本文参考 http://www.cnblogs.com/smileEvday/archive/2013/05/25/IOSImageEdit.html
在开发过程中有需要做图片处理
1、从摄像头获取UIImage,方向旋转问题解决方法
/**
* 1、利用了UIImage中的drawInRect方法,它会将图像绘制到画布上,并且已经考虑好了图像的方向
* 2、根据imageOrientation做相应的转换
*/
- (UIImage *)normalImage {
if (self.imageOrientation == UIImageOrientationUp) return self;
UIGraphicsBeginImageContextWithOptions(self.size, NO, self.scale);
[self drawInRect:(CGRect){0, 0, self.size}];
UIImage *normalizedImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return normalizedImage;
}
2、指定范围及缩放比率截取图片
- (UIImage *)imageForCropRect:(CGRect)cropRect scale:(CGFloat)scale {
//定义myImageRect,截图的区域
CGImageRef imageRef = self.CGImage;
CGImageRef cropImageRef = CGImageCreateWithImageInRect(imageRef, cropRect);
CGImageRelease(imageRef);
CGSize size = cropRect.size;
if (scale > 0) {
size = CGSizeMake(size.width*scale, size.height*scale);
}
//绘制图片
UIGraphicsBeginImageContext(size);
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextDrawImage(context, CGRectMake(0, 0, size.width, size.height), cropImageRef);
UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
CGImageRelease(cropImageRef);
return image;
}
3、指定多个点,在图片中抠图
/*
* 截取不规则图形
*/
- (UIImage*)imageForCropPaths:(NSArray *)paths {
if (paths.count == 0) {
return nil;
}
CGPoint *points = malloc(sizeof(CGPoint) * paths.count);
for (int i = 0; i < paths.count; ++i) {
points[i] = [[paths objectAtIndex:i] CGPointValue];
}
UIGraphicsBeginImageContext(CGSizeMake(self.size.width * self.scale, self.size.height * self.scale));
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextBeginPath(context);
CGContextAddLines(context, points, paths.count);
CGContextClosePath(context);
CGRect boundsRect = CGContextGetPathBoundingBox(context);
UIGraphicsEndImageContext();
UIGraphicsBeginImageContext(boundsRect.size);
context = UIGraphicsGetCurrentContext();
CGContextClearRect(context, CGRectMake(0, 0, boundsRect.size.width, boundsRect.size.height));
CGMutablePathRef path = CGPathCreateMutable();
CGAffineTransform transform = CGAffineTransformMakeTranslation(-boundsRect.origin.x, -boundsRect.origin.y);
CGPathAddLines(path, &transform, points, paths.count);
CGContextBeginPath(context);
CGContextAddPath(context, path);
CGContextClip(context);
[self drawInRect:CGRectMake(-boundsRect.origin.x, -boundsRect.origin.y, self.size.width * self.scale, self.size.height * self.scale)];
UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
CGPathRelease(path);
UIGraphicsEndImageContext();
CGContextRelease(context);
return image;
}