shared.CurrentSkinColor = SkinColor.Undefault;
}
这时只要我们单击上面的每个选择项或是颜色时就可以实现换皮肤的效果了,另外重写OnLostFocus事件和关于GetSkinColorEnum方法的实现大家看看源代码就能明白了,其它就两三行代码很是简单明了
ChangeSkinColor_Click事件的处理和刚才的ChangeBackgroundStripe_Click事件有点雷同
{
Shared.MainForm.PerformChangeSkinColor(GetSkinColorEnum(((Control)sender).Tag.ToString()));
Application.DoEvents();
this .Close();
this .Dispose( true );
}
我把代码全部贴一下方便大家查阅吧
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.IO;
using System.Drawing.Imaging;
namespace CRD.WinUI.Forms
{
public partial class SkinForm : FormBase
{
public SkinForm()
{
this .SetStyle(ControlStyles.DoubleBuffer | ControlStyles.AllPaintingInWmPaint, true );
InitializeComponent();
}
protected override void OnLoad(EventArgs e)
{
SetSkinColorBitmap();
SetTexturesBitmap();
this .CurrentSkinColor = Shared.CurrentSkinColor;
base .OnLoad(e);
}
void SetSkinColorBitmap()
{
Stream skinStream = Shared.AssemblyWinUI.GetManifestResourceStream( " CRD.WinUI.Resources.Skin.colors.bmp " );
Bitmap skinBitmap = new Bitmap(Bitmap.FromStream(skinStream));
this .btnSkinColor0.NormalImage = skinBitmap.Clone( new Rectangle( 2 , 2 , 20 , 20 ), PixelFormat.Format64bppPArgb);
this .btnSkinColor0.MouseMoveImage = skinBitmap.Clone( new Rectangle( 26 , 2 , 20 , 20 ), PixelFormat.Format64bppPArgb);
this .btnSkinColor0.MouseDownImage = skinBitmap.Clone( new Rectangle( 48 , 0 , 24 , 24 ), PixelFormat.Format64bppPArgb);
this .btnSkinColor1.NormalImage = skinBitmap.Clone( new Rectangle( 74 , 2 , 20 , 20 ), PixelFormat.Format64bppPArgb);
this .btnSkinColor1.MouseMoveImage = skinBitmap.Clone( new Rectangle( 98 , 2 , 20 , 20 ), PixelFormat.Format64bppPArgb);
this .btnSkinColor1.MouseDownImage = skinBitmap.Clone( new Rectangle( 120 , 0 , 24 , 24 ), PixelFormat.Format64bppPArgb);
this .btnSkinColor2.NormalImage = skinBitmap.Clone( new Rectangle( 146 , 2 , 20 , 20 ), PixelFormat.Format64bppPArgb);
this .btnSkinColor2.MouseMoveImage = skinBitmap.Clone( new Rectangle( 170 , 2 , 20 , 20 ), PixelFormat.Format64bppPArgb);
this .btnSkinColor2.MouseDownImage = skinBitmap.Clone( new Rectangle( 192 , 0 , 24 , 24 ), PixelFormat.Format64bppPArgb);
this .btnSkinColor3.NormalImage = skinBitmap.Clone( new Rectangle( 218 , 2 , 20 , 20 ), PixelFormat.Format64bppPArgb);
this .btnSkinColor3.MouseMoveImage = skinBitmap.Clone( new Rectangle( 242 , 2 , 20 , 20 ), PixelFormat.Format64bppPArgb);
this .btnSkinColor3.MouseDownImage = skinBitmap.Clone( new Rectangle( 264 , 0 , 24 , 24 ), PixelFormat.Format64bppPArgb);
this .btnSkinColor4.NormalImage = skinBitmap.Clone( new Rectangle( 2 , 26 , 20 , 20 ), PixelFormat.Format64bppPArgb);
this .btnSkinColor4.MouseMoveImage = skinBitmap.Clone( new Rectangle( 26 , 26 , 20 , 20 ), PixelFormat.Format64bppPArgb);
this .btnSkinColor4.MouseDownImage = skinBitmap.Clone( new Rectangle( 48 , 24 , 24 , 24 ), PixelFormat.Format64bppPArgb);
this .btnSkinColor5.NormalImage = skinBitmap.Clone( new Rectangle( 74 , 26 , 20 , 20 ), PixelFormat.Format64bppPArgb);
this .btnSkinColor5.MouseMoveImage = skinBitmap.Clone( new Rectangle( 98 , 26 , 20 , 20 ), PixelFormat.Format64bppPArgb);
this .btnSkinColor5.MouseDownImage = skinBitmap.Clone( new Rectangle( 120 , 24 , 24 , 24 ), PixelFormat.Format64bppPArgb);
this .btnSkinColor6.NormalImage = skinBitmap.Clone( new Rectangle( 146 , 26 , 20 , 20 ), PixelFormat.Format64bppPArgb);
this .btnSkinColor6.MouseMoveImage = skinBitmap.Clone( new Rectangle( 170 , 26 , 20 , 20 ), PixelFormat.Format64bppPArgb);
this .btnSkinColor6.MouseDownImage = skinBitmap.Clone( new Rectangle( 192 , 24 , 24 , 24 ), PixelFormat.Format64bppPArgb);
this .btnSkinColor7.NormalImage = skinBitmap.Clone( new Rectangle( 218 , 26 , 20 , 20 ), PixelFormat.Format64bppPArgb);
this .btnSkinColor7.MouseMoveImage = skinBitmap.Clone( new Rectangle( 242 , 26 , 20 , 20 ), PixelFormat.Format64bppPArgb);
this .btnSkinColor7.MouseDownImage = skinBitmap.Clone( new Rectangle( 264 , 24 , 24 , 24 ), PixelFormat.Format64bppPArgb);
}
void SetTexturesBitmap()
{
Stream texturesStream = Shared.AssemblyWinUI.GetManifestResourceStream( " CRD.WinUI.Resources.Skin.textures.bmp " );
Bitmap texturesBitmap = new Bitmap(Bitmap.FromStream(texturesStream));
this .btnShading0.NormalImage = texturesBitmap.Clone( new Rectangle( 2 , 2 , 31 , 31 ), PixelFormat.Format64bppPArgb);
this .btnShading0.MouseMoveImage = texturesBitmap.Clone( new Rectangle( 37 , 2 , 31 , 31 ), PixelFormat.Format64bppPArgb);
this .btnShading0.MouseDownImage = texturesBitmap.Clone( new Rectangle( 70 , 0 , 35 , 35 ), PixelFormat.Format64bppPArgb);
this .btnShading1.NormalImage = texturesBitmap.Clone( new Rectangle( 107 , 2 , 31 , 31 ), PixelFormat.Format64bppPArgb);
this .btnShading1.MouseMoveImage = texturesBitmap.Clone( new Rectangle( 142 , 2 , 31 , 31 ), PixelFormat.Format64bppPArgb);
this .btnShading1.MouseDownImage = texturesBitmap.Clone( new Rectangle( 175 , 0 , 35 , 35 ), PixelFormat.Format64bppPArgb);
this .btnShading2.NormalImage = texturesBitmap.Clone( new Rectangle( 212 , 2 , 31 , 31 ), PixelFormat.Format64bppPArgb);
this .btnShading2.MouseMoveImage = texturesBitmap.Clone( new Rectangle( 247 , 2 , 31 , 31 ), PixelFormat.Format64bppPArgb);
this .btnShading2.MouseDownImage = texturesBitmap.Clone( new Rectangle( 280 , 0 , 35 , 35 ), PixelFormat.Format64bppPArgb);
this .btnShading3.NormalImage = texturesBitmap.Clone( new Rectangle( 2 , 37 , 31 , 31 ), PixelFormat.Format64bppPArgb);
this .btnShading3.MouseMoveImage = texturesBitmap.Clone( new Rectangle( 37 , 37 , 31 , 31 ), PixelFormat.Format64bppPArgb);
this .btnShading3.MouseDownImage = texturesBitmap.Clone( new Rectangle( 70 , 35 , 35 , 35 ), PixelFormat.Format64bppPArgb);
this .btnShading4.NormalImage = texturesBitmap.Clone( new Rectangle( 107 , 37 , 31 , 31 ), PixelFormat.Format64bppPArgb);
this .btnShading4.MouseMoveImage = texturesBitmap.Clone( new Rectangle( 142 , 37 , 31 , 31 ), PixelFormat.Format64bppPArgb);
this .btnShading4.MouseDownImage = texturesBitmap.Clone( new Rectangle( 175 , 35 , 35 , 35 ), PixelFormat.Format64bppPArgb);
this .btnShading5.NormalImage = texturesBitmap.Clone( new Rectangle( 212 , 37 , 31 , 31 ), PixelFormat.Format64bppPArgb);
this .btnShading5.MouseMoveImage = texturesBitmap.Clone( new Rectangle( 247 , 37 , 31 , 31 ), PixelFormat.Format64bppPArgb);
this .btnShading5.MouseDownImage = texturesBitmap.Clone( new Rectangle( 280 , 35 , 35 , 35 ), PixelFormat.Format64bppPArgb);
this .btnShading6.NormalImage = texturesBitmap.Clone( new Rectangle( 2 , 72 , 31 , 31 ), PixelFormat.Format64bppPArgb);
this .btnShading6.MouseMoveImage = texturesBitmap.Clone( new Rectangle( 37 , 72 , 31 , 31 ), PixelFormat.Format64bppPArgb);
this .btnShading6.MouseDownImage = texturesBitmap.Clone( new Rectangle( 70 , 70 , 35 , 35 ), PixelFormat.Format64bppPArgb);
this .btnShading7.NormalImage = texturesBitmap.Clone( new Rectangle( 107 , 72 , 31 , 31 ), PixelFormat.Format64bppPArgb);
this .btnShading7.MouseMoveImage = texturesBitmap.Clone( new Rectangle( 142 , 72 , 31 , 31 ), PixelFormat.Format64bppPArgb);
this .btnShading7.MouseDownImage = texturesBitmap.Clone( new Rectangle( 175 , 70 , 35 , 35 ), PixelFormat.Format64bppPArgb);
this .btnShading8.NormalImage = texturesBitmap.Clone( new Rectangle( 212 , 72 , 31 , 31 ), PixelFormat.Format64bppPArgb);
this .btnShading8.MouseMoveImage = texturesBitmap.Clone( new Rectangle( 247 , 72 , 31 , 31 ), PixelFormat.Format64bppPArgb);
this .btnShading8.MouseDownImage = texturesBitmap.Clone( new Rectangle( 280 , 70 , 35 , 35 ), PixelFormat.Format64bppPArgb);
}
private void ChangeBackgroundStripe_Click( object sender, EventArgs e)
{
Shared.MainForm.PerformChangeBackgroundStripe(GetBackgroundStripeEnum(((Control)sender).Tag.ToString()));
this .Hide();
}
protected BackgroundStripe GetBackgroundStripeEnum( string stripe)
{
BackgroundStripe c = BackgroundStripe.Default;
if ( ! string .IsNullOrEmpty(stripe))
{
foreach (Enum i in Enum.GetValues( typeof (BackgroundStripe)))
{
if (i.ToString() == stripe)
{
// c = (BackgroundStripe)Enum.Parse(typeof(BackgroundStripe), i.ToString());
c = (BackgroundStripe)i;
return c;
}
}
}
return c;
}
private void ChangeSkinColor_Click( object sender, EventArgs e)
{
Shared.MainForm.PerformChangeSkinColor(GetSkinColorEnum(((Control)sender).Tag.ToString()));
Application.DoEvents();
this .Close();
this .Dispose( true );
}
protected SkinColor GetSkinColorEnum( string stripe)
{
SkinColor c = SkinColor.Default;
if ( ! string .IsNullOrEmpty(stripe))
{
foreach (Enum i in Enum.GetValues( typeof (SkinColor)))
{
if (i.ToString() == stripe)
{
c = (SkinColor)i;
return c;
}
}
}
return c;
}
private void ChangeSkinColor_Scroll( object sender, EventArgs e)
{
Shared.HSLFilter.Hue = tkbHue.Value > 0 ? tkbHue.Value * 150 / 180 : tkbHue.Value * 210 / 180 ;
Shared.HSLFilter.Saturation = stkbSaturation.Value > 0 ? stkbSaturation.Value * 100 / 150 : stkbSaturation.Value * 200 / 150 ;
Shared.HSLFilter.Lightness = tkbLightnes.Value > 0 ? tkbLightnes.Value * 10 / 15 : tkbLightnes.Value * 20 / 15 ;
Shared.MainForm.PerformChangeSkinColor();
Shared.CurrentSkinColor = SkinColor.Undefault;
}
protected override void OnLostFocus(EventArgs e)
{
base .OnLostFocus(e);
this .Close();
}
}
}