//1.新建空文件 命名Podfile
//2.写入 pod ‘pop’,’~>1.0’ 保存
//3.打开终端,进入项目路径 执行pod install
//4.新建桥接头文件 导入#import <POP/POP.h>
import UIKit
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
let redBall = UIView(frame: CGRect(x: 100, y: 100, width: 100, height: 100))
redBall.backgroundColor = UIColor.redColor()
redBall.layer.cornerRadius = 50
self.view.addSubview(redBall)
//实例化一个pop
let scale = POPSpringAnimation(propertyNamed: kPOPViewScaleXY)
//设置结束时的值
scale.toValue = NSValue(CGPoint: CGPointMake(2, 2))
//弹性,振幅之类的属性,范围0-20
scale.springBounciness = 20
//震动速度,值越大动画结束越快,范围0-20
scale.springSpeed = 1
//pop对象关键字
redBall.pop_addAnimation(scale, forKey: "scale")
//2.写入 pod ‘pop’,’~>1.0’ 保存
//3.打开终端,进入项目路径 执行pod install
//4.新建桥接头文件 导入#import <POP/POP.h>
import UIKit
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
let redBall = UIView(frame: CGRect(x: 100, y: 100, width: 100, height: 100))
redBall.backgroundColor = UIColor.redColor()
redBall.layer.cornerRadius = 50
self.view.addSubview(redBall)
//实例化一个pop
let scale = POPSpringAnimation(propertyNamed: kPOPViewScaleXY)
//设置结束时的值
scale.toValue = NSValue(CGPoint: CGPointMake(2, 2))
//弹性,振幅之类的属性,范围0-20
scale.springBounciness = 20
//震动速度,值越大动画结束越快,范围0-20
scale.springSpeed = 1
//pop对象关键字
redBall.pop_addAnimation(scale, forKey: "scale")
//x坐标位移动画
let move = POPSpringAnimation(propertyNamed: kPOPLayerPositionY)
move.toValue = 500
move.springBounciness = 20
move.springSpeed = 5
redBall.layer.pop_addAnimation(move, forKey: "ilove")
//旋转动画
let spin = POPSpringAnimation(propertyNamed: kPOPLayerRotation)
spin.toValue = M_PI * 4
spin.springBounciness = 20
spin.springSpeed = 5
redBall.layer.pop_addAnimation(spin, forKey: "spin")
// //背景颜色的变化
let color = POPSpringAnimation(propertyNamed: kPOPLayerBackgroundColor)
color.toValue = UIColor.greenColor()
color.springBounciness = 20
color.springSpeed = 5
redBall.pop_addAnimation(color, forKey: "color")
let move = POPSpringAnimation(propertyNamed: kPOPLayerPositionY)
move.toValue = 500
move.springBounciness = 20
move.springSpeed = 5
redBall.layer.pop_addAnimation(move, forKey: "ilove")
//旋转动画
let spin = POPSpringAnimation(propertyNamed: kPOPLayerRotation)
spin.toValue = M_PI * 4
spin.springBounciness = 20
spin.springSpeed = 5
redBall.layer.pop_addAnimation(spin, forKey: "spin")
// //背景颜色的变化
let color = POPSpringAnimation(propertyNamed: kPOPLayerBackgroundColor)
color.toValue = UIColor.greenColor()
color.springBounciness = 20
color.springSpeed = 5
redBall.pop_addAnimation(color, forKey: "color")
}