通过我的一个项目,我将进入C领域.基本上我来了
来自
Java背景,并想知道
Java包的概念如何
在C世界中实现.这使我进入了命名空间的C概念.
到目前为止,我对命名空间完全没问题,但是当涉及到头文件时
在完全合格的课程方面,事情变得低效
名称,使用指令和使用声明.
关于这个问题的一个很好的描述是Herb Sutter的this文章.
据我所知,这一切归结为:如果你总是写一个头文件
使用完全限定类型名称来引用其他名称空间中的类型.
这几乎是不可接受的.由于C头通常提供声明
在一个类中,最大可读性具有最高优先级.完全符合条件
最后,来自不同命名空间的类型会产生很多视觉噪音
将标题的可读性降低到提出问题的程度
是否要使用名称空间.
不过我想利用C命名空间,所以考虑一下
问题:如何克服C头文件的命名空间邪恶?后
一些研究我认为typedef可能是解决这个问题的有效方法.
下面你将找到一个C示例程序,它演示了我的意思
喜欢使用公共类作用域typedef从其他名称空间导入类型.
该程序在语法上是正确的,并在MinGW W64上编译良好.到目前为止
很好,但我不确定这种方法是否会愉快地删除using关键字
从标题但引入另一个我根本不知道的问题.
就像Herb Sutter描述的东西一样棘手.
那是我恳请所有对C有透彻了解的人
检查下面的代码,让我知道这是否有效.谢谢
为了你的想法.
MyFirstClass.hpp
#ifndef MYFIRSTCLASS_HPP_
#define MYFIRSTCLASS_HPP_
namespace com {
namespace company {
namespace package1 {
class MyFirstClass
{
public:
MyFirstClass();
~MyFirstClass();
private:
};
} // namespace package1
} // namespace company
} // namespace com
#endif /* MYFIRSTCLASS_HPP_ */
MyFirstClass.cpp
#include "MyFirstClass.hpp"
using com::company::package1::MyFirstClass;
MyFirstClass::MyFirstClass()
{
}
MyFirstClass::~MyFirstClass()
{
}
MySecondClass.hpp
#ifndef MYSECONDCLASS_HPP_
#define MYSECONDCLASS_HPP_
#include
#include "MyFirstClass.hpp"
namespace com {
namespace company {
namespace package2 {
/*
* Do not write using-declarations in header files according to
* Herb Sutter's Namespace Rule #2.
*
* using std::string; // bad
* using com::company::package1::MyFirstClass; // bad
*/
class MySecondClass{
public:
/*
* Public class-scoped typedefs instead of using-declarations in
* namespace package2. Consequently we can avoid fully qualified
* type names in the remainder of the class declaration. This
* yields maximum readability and shows cleanly the types imported
* from other namespaces.
*/
typedef std::string String;
typedef com::company::package1::MyFirstClass MyFirstClass;
MySecondClass();
~MySecondClass();
String getText() const; // no std::string required
void setText(String as_text); // no std::string required
void setMyFirstInstance(MyFirstClass anv_instance); // no com::company:: ...
MyFirstClass getMyFirstInstance() const; // no com::company:: ...
private:
String is_text; // no std::string required
MyFirstClass inv_myFirstInstance; // no com::company:: ...
};
} // namespace package2
} // namespace company
} // namespace com
#endif /* MYSECONDCLASS_HPP_ */
MySecondClass.cpp
#include "MySecondClass.hpp"
/*
* According to Herb Sutter's "A Good Long-Term Solution" it is fine
* to write using declarations in a translation unit,as long as they
* appear after all #includes.
*/
using com::company::package2::MySecondClass; // OK because in cpp file and
// no more #includes following
MySecondClass::MySecondClass()
{
}
MySecondClass::~MySecondClass()
{
}
/*
* As we have already imported all types through the class scoped typedefs
* in our header file,we are now able to simply reuse the typedef types
* in the translation unit as well. This pattern shortens all type names
* down to a maximum of "ClassName::TypedefTypeName" in the translation unit -
* e.g. below we can simply write "MySecondClass::String". At the same time the
* class declaration in the header file now governs all type imports from other
* namespaces which again enforces the DRY - Don't Repeat Yourself - principle.
*/
// Simply reuse typedefs from MySecondClass
MySecondClass::String MySecondClass::getText() const
{
return this->is_text;
}
// Simply reuse typedefs from MySecondClass
void MySecondClass::setText(String as_text)
{
this->is_text = as_text;
}
// Simply reuse typedefs from MySecondClass
void MySecondClass::setMyFirstInstance(MyFirstClass anv_instance)
{
this->inv_myFirstInstance = anv_instance;
}
// Simply reuse typedefs from MySecondClass
MySecondClass::MyFirstClass MySecondClass::getMyFirstInstance() const
{
return this->inv_myFirstInstance;
}
Main.cpp的
#include
#include "MySecondClass.hpp"
using com::company::package2::MySecondClass; // OK because in cpp file and
// no more #includes following
int main()
{
// Again MySecondClass provides all types which are imported from
// other namespaces and are part of its interface through public
// class scoped typedefs
MySecondClass *lpnv_mySecCls = new MySecondClass();
// Again simply reuse typedefs from MySecondClass
MySecondClass::String ls_text = "Hello World!";
MySecondClass::MyFirstClass *lpnv_myFirClsf =
new MySecondClass::MyFirstClass();
lpnv_mySecCls->setMyFirstInstance(*lpnv_myFirClsf);
lpnv_mySecCls->setText(ls_text);
printf("Greetings: %s\n",lpnv_mySecCls->getText().c_str());
lpnv_mySecCls->setText("Goodbye World!");
printf("Greetings: %s\n",lpnv_mySecCls->getText().c_str());
getchar();
delete lpnv_myFirClsf;
delete lpnv_mySecCls;
return 0;
}