php实现数字滚动效果,CountUp.js实现数字滚动增值效果

数据改动的时候,countUp.js进行数值滚动增加的动态效果,供大家参考,具体内容如下

这是js文件

// target = id of html element or var of previously selected html element where counting occurs

// startVal = the value you want to begin at

// endVal = the value you want to arrive at

// decimals = number of decimal places, default 0

// duration = duration of animation in seconds, default 2

// options = optional object of options (see below)

var CountUp = function (target, startVal, endVal, decimals, duration, options) {

var self = this

self.version = function () { return '1.9.3' }

// default options

self.options = {

useEasing: true, // toggle easing

useGrouping: true, // 1,000,000 vs 1000000

separator: ',', // character to use as a separator

decimal: '.', // character to use as a decimal

easingFn: easeOutExpo, // optional custom easing function, default is Robert Penner's easeOutExpo

formattingFn: formatNumber, // optional custom formatting function, default is formatNumber above

prefix: '', // optional text before the result

suffix: '', // optional text after the result

numerals: [] // optionally pass an array of custom numerals for 0-9

}

// extend default options with passed options object

if (options && typeof options === 'object') {

for (var key in self.options) {

if (options.hasOwnProperty(key) && options[key] !== null) {

self.options[key] = options[key]

}

}

}

if (self.options.separator === '') {

self.options.useGrouping = false

} else {

// ensure the separator is a string (formatNumber assumes this)

self.options.separator = '' + self.options.separator

}

// make sure requestAnimationFrame and cancelAnimationFrame are defined

// polyfill for browsers without native support

// by Opera engineer Erik Möller

var lastTime = 0

var vendors = ['webkit', 'moz', 'ms', 'o']

for (var x = 0; x < vendors.length && !window.requestAnimationFrame; ++x) {

window.requestAnimationFrame = window[vendors[x] + 'RequestAnimationFrame']

window.cancelAnimationFrame = window[vendors[x] + 'CancelAnimationFrame'] || window[vendors[x] + 'CancelRequestAnimationFrame']

}

if (!window.requestAnimationFrame) {

window.requestAnimationFrame = function (callback, element) {

var currTime = new Date().getTime()

var timeToCall = Math.max(0, 16 - (currTime - lastTime))

var tesult = currTime + timeToCall

var id = window.setTimeout(function () { callback(tesult) }, timeToCall)

lastTime = currTime + timeToCall

return id

}

}

if (!window.cancelAnimationFrame) {

window.cancelAnimationFrame = function (id) {

clearTimeout(id)

}

}

function formatNumber (num) {

var neg = (num < 0)

var x, x1, x2, x3, i, len

num = Math.abs(num).toFixed(self.decimals)

num += ''

x = num.split('.')

x1 = x[0]

x2 = x.length > 1 ? self.options.decimal + x[1] : ''

if (self.options.useGrouping) {

x3 = ''

for (i = 0, len = x1.length; i < len; ++i) {

if (i !== 0 && ((i % 3) === 0)) {

x3 = self.options.separator + x3

}

x3 = x1[len - i - 1] + x3

}

x1 = x3

}

// optional numeral substitution

if (self.options.numerals.length) {

x1 = x1.replace(/[0-9]/g, function (w) {

return self.options.numerals[+w]

})

x2 = x2.replace(/[0-9]/g, function (w) {

return self.options.numerals[+w]

})

}

return (neg ? '-' : '') + self.options.prefix + x1 + x2 + self.options.suffix

}

// Robert Penner's easeOutExpo

function easeOutExpo (t, b, c, d) {

return c * (-Math.pow(2, -10 * t / d) + 1) * 1024 / 1023 + b

}

function ensureNumber (n) {

return (typeof n === 'number' && !isNaN(n))

}

self.initialize = function () {

if (self.initialized) return true

self.error = ''

self.d = (typeof target === 'string') ? document.getElementById(target) : target

if (!self.d) {

self.error = '[CountUp] target is null or undefined'

return false

}

self.startVal = Number(startVal)

self.endVal = Number(endVal)

// error checks

if (ensureNumber(self.startVal) && ensureNumber(self.endVal)) {

self.decimals = Math.max(0, decimals || 0)

self.dec = Math.pow(10, self.decimals)

self.duration = Number(duration) * 1000 || 2000

self.countDown = (self.startVal > self.endVal)

self.frameVal = self.startVal

self.initialized = true

return true

} else {

self.error = '[CountUp] startVal (' + startVal + ') or endVal (' + endVal + ') is not a number'

return false

}

}

// Print value to target

self.printValue = function (value) {

var result = self.options.formattingFn(value)

if (self.d.tagName === 'INPUT') {

this.d.value = result

} else if (self.d.tagName === 'text' || self.d.tagName === 'tspan') {

this.d.textContent = result

} else {

this.d.innerHTML = result

}

}

self.count = function (timestamp) {

if (!self.startTime) { self.startTime = timestamp }

self.timestamp = timestamp

var progress = timestamp - self.startTime

self.remaining = self.duration - progress

// to ease or not to ease

if (self.options.useEasing) {

if (self.countDown) {

self.frameVal = self.startVal - self.options.easingFn(progress, 0, self.startVal - self.endVal, self.duration)

} else {

self.frameVal = self.options.easingFn(progress, self.startVal, self.endVal - self.startVal, self.duration)

}

} else {

if (self.countDown) {

self.frameVal = self.startVal - ((self.startVal - self.endVal) * (progress / self.duration))

} else {

self.frameVal = self.startVal + (self.endVal - self.startVal) * (progress / self.duration)

}

}

// don't go past endVal since progress can exceed duration in the last frame

if (self.countDown) {

self.frameVal = (self.frameVal < self.endVal) ? self.endVal : self.frameVal

} else {

self.frameVal = (self.frameVal > self.endVal) ? self.endVal : self.frameVal

}

// decimal

self.frameVal = Math.round(self.frameVal * self.dec) / self.dec

// format and print value

self.printValue(self.frameVal)

// whether to continue

if (progress < self.duration) {

self.rAF = requestAnimationFrame(self.count)

} else {

if (self.callback) self.callback()

}

}

// start your animation

self.start = function (callback) {

if (!self.initialize()) return

self.callback = callback

self.rAF = requestAnimationFrame(self.count)

}

// toggles pause/resume animation

self.pauseResume = function () {

if (!self.paused) {

self.paused = true

cancelAnimationFrame(self.rAF)

} else {

self.paused = false

delete self.startTime

self.duration = self.remaining

self.startVal = self.frameVal

requestAnimationFrame(self.count)

}

}

// reset to startVal so animation can be run again

self.reset = function () {

self.paused = false

delete self.startTime

self.initialized = false

if (self.initialize()) {

cancelAnimationFrame(self.rAF)

self.printValue(self.startVal)

}

}

// pass a new endVal and start animation

self.update = function (newEndVal) {

if (!self.initialize()) return

newEndVal = Number(newEndVal)

if (!ensureNumber(newEndVal)) {

self.error = '[CountUp] update() - new endVal is not a number: ' + newEndVal

return

}

self.error = ''

if (newEndVal === self.frameVal) return

cancelAnimationFrame(self.rAF)

self.paused = false

delete self.startTime

self.startVal = self.frameVal

self.endVal = newEndVal

self.countDown = (self.startVal > self.endVal)

self.rAF = requestAnimationFrame(self.count)

}

// format startVal on initialization

if (self.initialize()) self.printValue(self.startVal)

}

module.exports = CountUp

index.html文件中需要进入该插件,和jq插件,再进行new实例化

var options = {

useEasing: true, // 使用缓和效果

useGrouping: true, // 使用分组效果

separator: ',', // 分离器,数据够三位,例如100,000

decimal: '.', // 小数点分割,例如:10.00

prefix: '', // 第一位默认数字,例如:¥

suffix: '' // 最后一位默认数字,例如:元,美元

}

// new CountUp(target, startVal, endVal, decimals, duration, options)

// target = 目标元素的 ID

// startVal = 开始值

// endVal = 结束值

// decimals = 小数位数 默认值是0

// duration = 动画延迟秒数,默认值是2;

// options = optional object of options (see below)

var demo = new CountUp('extractionMoney', 0, data.balanceAmount, 2, 0.5, options)

if (!demo.error) {

demo.start()

} else {

console.error(demo.error)

}

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。

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