![ContractedBlock.gif](https://i-blog.csdnimg.cn/blog_migrate/8f900a89c6347c561fdf2122f13be562.gif)
![ExpandedBlockStart.gif](https://i-blog.csdnimg.cn/blog_migrate/961ddebeb323a10fe0623af514929fc1.gif)
using
System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Media;
using System.Resources;
using System.IO;
namespace SoundPlayerApp
{
public partial class Form1 : Form
{
private SoundPlayer simpleSound;
public Form1()
{
InitializeComponent();
}
private void button1_Click( object sender, EventArgs e)
{
OpenFileDialog OpenFileDialog1 = new OpenFileDialog();
OpenFileDialog1.Filter = " Wav 文件(*.wav)|*.wav " ;
if (OpenFileDialog1.ShowDialog() == DialogResult.OK)
{
simpleSound = new SoundPlayer(OpenFileDialog1.FileName);
simpleSound.Play();
}
}
private void button2_Click( object sender, EventArgs e)
{
OpenFileDialog OpenFileDialog1 = new OpenFileDialog();
OpenFileDialog1.Filter = " Wav 文件(*.wav)|*.wav " ;
if (OpenFileDialog1.ShowDialog() == DialogResult.OK)
{
simpleSound = new SoundPlayer(OpenFileDialog1.FileName);
simpleSound.PlayLooping();
}
}
private void button3_Click( object sender, EventArgs e)
{
if (simpleSound != null ) simpleSound.Stop();
}
private void button4_Click( object sender, EventArgs e)
{
simpleSound = new SoundPlayer(Properties.Resources.big);
simpleSound.Play();
}
private void button5_Click( object sender, EventArgs e)
{
simpleSound = new SoundPlayer(Properties.Resources.big);
simpleSound.PlayLooping();
}
private void button6_Click( object sender, EventArgs e)
{
if (simpleSound != null ) simpleSound.Stop();
}
private void button7_Click( object sender, EventArgs e)
{
switch (comboBox1.Text)
{
case " 星号(错误) " :
SystemSounds.Asterisk.Play();
break ;
case " 默认响声(叮当声) " :
SystemSounds.Beep.Play();
break ;
case " 感叹号(惊叹号) " :
SystemSounds.Exclamation.Play();
break ;
case " 关键性停止(关键性终止) " :
SystemSounds.Hand.Play();
break ;
case " 问题 " :
SystemSounds.Question.Play();
break ;
}
}
private void button8_Click( object sender, EventArgs e)
{
ResourceManager rm = ResourceManager.CreateFileBasedResourceManager( " SoundResource " , Application.StartupPath, null ); // 资源文件不带扩展名称
byte [] buffer = ( byte [])rm.GetObject( " Sound.wav " );
FileStream FS = new FileStream( " Sound.wav " , FileMode.Create); // 新建文件
BinaryWriter BWriter = new BinaryWriter(FS); // 以二进制打开文件流
BWriter.Write(buffer, 0 , buffer.Length); // 从资源文件读取声音文件内容,写入到一个声音文件中
BWriter.Close();
FS.Close();
simpleSound = new SoundPlayer( " Sound.wav " );
simpleSound.Play();
}
private void button9_Click( object sender, EventArgs e)
{
ResourceManager rm = ResourceManager.CreateFileBasedResourceManager( " SoundResource " , Application.StartupPath, null ); // 资源文件不带扩展名称
byte [] buffer = ( byte [])rm.GetObject( " Sound.wav " );
FileStream FS = new FileStream( " Sound.wav " , FileMode.Create); // 新建文件
BinaryWriter BWriter = new BinaryWriter(FS); // 以二进制打开文件流
BWriter.Write(buffer, 0 , buffer.Length); // 从资源文件读取声音文件内容,写入到一个声音文件中
BWriter.Close();
FS.Close();
simpleSound = new SoundPlayer( " Sound.wav " );
simpleSound.PlayLooping();
}
private void button10_Click( object sender, EventArgs e)
{
if (simpleSound != null ) simpleSound.Stop();
}
}
}
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Media;
using System.Resources;
using System.IO;
namespace SoundPlayerApp
{
public partial class Form1 : Form
{
private SoundPlayer simpleSound;
public Form1()
{
InitializeComponent();
}
private void button1_Click( object sender, EventArgs e)
{
OpenFileDialog OpenFileDialog1 = new OpenFileDialog();
OpenFileDialog1.Filter = " Wav 文件(*.wav)|*.wav " ;
if (OpenFileDialog1.ShowDialog() == DialogResult.OK)
{
simpleSound = new SoundPlayer(OpenFileDialog1.FileName);
simpleSound.Play();
}
}
private void button2_Click( object sender, EventArgs e)
{
OpenFileDialog OpenFileDialog1 = new OpenFileDialog();
OpenFileDialog1.Filter = " Wav 文件(*.wav)|*.wav " ;
if (OpenFileDialog1.ShowDialog() == DialogResult.OK)
{
simpleSound = new SoundPlayer(OpenFileDialog1.FileName);
simpleSound.PlayLooping();
}
}
private void button3_Click( object sender, EventArgs e)
{
if (simpleSound != null ) simpleSound.Stop();
}
private void button4_Click( object sender, EventArgs e)
{
simpleSound = new SoundPlayer(Properties.Resources.big);
simpleSound.Play();
}
private void button5_Click( object sender, EventArgs e)
{
simpleSound = new SoundPlayer(Properties.Resources.big);
simpleSound.PlayLooping();
}
private void button6_Click( object sender, EventArgs e)
{
if (simpleSound != null ) simpleSound.Stop();
}
private void button7_Click( object sender, EventArgs e)
{
switch (comboBox1.Text)
{
case " 星号(错误) " :
SystemSounds.Asterisk.Play();
break ;
case " 默认响声(叮当声) " :
SystemSounds.Beep.Play();
break ;
case " 感叹号(惊叹号) " :
SystemSounds.Exclamation.Play();
break ;
case " 关键性停止(关键性终止) " :
SystemSounds.Hand.Play();
break ;
case " 问题 " :
SystemSounds.Question.Play();
break ;
}
}
private void button8_Click( object sender, EventArgs e)
{
ResourceManager rm = ResourceManager.CreateFileBasedResourceManager( " SoundResource " , Application.StartupPath, null ); // 资源文件不带扩展名称
byte [] buffer = ( byte [])rm.GetObject( " Sound.wav " );
FileStream FS = new FileStream( " Sound.wav " , FileMode.Create); // 新建文件
BinaryWriter BWriter = new BinaryWriter(FS); // 以二进制打开文件流
BWriter.Write(buffer, 0 , buffer.Length); // 从资源文件读取声音文件内容,写入到一个声音文件中
BWriter.Close();
FS.Close();
simpleSound = new SoundPlayer( " Sound.wav " );
simpleSound.Play();
}
private void button9_Click( object sender, EventArgs e)
{
ResourceManager rm = ResourceManager.CreateFileBasedResourceManager( " SoundResource " , Application.StartupPath, null ); // 资源文件不带扩展名称
byte [] buffer = ( byte [])rm.GetObject( " Sound.wav " );
FileStream FS = new FileStream( " Sound.wav " , FileMode.Create); // 新建文件
BinaryWriter BWriter = new BinaryWriter(FS); // 以二进制打开文件流
BWriter.Write(buffer, 0 , buffer.Length); // 从资源文件读取声音文件内容,写入到一个声音文件中
BWriter.Close();
FS.Close();
simpleSound = new SoundPlayer( " Sound.wav " );
simpleSound.PlayLooping();
}
private void button10_Click( object sender, EventArgs e)
{
if (simpleSound != null ) simpleSound.Stop();
}
}
}