WebAssembly相关

git搜索:https://github.com/search?q=WebAssembly

相关demo:https://github.com/jpmorganchase/perspective

webassembly中文网 :http://webassembly.org.cn/

Binaryen 项目进展,以及一些关于WebAssembly的特点:https://segmentfault.com/a/1190000004167684?utm_source=tuicool&utm_medium=referral

webassembly的现状与实战:https://www.ibm.com/developerworks/cn/web/wa-lo-webassembly-status-and-reality/index.html

Unity 教程中的一个游戏导出成webassembly的游戏:https://unity3d.com/cn/learn/tutorials/s/tanks-tutorial

牛逼的教程:https://github.com/liyincheng/ffmpeg-wasm-video-to-picture

牛逼的教程:https://www.yinchengli.com/2018/07/28/wasm-ffmpeg-get-video-frame/

emcc编译ffmpeg:https://zhuanlan.zhihu.com/p/27910351

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以一个mp4文件为例,mp4是一种容器格式,

首先使用libavformat的API把mp4进行多路解复用,得到音视频在这个文件存放的位置等信息,

视频一般是使用h264等进行编码的,所以需要再使用libavcodec进行解码得到图像的yuv格式,

最后再借助libswscale转成rgb格式。

 

Hands-On Game Development with WebAssembly by Rick Battagline Packt Publishing English 2019-05-31 596 pages 5.0/5.0 1 reviews Details Title: Hands-On Game Development with WebAssembly Author: Rick Battagline Length: 596 pages Edition: 1 Language: English Publisher: Packt Publishing Publication Date: 2019-05-31 ISBN-10: 1838644652 ISBN-13: 9781838644659 Sales Rank: #1428959 (See Top 100 Books) Categories Computers & Technology Digital Audio, Video & Photography Programming Description Make your WebAssembly journey fun while making a game with it Key Features Create a WebAssembly game that implements sprites, animations, physics, particle systems, and other game development fundamentals Get to grips with advanced game mechanics in WebAssembly Learn to use WebAssembly and WebGL to render to the HTML5 canvas element Book Description Within the next few years, WebAssembly will change the web as we know it. It promises a world where you can write an application for the web in any language, and compile it for native platforms as well as the web. This book is designed to introduce web developers and game developers to the world of WebAssembly by walking through the development of a retro arcade game. You will learn how to build a WebAssembly application using C++, Emscripten, JavaScript, WebGL, SDL, and HTML5. This book covers a lot of ground in both game development and web application development. When creating a game or application that targets WebAssembly, developers need to learn a plethora of skills and tools. This book is a sample platter of those tools and skills. It covers topics including Emscripten, C/C++, WebGL, OpenGL, JavaScript, HTML5, and CSS. The reader will also learn basic techniques for game development, including 2D sprite animation, particle systems, 2D camera design, sound effects, 2D game physics, user interface design, shaders, debugging, and optimization. By the end of the book, you will be able to create simple web games and web applications targeting WebAssembly. What you will learn Build web applications with near-native performance using WebAssembly Become familiar with how web applications can be used to create games using HTML5 Canvas, WebGL, and SDL Become well versed with game development concepts such as sprites, animation, particle systems, AI, physics, camera design, sound effects, and shaders Deploy C/C++ applications to the browser using WebAssembly and Emscripten Understand how Emscripten HTML shell templates, JavaScript glue code, and a WebAssembly module interact Debug and performance tune your WebAssembly application Who this book is for Web developers and game developers interested in creating applications for the web using WebAssembly. Game developers interested in deploying their games to the web Web developers interested in creating applications that are potentially orders of magnitude faster than their existing JavaScript web apps C/C++ developers interested in using their existing skills to deploy applications to the web Table of Contents Introduction to WebAssembly and Emscripten HTML5 and WebAssembly Introduction to WebGL Sprite Animations in WebAssembly with SDL Keyboard Input Game Objects and the Game Loop Collision Detection Basic Particle System Improved Particle Systems AI and Steering Behaviors Designing a 2D Camera Sound FX Game Physics UI and Mouse Input Shaders and 2D Lighting Debugging and Optimization
WebAssembly: Accessing C and C++ in Web Applications English | MP4 | AVC 1280×720 | AAC 48KHz 2ch | 1h 45m | 213 MB Accelerate web applications with native code using WebAssembly. WebAssembly is a new, revolutionary technology that allows developers to program webpages using popular high-level languages like C, C++, Rust, and Python. Code is then compiled to WebAssembly bytecode and implemented by the JavaScript engine built into all web browsers. You gain flexibility and functionality without sacrificing performance. This course focuses on the practical uses of the technology: converting C and C++ code to WebAssembly and executing WebAssembly in JavaScript. Programmer and engineer Matt Scarpino demonstrates the power of the WebAssembly, implementing quick sort and matrix multiplication algorithms. He also reviews advanced features, such as debugging and the WebAssembly text format. By the end of the course, you’ll understand the massive potential WebAssembly represents and be ready to implement it in your next web project. Topics include: Programming for WebAssembly with Enscripten Building projects with enmake Loading WebAssembly into JavaScript Calling JavaScript in WebAssembly Practical algorithms for WebAssembly apps Analyzing WebAssembly apps Table of Contents Introduction 1 Accelerate your web applications with WebAssembly 2 What you should know 3 Using the exercise files WebAssembly and Emscripten 4 Overview of WebAssembly 5 Installing Emscripten 6 Installation walk-through 7 Compilation and execution 8 Simple WebAssembly example 9 Building projects with emmake 10 Emscripten makefile example WebAssembly Development 11 Loading WebAssembly into JavaScript 12 Loading WebAssembly example 13 Calling JavaScript in WebAssembly 14 Calling JavaScript example 15 Memory objects 16 Memory object example Practical Algorithms in WebAssembly 17 Introduction to quicksort 18 Implementing quicksort in WebAssembly 19 Introduction to matrix operations 20 Managing matrice
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