html5 open source game,GitHub - colin3dmax/GD: GDevelop is an open source HTML5 and native game crea...

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GDevelop is a full featured, open source game development software, allowing to create HTML5 and native games

without needing any knowledge in a specific programming language. All the game logic is made thanks to an

intuitive and powerful event based system.

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About directory structure

Core: GDevelop core library, containing common tools to implement the IDE and platforms.

GDCpp: Sources files of GDevelop C++ Platform, used to build native games.

GDJS: Sources files of GDevelop JS Platform, used to build HTML5 games.

IDE: Sources files of GDevelop IDE.

Extensions: Sources files of extensions. (For C++ or JS platform)

Binaries: Binaries are generated in Binaries/Output. Binaries/Releases contains the installer exes and compressed files containing GDevelop releases.

scripts: Various scripts, notably scripts to package GD (ReleaseProcedure* scripts).

docs: Directory where the documentation is generated. To avoid you to generate it by yourself, it is available here.

How to build 68747470733a2f2f7472617669732d63692e6f72672f3469616e2f47442e7376673f6272616e63683d6d617374657268747470733a2f2f63692e6170707665796f722e636f6d2f6170692f70726f6a656374732f7374617475732f6769746875622f3469616e2f47443f6272616e63683d6d6173746572267376673d74727565

Full and detailed instructions are in the getting started page of the documentation available here.

Basically:

Install and launch CMake.

Choose this directory as the source directory, and a new directory like Binaries/.build

as the directory where to build. Files will be output in Binaries/Output anyway.

On Linux, be sure to have required development libraries installed. On Windows, be sure to use the same version of the compiler for better compatibility.

Generate the Makefile (or Ninja build file) and launch it.

Documentation

Links

Community

Development Roadmap

GDevelop Roadmap on Trello.com, for a global view of the features that could be added.

GitHub issue page, for technical issues and bugs.

Related projects

GDevelop.js is a binding to use GDevelop engine in Javascript.

GDevApp.com is a radically innovative online game creator, compatible with GDevelop. It is based on GDevelop.js and can be used on any browser, including iOS and Android.

License

The Core library, the native and HTML5 platforms and all extensions (respectively Core, GDCpp, GDJS and Extensions folders) are under the MIT license.

The IDE (in the IDE folder) is licensed with GPL v3.

The name, GDevelop, and its logo are the exclusive property of Florian Rival.

Games exported with GDevelop are based on the native and/or HTML5 platforms (see Core, GDCpp and GDJS folders): these platforms are distributed under the MIT license, so that you can distribute, sell or do anything with the games you created with GDevelop. In particular, you are not forced to make your game open source.

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