项目截图
redux-saga介绍
众所周知,react仅仅是作用在View层的前端框架,redux作为前端的“数据库”,完美!但是依旧残留着前端一直以来的诟病=>异步。
所以就少不了有很多的中间件(middleware)来处理这些数据,而redux-saga就是其中之一。
不要把redux-saga(下面统称为saga)想的多么牛逼,其实他就是一个辅助函数,但是荣耀里辅助拿MVP也不少哈~。
Saga最大的特点就是它可以让你用同步的方式写异步的代码!想象下,如果它能够用来监听你的异步action,然后又用同步的方式去处理。那么,你的react-redux是不是就轻松了很多!
官方介绍,请移步redux-saga
saga相当于在redux原有的数据流中多了一层监控,捕获监听到的action,进行处理后,put一个新的action给相应的reducer去处理。
基本用法
1、 使用createSagaMiddleware方法创建saga 的Middleware,然后在创建的redux的store时,使用applyMiddleware函数将创建的saga Middleware实例绑定到store上,最后可以调用saga Middleware的run函数来执行某个或者某些Middleware。
2、 在saga的Middleware中,可以使用takeEvery或者takeLatest等API来监听某个action,当某个action触发后,saga可以使用call、fetch等api发起异步操作,操作完成后使用put函数触发action,同步更新state,从而完成整个State的更新。
saga的优点
下面介绍saga的API,boring~~~所以先来点动力吧
流程拆分更细,应用的逻辑和view更加的清晰,分工明确。异步的action和复杂逻辑的action都可以放到saga中去处理。模块更加的干净
因为使用了 Generator,redux-saga让你可以用同步的方式写异步代码
能容易地测试 Generator 里所有的业务逻辑
可以通过监听Action 来进行前端的打点日志记录,减少侵入式打点对代码的侵入程度
。。。
走马观花API(安装啥的步骤直接略过)
takeEvery
用来监听action,每个action都触发一次,如果其对应是异步操作的话,每次都发起异步请求,而不论上次的请求是否返回
import { takeEvery } from 'redux-saga/effects'
function* watchFetchData() {
yield takeEvery('FETCH_REQUESTED', fetchData)
}
takeLatest
作用同takeEvery一样,唯一的区别是它只关注最后,也就是最近一次发起的异步请求,如果上次请求还未返回,则会被取消。
function* watchFetchData() {
yield takeLatest('FETCH_REQUESTED', fetchData)
}
redux Effects
在saga的世界里,所有的任务都通用 yield Effect 来完成,Effect暂时就理解为一个任务单元吧,其实就是一个JavaScript的对象,可以通过sagaMiddleWare进行执行。
重点说明下,在redux-saga的应用中,所有的Effect都必须被yield后才可以被执行。
import {fork,call} from 'redux-saga/effects'
import {getAdDataFlow,getULikeDataFlow} from './components/home/homeSaga'
import {getLocatioFlow} from './components/wrap/wrapSaga'
import {getDetailFolw} from './components/detail/detailSaga'
import {getCitiesFlow} from './components/city/citySaga'
export default function* rootSaga () {
yield fork(getLocatioFlow);
yield fork(getAdDataFlow);
yield fork(getULikeDataFlow);
yield fork(getDetailFolw);
yield fork(getCitiesFlow);
}
call
call用来调用异步函数,将异步函数和函数参数作为call函数的参数传入,返回一个js对象。saga引入他的主要作用是方便测试,同时也能让我们的代码更加规范化。
同js原生的call一样,call函数也可以指定this对象,只要把this对象当第一个参数传入call方法就好了
saga同样提供apply函数,作用同call一样,参数形式同js原生apply方法。
export function* getAdData(url) {
yield put({type:wrapActionTypes.START_FETCH});
yield delay(delayTime);//故意的
try {
return yield call(get,url);
} catch (error) {
yield put({type:wrapActionTypes.FETCH_ERROR})
}finally {
yield put({type:wrapActionTypes.FETCH_END})
}
}
export function* getAdDataFlow() {
while (true){
let request = yield take(homeActionTypes.GET_AD);
let response = yield call(getAdData,request.url);
yield put({type:homeActionTypes.GET_AD_RESULT_DATA,data:response.data})
}
}
take
等待 reactjs dispatch 一个匹配的action。take的表现同takeEvery一样,都是监听某个action,但与takeEvery不同的是,他不是每次action触发的时候都相应,而只是在执行顺序执行到take语句时才会相应action。
当在genetator中使用take语句等待action时,generator被阻塞,等待action被分发,然后继续往下执行。
takeEvery只是监听每个action,然后执行处理函数。对于何时响应action和 如何响应action,takeEvery并没有控制权。
而take则不一样,我们可以在generator函数中决定何时响应一个action,以及一个action被触发后做什么操作。
最大区别:take只有在执行流达到时才会响应对应的action,而takeEvery则一经注册,都会响应action。
export function* getAdDataFlow() {
while (true){
let request = yield take(homeActionTypes.GET_AD);
let response = yield call(getAdData,request.url);
yield put({type:homeActionTypes.GET_AD_RESULT_DATA,data:response.data})
}
}
put
触发某一个action,类似于react中的dispatch
实例如上
select
作用和 redux thunk 中的 getState 相同。通常会与reselect库配合使用
fork
非阻塞任务调用机制:上面我们介绍过call可以用来发起异步操作,但是相对于generator函数来说,call操作是阻塞的,只有等promise回来后才能继续执行,而fork是非阻塞的 ,当调用fork启动一个任务时,该任务在后台继续执行,从而使得我们的执行流能继续往下执行而不必一定要等待返回。
cancel
cancel的作用是用来取消一个还未返回的fork任务。防止fork的任务等待时间太长或者其他逻辑错误。
all
all提供了一种并行执行异步请求的方式。之前介绍过执行异步请求的api中,大都是阻塞执行,只有当一个call操作放回后,才能执行下一个call操作, call提供了一种类似Promise中的all操作,可以将多个异步操作作为参数参入all函数中,
如果有一个call操作失败或者所有call操作都成功返回,则本次all操作执行完毕。
import { all, call } from 'redux-saga/effects'
// correct, effects will get executed in parallel
const [users, repos] = yield all([
call(fetch, '/users'),
call(fetch, '/repos')
])
race
有时候当我们并行的发起多个异步操作时,我们并不一定需要等待所有操作完成,而只需要有一个操作完成就可以继续执行流。这就是race的用处。
他可以并行的启动多个异步请求,只要有一个 请求返回(resolved或者reject),race操作接受正常返回的请求,并且将剩余的请求取消。
import { race, take, put } from 'redux-saga/effects'
function* backgroundTask() {
while (true) { ... }
}
function* watchStartBackgroundTask() {
while (true) {
yield take('START_BACKGROUND_TASK')
yield race({
task: call(backgroundTask),
cancel: take('CANCEL_TASK')
})
}
}
actionChannel
在之前的操作中,所有的action分发是顺序的,但是对action的响应是由异步任务来完成,也即是说对action的处理是无序的。
如果需要对action的有序处理的话,可以使用actionChannel函数来创建一个action的缓存队列,但一个action的任务流程处理完成后,才可是执行下一个任务流。
import { take, actionChannel, call, ... } from 'redux-saga/effects'
function* watchRequests() {
// 1- Create a channel for request actions
const requestChan = yield actionChannel('REQUEST')
while (true) {
// 2- take from the channel
const {payload} = yield take(requestChan)
// 3- Note that we're using a blocking call
yield call(handleRequest, payload)
}
}
function* handleRequest(payload) { ... }
从我写的这个项目可以看到,其实我很多API都是没有用到,常用的基本也就这么些了
从代码中去记忆API
这里我放两个实际项目中代码实例,大家可以看看熟悉下上面说到的API
rootSaga.js
// This file contains the sagas used for async actions in our app. It's divided into
// "effects" that the sagas call (`authorize` and `logout`) and the actual sagas themselves,
// which listen for actions.
// Sagas help us gather all our side effects (network requests in this case) in one place
import {hashSync} from 'bcryptjs'
import genSalt from '../auth/salt'
import {browserHistory} from 'react-router'
import {take, call, put, fork, race} from 'redux-saga/effects'
import auth from '../auth'
import {
SENDING_REQUEST,
LOGIN_REQUEST,
REGISTER_REQUEST,
SET_AUTH,
LOGOUT,
CHANGE_FORM,
REQUEST_ERROR
} from '../actions/constants'
/**
* Effect to handle authorization
* @param {string} username The username of the user
* @param {string} password The password of the user
* @param {object} options Options
* @param {boolean} options.isRegistering Is this a register request?
*/
export function * authorize ({username, password, isRegistering}) {
// We send an action that tells Redux we're sending a request
yield put({type: SENDING_REQUEST, sending: true})
// We then try to register or log in the user, depending on the request
try {
let salt = genSalt(username)
let hash = hashSync(password, salt)
let response
// For either log in or registering, we call the proper function in the `auth`
// module, which is asynchronous. Because we're using generators, we can work
// as if it's synchronous because we pause execution until the call is done
// with `yield`!
if (isRegistering) {
response = yield call(auth.register, username, hash)
} else {
response = yield call(auth.login, username, hash)
}
return response
} catch (error) {
console.log('hi')
// If we get an error we send Redux the appropiate action and return
yield put({type: REQUEST_ERROR, error: error.message})
return false
} finally {
// When done, we tell Redux we're not in the middle of a request any more
yield put({type: SENDING_REQUEST, sending: false})
}
}
/**
* Effect to handle logging out
*/
export function * logout () {
// We tell Redux we're in the middle of a request
yield put({type: SENDING_REQUEST, sending: true})
// Similar to above, we try to log out by calling the `logout` function in the
// `auth` module. If we get an error, we send an appropiate action. If we don't,
// we return the response.
try {
let response = yield call(auth.logout)
yield put({type: SENDING_REQUEST, sending: false})
return response
} catch (error) {
yield put({type: REQUEST_ERROR, error: error.message})
}
}
/**
* Log in saga
*/
export function * loginFlow () {
// Because sagas are generators, doing `while (true)` doesn't block our program
// Basically here we say "this saga is always listening for actions"
while (true) {
// And we're listening for `LOGIN_REQUEST` actions and destructuring its payload
let request = yield take(LOGIN_REQUEST)
let {username, password} = request.data
// A `LOGOUT` action may happen while the `authorize` effect is going on, which may
// lead to a race condition. This is unlikely, but just in case, we call `race` which
// returns the "winner", i.e. the one that finished first
let winner = yield race({
auth: call(authorize, {username, password, isRegistering: false}),
logout: take(LOGOUT)
})
// If `authorize` was the winner...
if (winner.auth) {
// ...we send Redux appropiate actions
yield put({type: SET_AUTH, newAuthState: true}) // User is logged in (authorized)
yield put({type: CHANGE_FORM, newFormState: {username: '', password: ''}}) // Clear form
forwardTo('/dashboard') // Go to dashboard page
}
}
}
/**
* Log out saga
* This is basically the same as the `if (winner.logout)` of above, just written
* as a saga that is always listening to `LOGOUT` actions
*/
export function * logoutFlow () {
while (true) {
yield take(LOGOUT)
yield put({type: SET_AUTH, newAuthState: false})
yield call(logout)
forwardTo('/')
}
}
/**
* Register saga
* Very similar to log in saga!
*/
export function * registerFlow () {
while (true) {
// We always listen to `REGISTER_REQUEST` actions
let request = yield take(REGISTER_REQUEST)
let {username, password} = request.data
// We call the `authorize` task with the data, telling it that we are registering a user
// This returns `true` if the registering was successful, `false` if not
let wasSuccessful = yield call(authorize, {username, password, isRegistering: true})
// If we could register a user, we send the appropiate actions
if (wasSuccessful) {
yield put({type: SET_AUTH, newAuthState: true}) // User is logged in (authorized) after being registered
yield put({type: CHANGE_FORM, newFormState: {username: '', password: ''}}) // Clear form
forwardTo('/dashboard') // Go to dashboard page
}
}
}
// The root saga is what we actually send to Redux's middleware. In here we fork
// each saga so that they are all "active" and listening.
// Sagas are fired once at the start of an app and can be thought of as processes running
// in the background, watching actions dispatched to the store.
export default function * root () {
yield fork(loginFlow)
yield fork(logoutFlow)
yield fork(registerFlow)
}
// Little helper function to abstract going to different pages
function forwardTo (location) {
browserHistory.push(location)
}
另一个demo saga也跟我一样,拆分了下
简单看两个demo就好
index.js
import { takeLatest } from 'redux-saga';
import { fork } from 'redux-saga/effects';
import {loadUser} from './loadUser';
import {loadDashboardSequenced} from './loadDashboardSequenced';
import {loadDashboardNonSequenced} from './loadDashboardNonSequenced';
import {loadDashboardNonSequencedNonBlocking, isolatedForecast, isolatedFlight } from './loadDashboardNonSequencedNonBlocking';
function* rootSaga() {
/*The saga is waiting for a action called LOAD_DASHBOARD to be activated */
yield [
fork(loadUser),
takeLatest('LOAD_DASHBOARD', loadDashboardSequenced),
takeLatest('LOAD_DASHBOARD_NON_SEQUENCED', loadDashboardNonSequenced),
takeLatest('LOAD_DASHBOARD_NON_SEQUENCED_NON_BLOCKING', loadDashboardNonSequencedNonBlocking),
fork(isolatedForecast),
fork(isolatedFlight)
];
}
export default rootSaga;
loadDashboardNonSequencedNonBlocking.js
import { call, put, select , take} from 'redux-saga/effects';
import {loadDeparture, loadFlight, loadForecast } from './apiCalls';
export const getUserFromState = (state) => state.user;
export function* loadDashboardNonSequencedNonBlocking() {
try {
//Wait for the user to be loaded
yield take('FETCH_USER_SUCCESS');
//Take the user info from the store
const user = yield select(getUserFromState);
//Get Departure information
const departure = yield call(loadDeparture, user);
//Update the UI
yield put({type: 'FETCH_DASHBOARD3_SUCCESS', payload: {departure}});
//trigger actions for Forecast and Flight to start...
//We can pass and object into the put statement
yield put({type: 'FETCH_DEPARTURE3_SUCCESS', departure});
} catch(error) {
yield put({type: 'FETCH_FAILED', error: error.message});
}
}
export function* isolatedFlight() {
try {
/* departure will take the value of the object passed by the put*/
const departure = yield take('FETCH_DEPARTURE3_SUCCESS');
//Flight can be called unsequenced /* BUT NON BLOCKING VS FORECAST*/
const flight = yield call(loadFlight, departure.flightID);
//Tell the store we are ready to be displayed
yield put({type: 'FETCH_DASHBOARD3_SUCCESS', payload: {flight}});
} catch (error) {
yield put({type: 'FETCH_FAILED', error: error.message});
}
}
export function* isolatedForecast() {
try {
/* departure will take the value of the object passed by the put*/
const departure = yield take('FETCH_DEPARTURE3_SUCCESS');
const forecast = yield call(loadForecast, departure.date);
yield put({type: 'FETCH_DASHBOARD3_SUCCESS', payload: { forecast }});
} catch(error) {
yield put({type: 'FETCH_FAILED', error: error.message});
}
}
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