CAMEvent是Baseclasses提供的对windows自带的event的一种包装.
实现如下:
// wrapper for event objects
class CAMEvent
{
// make copy constructor and assignment operator inaccessible
CAMEvent(const CAMEvent &refEvent);
CAMEvent &operator=(const CAMEvent &refEvent);
protected:
HANDLE m_hEvent;
public:
CAMEvent(BOOL fManualReset = FALSE, __inout_opt HRESULT *phr = NULL);
CAMEvent(__inout_opt HRESULT *phr);
~CAMEvent();
// Cast to HANDLE - we don't support this as an lvalue
operator HANDLE () const { return m_hEvent; };
void Set() {EXECUTE_ASSERT(SetEvent(m_hEvent));};
BOOL Wait(DWORD dwTimeout = INFINITE) {
return (WaitForSingleObject(m_hEvent, dwTimeout) == WAIT_OBJECT_0);
};
void Reset() { ResetEvent(m_hEvent); };
BOOL Check() { return Wait(0); };
};
创建时一般采用CAMEvent Test(TRUE)的方式创建,如果参数为TRUE则m_hEvent是一个手动重置事件,如果参数为FALSE或者默认则m_hEvent是一个自动重置事件,一般会采用手动重置事件.
(1)手动事件是需要手动reset的,自动的是在被wait以后自动 reset.
(2)手动实践一旦被signal,所有等待的线程全部工作,自动的只有一个工作.除非再次signal
其中Check()函数检查事件是否被set,如果是signal状态返回TRUE,否则返回FALSE.