/// <summary>
/// 图像比较.用于找出两副图片之间的差异位置
/// </summary>
public class ImageComparer
{
/// <summary>
/// 图像颜色
/// </summary>
[StructLayout(LayoutKind.Explicit)]
private struct ICColor
{
[FieldOffset(0)]
public byte B;
[FieldOffset(1)]
public byte G;
[FieldOffset(2)]
public byte R;
}
/// <summary>
/// 按20*20大小进行分块比较两个图像.
/// </summary>
/// <param name="bmp1"></param>
/// <param name="bmp2"></param>
/// <returns></returns>
public static List<Rectangle> Compare(Bitmap bmp1, Bitmap bmp2)
{
return Compare(bmp1, bmp2, new Size(20, 20));
}
/// <summary>
/// 比较两个图像
/// </summary>
/// <param name="bmp1"></param>
/// <param name="bmp2"></param>
/// <param name="block"></param>
/// <returns></returns>
public static List<Rectangle> Compare(Bitmap bmp1, Bitmap bmp2, Size block)
{
List<Rectangle> rects = new List<Rectangle>();
PixelFormat pf = PixelFormat.Format24bppRgb;
BitmapData bd1 = bmp1.LockBits(new Rectangle(0, 0, bmp1.Width, bmp1.Height), ImageLockMode.ReadOnly, pf);
BitmapData bd2 = bmp2.LockBits(new Rectangle(0, 0, bmp2.Width, bmp2.Height), ImageLockMode.ReadOnly, pf);
try
{
unsafe
{
int w = 0, h = 0;
while (h < bd1.Height && h < bd2.Height)
{
byte* p1 = (byte*)bd1.Scan0 + h * bd1.Stride;
byte* p2 = (byte*)bd2.Scan0 + h * bd2.Stride;
w = 0;
while (w < bd1.Width && w < bd2.Width)
{
//按块大小进行扫描
for (int i = 0; i < block.Width; i++)
{
int wi = w + i;
if (wi >= bd1.Width || wi >= bd2.Width) break;
for (int j = 0; j < block.Height; j++)
{
int hj = h + j;
if (hj >= bd1.Height || hj >= bd2.Height) break;
ICColor* pc1 = (ICColor*)(p1 + wi * 3 + bd1.Stride * j);
ICColor* pc2 = (ICColor*)(p2 + wi * 3 + bd2.Stride * j);
// if (Math.Abs(pc1->R - pc2->R)>10 || pc1->G != pc2->G || pc1->B != pc2->B)
if (Math.Abs(pc1->R - pc2->R) > 100 || Math.Abs(pc1->G - pc2->G) > 100 || Math.Abs(pc1->B - pc2->B) > 100)
{
//当前块有某个象素点颜色值不相同.也就是有差异.
int bw = Math.Min(block.Width, bd1.Width - w);
int bh = Math.Min(block.Height, bd1.Height - h);
rects.Add(new Rectangle(w, h, bw, bh));
goto E;
}
}
}
E:
w += block.Width;
}
h += block.Height;
}
}
}
finally
{
bmp1.UnlockBits(bd1);
bmp2.UnlockBits(bd2);
}
return rects;
}
}