zxing之ViewfinderView

public final class ViewfinderView extends View {

  private static final int[] SCANNER_ALPHA = {0, 64, 128, 192, 255, 192, 128, 64};
  private static final long ANIMATION_DELAY = 80L;
  private static final int CURRENT_POINT_OPACITY = 0xA0;
  private static final int MAX_RESULT_POINTS = 20;
  private static final int POINT_SIZE = 6;

  private CameraManager cameraManager;
  private final Paint paint;
  private Bitmap resultBitmap;
  private final int maskColor;
  private final int resultColor;
  private final int laserColor;
  private final int resultPointColor;
  private int scannerAlpha;
  private List<ResultPoint> possibleResultPoints;
  private List<ResultPoint> lastPossibleResultPoints;

  // This constructor is used when the class is built from an XML resource.
  public ViewfinderView(Context context, AttributeSet attrs) {
    super(context, attrs);

    // Initialize these once for performance rather than calling them every time in onDraw().
    paint = new Paint(Paint.ANTI_ALIAS_FLAG); //开启反锯齿
    Resources resources = getResources();
    maskColor = resources.getColor(R.color.viewfinder_mask);//遮盖层颜色
    resultColor = resources.getColor(R.color.result_view);
    laserColor = resources.getColor(R.color.viewfinder_laser);
    resultPointColor = resources.getColor(R.color.possible_result_points);
    scannerAlpha = 0;
    possibleResultPoints = new ArrayList<ResultPoint>(5);
    lastPossibleResultPoints = null;
  }

  public void setCameraManager(CameraManager cameraManager) {
    this.cameraManager = cameraManager;
  }

  @SuppressLint("DrawAllocation")
  @Override
  public void onDraw(Canvas canvas) {
    if (cameraManager == null) {
      return; // not ready yet, early draw before done configuring
    }
    Rect frame = cameraManager.getFramingRect();//中间的取景框
    Rect previewFrame = cameraManager.getFramingRectInPreview();//zxing官方BarcodeScanner.apk解码成功时左上角存放截图的矩形框    
    if (frame == null || previewFrame == null) {
      return;
    }
    int width = canvas.getWidth(); //手机屏幕宽度
    int height = canvas.getHeight();//屏幕高度
     
    //取景画面中一共分为两块:外边半透明的一片(阴影部分),中间全透明的一片。外面半透明的画面是由四个矩形组成(扫描框的  上面到屏幕上面,扫描框的下面到屏幕下面,扫描框的左边面到屏幕左边,扫描框的右边到屏幕右边)
    // Draw the exterior (i.e. outside the framing rect) darkened
    paint.setColor(resultBitmap != null ? resultColor : maskColor);
    canvas.drawRect(0, 0, width, frame.top, paint);//上方矩形
    canvas.drawRect(0, frame.top, frame.left, frame.bottom + 1, paint);//左边
    canvas.drawRect(frame.right + 1, frame.top, width, frame.bottom + 1, paint);//右边
    canvas.drawRect(0, frame.bottom + 1, width, height, paint);//下方

    if (resultBitmap != null) {
      // Draw the opaque result bitmap over the scanning rectangle
      paint.setAlpha(CURRENT_POINT_OPACITY);
      canvas.drawBitmap(resultBitmap, null, frame, paint);
    } else {

      // Draw a red "laser scanner" line through the middle to show decoding is active
      paint.setColor(laserColor);
      paint.setAlpha(SCANNER_ALPHA[scannerAlpha]);
      scannerAlpha = (scannerAlpha + 1) % SCANNER_ALPHA.length;
      int middle = frame.height() / 2 + frame.top;
      canvas.drawRect(frame.left + 2, middle - 1, frame.right - 1, middle + 2, paint);
      
      float scaleX = frame.width() / (float) previewFrame.width();
      float scaleY = frame.height() / (float) previewFrame.height();

      List<ResultPoint> currentPossible = possibleResultPoints;
      List<ResultPoint> currentLast = lastPossibleResultPoints;
      int frameLeft = frame.left;
      int frameTop = frame.top;
      if (currentPossible.isEmpty()) {
        lastPossibleResultPoints = null;
      } else {
        possibleResultPoints = new ArrayList<ResultPoint>(5);
        lastPossibleResultPoints = currentPossible;
        paint.setAlpha(CURRENT_POINT_OPACITY);
        paint.setColor(resultPointColor);
        synchronized (currentPossible) {
          for (ResultPoint point : currentPossible) {
            canvas.drawCircle(frameLeft + (int) (point.getX() * scaleX),
                              frameTop + (int) (point.getY() * scaleY),
                              POINT_SIZE, paint);
          }
        }
      }
      if (currentLast != null) {
        paint.setAlpha(CURRENT_POINT_OPACITY / 2);
        paint.setColor(resultPointColor);
        synchronized (currentLast) {
          float radius = POINT_SIZE / 2.0f;
          for (ResultPoint point : currentLast) {
            canvas.drawCircle(frameLeft + (int) (point.getX() * scaleX),
                              frameTop + (int) (point.getY() * scaleY),
                              radius, paint);
          }
        }
      }

      // Request another update at the animation interval, but only repaint the laser line,
      // not the entire viewfinder mask.
      postInvalidateDelayed(ANIMATION_DELAY,
                            frame.left - POINT_SIZE,
                            frame.top - POINT_SIZE,
                            frame.right + POINT_SIZE,
                            frame.bottom + POINT_SIZE);
    }
  }

  public void drawViewfinder() {
    Bitmap resultBitmap = this.resultBitmap;
    this.resultBitmap = null;
    if (resultBitmap != null) {
      resultBitmap.recycle();
    }
    invalidate();
  }

  /**
   * Draw a bitmap with the result points highlighted instead of the live scanning display.
   *
   * @param barcode An image of the decoded barcode.
   */
  public void drawResultBitmap(Bitmap barcode) {
    resultBitmap = barcode;
    invalidate();
  }

  public void addPossibleResultPoint(ResultPoint point) {
    List<ResultPoint> points = possibleResultPoints;
    synchronized (points) {
      points.add(point);
      int size = points.size();
      if (size > MAX_RESULT_POINTS) {
        // trim it
        points.subList(0, size - MAX_RESULT_POINTS / 2).clear();
      }
    }
  }

}



转载于:https://my.oschina.net/meilihao/blog/349299

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值