java获取当前系统输入法,Android开发教程之获取系统输入法高度的正确姿势

问题与解决

在Android应用的开发中,有一些需求需要我们获取到输入法的高度,但是官方的API并没有提供类似的方法,所以我们需要自己来实现。

查阅了网上很多资料,试过以后都不理想。

比如有的方法通过监听布局的变化来计算输入法的高度,这种方式在Activity的配置中配置为"android:windowSoftInputMode="adjustResize""时没有问题,可以正确获取输入法的高度,因为布局此时确实会动态的调整。

但是当Activity配置为"android:windowSoftInputMode="adjustNothing""时,布局不会在输入法弹出时进行调整,上面的方式就会扑街。

不过经过一番探索和测试,终于发现了一种方式可以在即使设置为adjustNothing时也可以正确计算高度放方法。

同时也感谢这位外国朋友:

GitHub地址

方法如下

其实也就两个类,我也做了一些修改,解决了一些问题,这里也贴出来:

KeyboardHeightObserver.java

/**

* The observer that will be notified when the height of

* the keyboard has changed

*/

public interface KeyboardHeightObserver {

/**

* Called when the keyboard height has changed, 0 means keyboard is closed,

* >= 1 means keyboard is opened.

*

* @param height The height of the keyboard in pixels

* @param orientation The orientation either: Configuration.ORIENTATION_PORTRAIT or

* Configuration.ORIENTATION_LANDSCAPE

*/

void onKeyboardHeightChanged(int height, int orientation);

}

KeyboardHeightProvider.java

/**

* The keyboard height provider, this class uses a PopupWindow

* to calculate the window height when the floating keyboard is opened and closed.

*/

public class KeyboardHeightProvider extends PopupWindow {

/** The tag for logging purposes */

private final static String TAG = "sample_KeyboardHeightProvider";

/** The keyboard height observer */

private KeyboardHeightObserver observer;

/** The cached landscape height of the keyboard */

private int keyboardLandscapeHeight;

/** The cached portrait height of the keyboard */

private int keyboardPortraitHeight;

/** The view that is used to calculate the keyboard height */

private View popupView;

/** The parent view */

private View parentView;

/** The root activity that uses this KeyboardHeightProvider */

private Activity activity;

/**

* Construct a new KeyboardHeightProvider

*

* @param activity The parent activity

*/

public KeyboardHeightProvider(Activity activity) {

super(activity);

this.activity = activity;

LayoutInflater inflator = (LayoutInflater) activity.getSystemService(Activity.LAYOUT_INFLATER_SERVICE);

this.popupView = inflator.inflate(R.layout.keyboard_popup_window, null, false);

setContentView(popupView);

setSoftInputMode(LayoutParams.SOFT_INPUT_ADJUST_RESIZE | LayoutParams.SOFT_INPUT_STATE_ALWAYS_VISIBLE);

setInputMethodMode(PopupWindow.INPUT_METHOD_NEEDED);

parentView = activity.findViewById(android.R.id.content);

setWidth(0);

setHeight(LayoutParams.MATCH_PARENT);

popupView.getViewTreeObserver().addOnGlobalLayoutListener(new OnGlobalLayoutListener() {

@Override

public void onGlobalLayout() {

if (popupView != null) {

handleOnGlobalLayout();

}

}

});

}

/**

* Start the KeyboardHeightProvider, this must be called after the onResume of the Activity.

* PopupWindows are not allowed to be registered before the onResume has finished

* of the Activity.

*/

public void start() {

if (!isShowing() && parentView.getWindowToken() != null) {

setBackgroundDrawable(new ColorDrawable(0));

showAtLocation(parentView, Gravity.NO_GRAVITY, 0, 0);

}

}

/**

* Close the keyboard height provider,

* this provider will not be used anymore.

*/

public void close() {

this.observer = null;

dismiss();

}

/**

* Set the keyboard height observer to this provider. The

* observer will be notified when the keyboard height has changed.

* For example when the keyboard is opened or closed.

*

* @param observer The observer to be added to this provider.

*/

public void setKeyboardHeightObserver(KeyboardHeightObserver observer) {

this.observer = observer;

}

/**

* Get the screen orientation

*

* @return the screen orientation

*/

private int getScreenOrientation() {

return activity.getResources().getConfiguration().orientation;

}

/**

* Popup window itself is as big as the window of the Activity.

* The keyboard can then be calculated by extracting the popup view bottom

* from the activity window height.

*/

private void handleOnGlobalLayout() {

Point screenSize = new Point();

activity.getWindowManager().getDefaultDisplay().getSize(screenSize);

Rect rect = new Rect();

popupView.getWindowVisibleDisplayFrame(rect);

// REMIND, you may like to change this using the fullscreen size of the phone

// and also using the status bar and navigation bar heights of the phone to calculate

// the keyboard height. But this worked fine on a Nexus.

int orientation = getScreenOrientation();

int keyboardHeight = screenSize.y - rect.bottom;

if (keyboardHeight == 0) {

notifyKeyboardHeightChanged(0, orientation);

}

else if (orientation == Configuration.ORIENTATION_PORTRAIT) {

this.keyboardPortraitHeight = keyboardHeight;

notifyKeyboardHeightChanged(keyboardPortraitHeight, orientation);

}

else {

this.keyboardLandscapeHeight = keyboardHeight;

notifyKeyboardHeightChanged(keyboardLandscapeHeight, orientation);

}

}

private void notifyKeyboardHeightChanged(int height, int orientation) {

if (observer != null) {

observer.onKeyboardHeightChanged(height, orientation);

}

}

}

使用方法

此处以在Activity中的使用进行举例。

实现接口

引入这两个类后,在当前Activity中实现接口KeyboardHeightObserver:

@Override

public void onKeyboardHeightChanged(int height, int orientation) {

String or = orientation == Configuration.ORIENTATION_PORTRAIT ? "portrait" : "landscape";

Logger.d(TAG, "onKeyboardHeightChanged in pixels: " + height + " " + or);

}

定义并初始化

在当前Activity定义成员变量,并在onCreate()中进行初始化

private KeyboardHeightProvider mKeyboardHeightProvider;

@Override

protected void onCreate(@Nullable Bundle savedInstanceState) {

...

mKeyboardHeightProvider = new KeyboardHeightProvider(this);

new Handler().post(() -> mKeyboardHeightProvider.start());

}

生命周期处理

初始化完成后,我们要在Activity中的生命周期中也要进行处理,以免内存泄露。

@Override

protected void onResume() {

super.onResume();

mKeyboardHeightProvider.setKeyboardHeightObserver(this);

}

@Override

protected void onPause() {

super.onPause();

mKeyboardHeightProvider.setKeyboardHeightObserver(null);

}

@Override

protected void onDestroy() {

super.onDestroy();

mKeyboardHeightProvider.close();

}

总结

此时我们就可以正确获取的当前输入法的高度了,即使android:windowSoftInputMode="adjustNothing"时也可以正确获取到,这正是这个方法的强大之处,利用这个方法可以实现比如类似微信聊天的界面,流畅切换输入框,表情框等。

好了,以上就是这篇文章的全部内容了,希望本文的内容对大家的学习或者工作具有一定的参考学习价值,如果有疑问大家可以留言交流,谢谢大家对聚米学院的支持。

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