NSURL *url = [NSURLURLWithString:[GameData.login_info.logostringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding]]; NSData *data = [NSDatadataWithContentsOfURL:url]; CFDataRef imgData = (CFDataRef)data; CGDataProviderRef imgDataProvider = CGDataProviderCreateWithCFData (imgData); CGImageRef image = CGImageCreateWithPNGDataProvider(imgDataProvider, NULL, true, kCGRenderingIntentDefault);
-(CCSprite*)URLStrToSprite:(NSString*)URLStr position:(CGPoint)position { NSURL *url = [NSURL URLWithString:[URLStr stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding]]; NSData *data = [NSData dataWithContentsOfURL:url]; if(!data) return nil; UIImage *img = [UIImage imageWithData:data]; CCTexture2D *textrue = [[CCTexture2D alloc]initWithImage:img resolutionType:kCCResolutionStandard]; CCSprite *sprite = [CCSprite spriteWithTexture:textrue]; [textrue release]; sprite.position = position; return [sprite autorelease]; }