// 大话设计模式-策略模式
// 采用商场促销
#include <iostream>
class cash_super
{
public:
virtual double accept_cash(double money) = 0;
};
//正常收费
class cash_normal : public cash_super
{
public:
virtual double accept_cash(double money){ return money;}
};
//打折
class cash_rebat : public cash_super
{
public:
cash_rebat(double val):money_dec_rate(val){}
virtual double accept_cash(double money){ return money * (1 - money_dec_rate);}
private:
double money_dec_rate; // 打折率
};
//反现金
class cash_return : public cash_super
{
public:
cash_return(double cash_condition_val, double cash_return_back_val):cash_condition(cash_condition_val), cash_return_back(cash_return_back_val){}
virtual double accept_cash(double money)
{
double result = money;
if (money >= cash_condition)
{
result = money - static_cast<int>( money / cash_condition ) * cash_return_back ;
}
return result;
}
private:
double cash_condition;
double cash_return_back;
};
class cash_content
{
public:
cash_content(char type):p(0)
{
switch(type)
{
case 'a':
p = new cash_normal();
break;
case 'b':
p = new cash_rebat(0.9);
break;
case 'c':
p = new cash_return(500, 200);
break;
default:
std::cout << "error type" << std::endl;
break;
}
}
cash_super* get_cash_handle()const { return p;}
private:
cash_super * p;
};
int main()
{
cash_content *test = new cash_content('a');
std::cout << "Money :" << test->get_cash_handle()->accept_cash(500) << std::endl;
return 0;
}
这就是按照书上写的策略模式,感觉和简单工厂模式一模一样啊。