#include <afxwin.h>
#include "resource.h"
#include <afxtempl.h> //定义模板类的头文件
class MyDocument : public CDocument
{
public:
CArray<CPoint,CPoint &> pArray;//<保存的数据类型,读取保存数据类型的返回值>
void AddPoint(CPoint p)
{
pArray.Add(p);
}
CPoint GetPoint(int i)
{
return pArray[i];
}
int GetSize()
{
return pArray.GetSize();
}
DECLARE_DYNCREATE(MyDocument)//声明run-time类
DECLARE_MESSAGE_MAP()
};
IMPLEMENT_DYNCREATE(MyDocument,CDocument)//声明MyDocument为run-time类
BEGIN_MESSAGE_MAP(MyDocument,CDocument)
END_MESSAGE_MAP();
class MyView : public CView
{
public:
void OnDraw(CDC * aDC)//必须重载的虚函数,重绘函数
{
MyDocument *doc = (MyDocument *)GetDocument();//取得当前Document的指针
int num = doc->GetSize();
int i;
for(i=0;i<num;++i)
{
CPoint point = doc->GetPoint(i);
aDC->SetPixel(point,RGB(255,0,0));
}
}
afx_msg void OnLButtonDown(UINT,CPoint point)
{
SetCapture();//取得鼠标消息的接收权
}
afx_msg void OnMouseMove(UINT,CPoint point)
{
if(this == GetCapture())
{
CClientDC aDC(this);//建立画布
aDC.SetPixel(point,RGB(255,0,0));
MyDocument *doc = (MyDocument *)GetDocument();
doc->AddPoint(point);
}
}
afx_msg void OnLButtonUp(UINT,CPoint point)
{
::ReleaseCapture();
}
DECLARE_MESSAGE_MAP()
DECLARE_DYNCREATE(MyView)//声明为run-time类
};
BEGIN_MESSAGE_MAP(MyView,CView)
ON_WM_LBUTTONDOWN()
ON_WM_MOUSEMOVE()
ON_WM_LBUTTONUP()
END_MESSAGE_MAP()
IMPLEMENT_DYNCREATE(MyView,CView)//声明MyView为run-time类
class MyFrame:public CFrameWnd
{
DECLARE_DYNCREATE(MyFrame)//声明run-time类
DECLARE_MESSAGE_MAP()
};
BEGIN_MESSAGE_MAP(MyFrame,CFrameWnd)
END_MESSAGE_MAP()
IMPLEMENT_DYNCREATE(MyFrame,CFrameWnd)//声明MyFrame为run-time类
class MyApp:public CWinApp
{
public:
BOOL InitInstance()
{
CDocument *doc;//指向文件的指针
CSingleDocTemplate * DocTemplate;//文件指向单文档模板对象的指针
DocTemplate = new CSingleDocTemplate(
IDR_MENU1,//用于单文档框架之资源标志符
RUNTIME_CLASS(MyDocument),//单文档窗口的Document类
RUNTIME_CLASS(MyFrame),//单文档窗口的窗口框架类
RUNTIME_CLASS(MyView)//单文档窗口的View类
);//建立单文档模板对象
AddDocTemplate(DocTemplate);//将单文档模板对象设置给MyApp;
doc = DocTemplate->CreateNewDocument();//建立一个新的文档
m_pMainWnd = DocTemplate->CreateNewFrame(doc,NULL);//建立一个窗口框架
DocTemplate->InitialUpdateFrame((CFrameWnd*)m_pMainWnd,doc);//初始化窗口框架并连接view
m_pMainWnd->ShowWindow(SW_SHOW);//显示窗口
return true;
}
} a_app;//建立应用程序对象
MFC-4简单的窗口重绘(非部分重绘)
最新推荐文章于 2024-05-12 22:03:30 发布