要加载的2个 swf : a1.swf, a2.swf
新建一个用来加载其他swf的flash文件
var
Num
=
2
;
// 需要加载的影片剪辑的个数
var tempNum = 1 ;
// 当前加载第几个影片剪辑
var loadListener:Object = new Object();
loadListener.onLoadComplete = function (target_mc:MovieClip, httpStatus:Number):Void {
tempNum ++ ;
if (tempNum > Num) {
tempNum = 1 ;
}
mc.onEnterFrame = function () {
if (mc._currentframe == mc._totalframes) {
mcLoader.loadClip( " a " + tempNum + " .swf " , mc);
}
};
};
var mcLoader:MovieClipLoader = new MovieClipLoader();
mcLoader.addListener(loadListener);
var mc:MovieClip = this .createEmptyMovieClip( " mc " , this .getNextHighestDepth());
mcLoader.loadClip( " a1.swf " , mc);
// 直接加载第个影片剪辑
_root.bt.onRelease = function () {
tempNum = 2 ;
mcLoader.loadClip( " a2.swf " , mc);
};
// 需要加载的影片剪辑的个数
var tempNum = 1 ;
// 当前加载第几个影片剪辑
var loadListener:Object = new Object();
loadListener.onLoadComplete = function (target_mc:MovieClip, httpStatus:Number):Void {
tempNum ++ ;
if (tempNum > Num) {
tempNum = 1 ;
}
mc.onEnterFrame = function () {
if (mc._currentframe == mc._totalframes) {
mcLoader.loadClip( " a " + tempNum + " .swf " , mc);
}
};
};
var mcLoader:MovieClipLoader = new MovieClipLoader();
mcLoader.addListener(loadListener);
var mc:MovieClip = this .createEmptyMovieClip( " mc " , this .getNextHighestDepth());
mcLoader.loadClip( " a1.swf " , mc);
// 直接加载第个影片剪辑
_root.bt.onRelease = function () {
tempNum = 2 ;
mcLoader.loadClip( " a2.swf " , mc);
};
只要修改被加载的个数就可以啦,