as2 点击事件与键盘事件

键盘事件

  AS2.0中:代码如下:

  var  keyListener:Object = new Object;

  keyListener.onKeyDown = function(){

    switch(Key.getCode())

    {

      case Key.UP:  statements; break;

      case Key.DOWN:  statements; break;

      default:break;

    }

  }

  Key.addListener(keyListener);

  离开时,或者用完时,最重要的是要把Key监听事件去掉

  Key.removeListener(keyListener);

 

  AS3.0中,代码:

addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown);

function onKeyDown(e:KeyboardEvent):void
{
  switch(e.keyCode)
  {
    case 38:  statements; break;
    case 40:  statements; break;
    case 37: statements; break;
    case 39:  statements; break;
    case 32: statements; break;
    default:  statements;break;
  }
  }
  
 鼠标事件:

AS2.0中:

  某个影片剪辑的实例名为mc;

  mc.addEventListener("click", this, "myFunction");

  function myFunction(){

    statements;

  }

 

AS3.0中:

  某个影片剪辑的实例名为mc;

  mc.addEventListener(MouseEvent.CLICK, myclick);

  mc.addEventListener(MouseEvent.MOUSE_OVER, myHover);

  function myclick(e:MouseEvent):void{

    statements;

  }

  function myHover(e:MouseEvent):void{

    statements;

  }  

  

https://www.cnblogs.com/panazhiyong/articles/3122692.html

转载于:https://www.cnblogs.com/dt1991/p/11055367.html

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