看过别人的思路,自己也写了一个。原理就是准备10张图,图片名分别和图上的数字对应,时间的格式是xx:xx:xx,分别有六个位置的图片需要动态修改crs属性,每个位置上的数字是n(具体由当前时间决定),这个位置上的图片即为n.gif,就这样。
请先查看Demo
然后是结构:
View Code
1
<
p
>
2 当前时间为:
3 < span id ="clock" >
4 < img class ="num" src ="images/0.gif" />
5 < img class ="num" src ="images/0.gif" />
6 < img src ="images/colon.gif" />
7 < img class ="num" src ="images/0.gif" />
8 < img class ="num" src ="images/0.gif" />
9 < img src ="images/colon.gif" />
10 < img class ="num" src ="images/0.gif" />
11 < img class ="num" src ="images/0.gif" />
12 </ span >
13 </ p >
2 当前时间为:
3 < span id ="clock" >
4 < img class ="num" src ="images/0.gif" />
5 < img class ="num" src ="images/0.gif" />
6 < img src ="images/colon.gif" />
7 < img class ="num" src ="images/0.gif" />
8 < img class ="num" src ="images/0.gif" />
9 < img src ="images/colon.gif" />
10 < img class ="num" src ="images/0.gif" />
11 < img class ="num" src ="images/0.gif" />
12 </ span >
13 </ p >
最后是js:
function Clock(id, className) {
this.id = id;
this.className = className;
this.imgs = getByClass(this.className, $(this.id));
Clock.clocks.push(this);
for(var i=0; i<Clock.clocks.length; i++) {
Clock.clocks[i].go();
}
var _this = this;
setInterval(function() {
_this.go();
}, 1000);
}
Clock.clocks = [];
Clock.preZero = function(n) {//前导0
return ('0'.repeat(1) + n).slice(-2);
}
Clock.prototype = {
setTime: function(h, m, s) {
this.setImg(Clock.preZero(h) + Clock.preZero(m) + Clock.preZero(s));//把时间推入一个字符串中
},
setImg: function(s) {
for(var i=0; i<this.imgs.length; i++) {
this.imgs[i].src = 'images/' + s[i] + '.gif';//每张图片的名字就是它所表示的时间part的数字
};
},
go: function() {
var date = new Date();
this.setTime(date.getHours(), date.getMinutes(), date.getSeconds());
}
}
window.onload = function() {
var newClock1 = new Clock('clock', 'num');
}