今天学习FloatableWindow控件,下面是我学习的代码,要添加FloatableWindow.dll,关于FloatableWindow
public partial class MainPage : UserControl
{
FloatableWindow tempFW = null;
public MainPage()
{
InitializeComponent();
this.btnShow.Click += new RoutedEventHandler(btnShow_Click);
this.btnHide.Click += new RoutedEventHandler(btnHide_Click);
tempFW = new FloatableWindow();
tempFW.DialogResult = true;
tempFW.Width = 800;
tempFW.Height = 400;
tempFW.Title = "浮动窗口测试"; //窗口标题
tempFW.HasCloseButton = true; //是否显示X按钮
tempFW.ParentLayoutRoot = floatePanel; //父容器可以是Gird、Canvas等
tempFW.Content = "我的第一个测试窗口:" + DateTime.Now; //窗口内容,可以是文字,也可以是UserControl等
tempFW.ResizeMode = ResizeMode.CanResize; //窗口模式: 窗口大小是否可以拖动。。
}
void btnHide_Click(object sender, RoutedEventArgs e)
{
if (floatePanel.Children.Contains(tempFW)) return;
tempFW.Show(); //显示(非模式)窗口
tempFW.ShowDialog(); //显示(模式)窗口
}
void btnShow_Click(object sender, RoutedEventArgs e)
{
FloatableWindow fw = new FloatableWindow();
fw.DialogResult = true;
fw.Width = 800;
fw.Height = 400;
fw.Title = "浮动窗口测试";
fw.HasCloseButton = true;
fw.ParentLayoutRoot = floatePanel;
fw.Content = "我的第一个测试窗口:"+DateTime.Now;
fw.ResizeMode = ResizeMode.NoResize;
if (floatePanel.Children.Contains(fw)) return;
fw.Show();
//fw.ShowDialog();
}