直接添加类库方式使用BmobSDK
1)将BmobSDK引入项目:
在你的XCode项目工程中,添加BmobSDK.framework
2)添加使用的系统framework:
在你的XCode工程中Project -> Edit Active Target -> Build Settings->Link Binary With Libraries引入CoreLocation.framework、Security.framework、CoreGraphics.framework、MobileCoreServices.framework、CFNetwork.framework、CoreTelephony.framework、SystemConfiguration.framework、libz.1.2.5.dylib、libicucore.dylib、libsqlite3.dylib
使用CocoaPods安装BmobSDK
如何使用CocoaPods安装BmobSDK可查看我们提供的文档: https://github.com/bmob/bmob-ios-sdk/blob/master/InstallCocoaPods.md
设置应用的BmobKey
在你的XCode工程中的AppDelegate.m文件中创建应用Key,填入申请的授权Key(SDK使用的是应用密钥里的Application ID),示例如下:
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions{ [Bmob registerWithAppKey:@"申请的Application ID"]; return YES; }
也可以在在main.m文件中,引入头文件 #import <BmobSDK/Bmob.h>
int main(int argc, char * argv[]) { @autoreleasepool { NSString *appKey = @"申请的Application ID"; [Bmob registerWithAppKey:appKey]; return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class])); } }
添加一行数据
//往GameScore表添加一条playerName为小明,分数为78的数据
BmobObject *gameScore = [BmobObject objectWithClassName:@"GameScore"]; [gameScore setObject:@"小明" forKey:@"playerName"]; [gameScore setObject:@78 forKey:@"score"]; [gameScore setObject:[NSNumber numberWithBool:YES] forKey:@"cheatMode"]; [gameScore saveInBackgroundWithResultBlock:^(BOOL isSuccessful, NSError *error) { //进行操作 }];
获取一行数据
//查找GameScore表
BmobQuery *bquery = [BmobQuery queryWithClassName:@"GameScore"]; //查找GameScore表里面id为0c6db13c的数据 [bquery getObjectInBackgroundWithId:@"0c6db13c" block:^(BmobObject *object,NSError *error){ if (error){ //进行错误处理 }else{ //表里有id为0c6db13c的数据 if (object) { //得到playerName和cheatMode NSString *playerName = [object objectForKey:@"playerName"]; BOOL cheatMode = [[object objectForKey:@"cheatMode"] boolValue]; NSLog(@"%@----%i",playerName,cheatMode); } } }];
修改一行数据
//查找GameScore表
BmobQuery *bquery = [BmobQuery queryWithClassName:@"GameScore"]; //查找GameScore表里面id为0c6db13c的数据 [bquery getObjectInBackgroundWithId:@"0c6db13c" block:^(BmobObject *object,NSError *error){ //没有返回错误 if (!error) { //对象存在 if (object) { BmobObject *obj1 = [BmobObject objectWithoutDatatWithClassName:object.className objectId:object.objectId]; //设置cheatMode为YES [obj1 setObject:[NSNumber numberWithBool:YES] forKey:@"cheatMode"]; //异步更新数据 [obj1 updateInBackground]; } }else{ //进行错误处理 } }];
删除一行数据
BmobQuery *bquery = [BmobQuery queryWithClassName:@"GameScore"]; [bquery getObjectInBackgroundWithId:@"0c6db13c" block:^(BmobObject *object, NSError *error){ if (error) { //进行错误处理 } else{ if (object) { //异步删除object [object deleteInBackground]; } } }];